codecombat/app/templates/play/level
2014-09-24 16:58:52 -07:00
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modal Unborked victory continue buttons when signup is needed. Fixed an issue with the DocFormatter being unable to display null current values. 2014-09-24 16:58:52 -07:00
tome Hide run shortcut (shift+enter) for first few levels so as not to distract. Don't show beautification button in Python mode. Don't show maximize editor button in hero levels. Don't show method selector if there's only one method. Renamed some spells to methods. Added a bit of i18n. 2014-09-24 16:29:28 -07:00
chat.jade Fixed modal switchout and palette property interpolation. Refactored all use of .hide to .secret so we can use jQuery to show/hide things again. 2014-02-13 09:26:21 -08:00
control_bar.jade Bigass 'Stop' button in lower right during real-time playback. 2014-09-22 15:34:25 -07:00
goals.jade Clearing backups of old models when saving new versions of versioned models. 2014-06-24 09:43:20 -07:00
gold.jade Added GoldView. 2014-02-11 12:02:27 -08:00
hud.jade Moved nanoscroller to bower components and related fixes. 2014-04-08 03:04:36 +05:30
hud_action.jade
hud_prop.jade Hooked up new HUD icons. 2014-03-04 11:15:31 -08:00
level-flags-view.jade A few changes to flags UX. 2014-08-25 14:02:23 -07:00
level_loading.jade Add more quotes for #710 2014-09-23 17:46:02 -07:00
playback.jade No more ThangListView for hero levels. Fixed pluralization of level loading goals when there's only one goal. Fixed default playback state to paused. Started playing ambient dungeon/grass sounds. Fixed bug with goals not showing up at first. Refactored how goals, gold, and flags hide themselves initially. Ignored InventoryView ThangTypes when sorting Components during level serialization. 2014-09-21 22:10:52 -07:00
team_gold.jade Improved GoldView tooltip. 2014-05-14 16:06:00 -07:00
thang_avatar.jade Playback and level editor shortcut tweaks. 2014-02-24 09:58:12 -08:00