codecombat/app/templates/user/home.jade

106 lines
4 KiB
Text

extends /templates/kinds/user
block append content
if user
.vertical-buffer
.row
.left-column
.profile-wrapper
img.picture(src="#{me.getPhotoURL(150)}" alt="")
div.profile-info
h3.name= user.get('name')
if favoriteLanguage
div.extra-info Favorite language is
strong.spl.spr= favoriteLanguage
.btn-group-vertical.profile-menu
a.btn.btn-default(href="/user/#{user.get('slug') || user.get('_id')}/profile")
i.glyphicon.glyphicon-briefcase
span Job Profile
a.btn.btn-default.disabled(href="#")
i.glyphicon.glyphicon-pencil
span Code
- var emails = user.get('emails')
if emails
ul.contributor-categories
//li.contributor-category
img.contributor-image(src="/images/pages/user/general.png")
h4.contributor-title CodeCombateer
if emails.adventurerNews
li.contributor-category
img.contributor-image(src="/images/pages/user/adventurer.png")
h4.contributor-title
a(href="/contribute#adventurer") Adventurer
if emails.ambassadorNews
li.contributor-category
img.contributor-image(src="/images/pages/user/ambassador.png")
h4.contributor-title
a(href="/contribute#ambassador") Ambassador
if emails.archmageNews
li.contributor-category
img.contributor-image(src="/images/pages/user/archmage.png")
h4.contributor-title
a(href="/contribute#archmage") Archmage
if emails.artisanNews
li.contributor-category
img.contributor-image(src="/images/pages/user/artisan.png")
h4.contributor-title
a(href="/contribute#artisan") Artisan
if emails.scribeNews
li.contributor-category
img.contributor-image(src="/images/pages/user/scribe.png")
h4.contributor-title
a(href="/contribute#scribe") Scribe
.right-column
//.panel.panel-default
.panel-heading
h3.panel-title Achievements
.panel-body
.panel.panel-default
.panel-heading
h3.panel-title Singleplayer Levels
if (!singlePlayerSessions)
.panel-body
p Loading...
else if (singlePlayerSessions.length)
table.table
tr
th Level
th Last Played
th Status
each session in singlePlayerSessions
if session.get('levelName')
tr
td
a(href="/play/level/#{session.get('levelID')}")= session.get('levelName')
td= moment(session.get('changed')).fromNow()
if session.get('state').complete === true
td Completed
else
td Unfinished
else
.panel-body
p No Singleplayer games played yet.
.panel.panel-default
.panel-heading
h3.panel-title Multiplayer Levels
if (!multiPlayerSessions)
.panel-body
p Loading...
else if (multiPlayerSessions.length)
table.table
tr
th Level
th Team
th Last Played
each session in multiPlayerSessions
tr
td
a(href="/play/level/#{session.get('levelID')}")= session.get('levelName')
td= session.get('team')
td= moment(session.get('changed')).fromNow()
if session.get('state').complete === true
td Completed
else
.panel-body
p No Multiplayer games played yet.