codecombat/app/templates/play/level/tome
2014-11-19 16:36:06 -08:00
..
cast_button.jade Revamped real-time playback behavior to kick in on Thornbush Farm. Added a Done button until then. 2014-11-10 15:16:28 -08:00
problem_alert.jade Apply markdown to error messages and hints 2014-11-19 15:27:06 -08:00
spell.jade Spell Saved -> Code Saved. Re-enabled level locking, with a fallback for when victory modals are hanging. 2014-10-22 10:46:34 -07:00
spell_debug.jade Add debug variable inspection progress bar 2014-06-18 13:43:04 -07:00
spell_list.jade Hide run shortcut (shift+enter) for first few levels so as not to distract. Don't show beautification button in Python mode. Don't show maximize editor button in hero levels. Don't show method selector if there's only one method. Renamed some spells to methods. Added a bit of i18n. 2014-09-24 16:29:28 -07:00
spell_list_entry.jade Ready for action, sir! 2014-01-03 10:32:13 -08:00
spell_list_entry_thangs.jade Ready for action, sir! 2014-01-03 10:32:13 -08:00
spell_list_tab_entry.jade Implementing more of new code editor design. Removed ThangList, EditorConfigModal, and a few other obsolete things. 2014-11-07 16:04:35 -08:00
spell_palette.jade Don't be draggin' all these images around yo. 2014-11-19 16:36:06 -08:00
spell_palette_entry.jade Added i18n support for level code comments. 2014-10-28 21:15:47 -07:00
spell_palette_entry_popover.jade Fixed small-caps font-variant on docs popover titles. 2014-11-19 15:01:30 -08:00
spell_toolbar.jade A few fixes for the Bootstrap 3 migration. Fixed #280. 2014-01-29 12:18:37 -08:00
tome.jade Implementing more of new code editor design. Removed ThangList, EditorConfigModal, and a few other obsolete things. 2014-11-07 16:04:35 -08:00