mirror of
https://github.com/codeninjasllc/codecombat.git
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3fd5f49220
Add analytics per-day aggregation collection. Add analytics strings collection. Add per-day aggregation mongo insertion script. Update campaign editor to use aggregation collection. Update queries to use _id instead of created field.
263 lines
8.3 KiB
JavaScript
263 lines
8.3 KiB
JavaScript
// Print out campaign drop-off rates
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// Drop off: last started or finished level event
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// Adjust startDate below for different timeframe than last 7 days.
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// Usage:
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// mongo <address>:<port>/<database> <script file> -u <username> -p <password>
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// Ignores the order at which levels are completed
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// Ignores level skipping
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// TODO: Is our overall drop-off rate correct?
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// TODO: What's the right time frame for this data?
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// TODO: Calculate completion rates per-level, and campaign overall
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var today = new Date();
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today = today.toISOString().substr(0, 10);
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print("Today is " + today);
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var todayMinus6 = new Date();
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todayMinus6.setUTCDate(todayMinus6.getUTCDate() - 6);
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var startDate = todayMinus6.toISOString().substr(0, 10) + "T00:00:00.000Z";
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// startDate = "2014-12-31T00:00:00.000Z";
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print("Start date is " + startDate)
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// var endDate = "2015-01-06T00:00:00.000Z";
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// print("End date is " + endDate)
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function objectIdWithTimestamp(timestamp)
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{
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// Convert string date to Date object (otherwise assume timestamp is a date)
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if (typeof(timestamp) == 'string') timestamp = new Date(timestamp);
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// Convert date object to hex seconds since Unix epoch
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var hexSeconds = Math.floor(timestamp/1000).toString(16);
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// Create an ObjectId with that hex timestamp
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var constructedObjectId = ObjectId(hexSeconds + "0000000000000000");
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return constructedObjectId
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}
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var cursor = db['analytics.log.events'].find({
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$and: [
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{_id: {$gte: objectIdWithTimestamp(ISODate(startDate))}},
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{$or: [ {"event" : 'Started Level'}, {"event" : 'Saw Victory'}]}
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]
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});
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var longestLevelName = -1;
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// Copied from WorldMapView
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var dungeonLevels = [
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'dungeons-of-kithgard',
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'gems-in-the-deep',
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'shadow-guard',
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'kounter-kithwise',
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'crawlways-of-kithgard',
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'forgetful-gemsmith',
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'true-names',
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'favorable-odds',
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'the-raised-sword',
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'haunted-kithmaze',
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'riddling-kithmaze',
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'descending-further',
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'the-second-kithmaze',
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'dread-door',
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'known-enemy',
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'master-of-names',
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'lowly-kithmen',
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'closing-the-distance',
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'tactical-strike',
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'the-final-kithmaze',
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'the-gauntlet',
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'kithgard-gates',
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'cavern-survival'
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];
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var forestLevels = [
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'defense-of-plainswood',
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'winding-trail',
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'patrol-buster',
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'endangered-burl',
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'village-guard',
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'thornbush-farm',
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'back-to-back',
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'ogre-encampment',
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'woodland-cleaver',
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'shield-rush',
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'peasant-protection',
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'munchkin-swarm',
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'munchkin-harvest',
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'swift-dagger',
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'shrapnel',
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'arcane-ally',
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'touch-of-death',
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'bonemender',
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'coinucopia',
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'copper-meadows',
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'drop-the-flag',
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'deadly-pursuit',
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'rich-forager',
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'siege-of-stonehold',
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'multiplayer-treasure-grove',
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'dueling-grounds'
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];
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var desertLevels = [
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'the-dunes',
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'the-mighty-sand-yak',
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'oasis',
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'sarven-road',
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'sarven-gaps',
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'thunderhooves',
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'medical-attention',
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'minesweeper',
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'sarven-sentry',
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'keeping-time',
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'hoarding-gold',
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'decoy-drill',
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'yakstraction',
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'sarven-brawl'
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];
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var campaigns = {
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'dungeon': dungeonLevels,
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'forest': forestLevels,
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'desert': desertLevels
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};
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// Bucketize events by user
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print("Getting event data...");
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var userProgression = {};
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var userLevelEventMap = {}; // Only want unique users per-level/event
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while (cursor.hasNext()) {
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var doc = cursor.next();
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var created = doc.created;
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var event = doc.event;
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if (event === 'Saw Victory') var level = doc.properties.level.toLowerCase().replace(/ /g, '-');
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else var level = doc.properties.levelID
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if (level) {
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if (level.length > longestLevelName) longestLevelName = level.length;
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var user = doc.user.valueOf();
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if (!userLevelEventMap[user]) userLevelEventMap[user] = {};
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if (!userLevelEventMap[user][level]) userLevelEventMap[user][level] = {};
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if (!userLevelEventMap[user][level][event]) {
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userLevelEventMap[user][level][event] = true;
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if (!userProgression[user]) userProgression[user] = [];
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userProgression[user].push({
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created: created,
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event: event,
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level: level
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});
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}
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}
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}
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longestLevelName += 2;
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print("Processing data...");
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// Order user progression by created
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for (user in userProgression) userProgression[user].sort(function (a,b) {return a.created < b.created ? -1 : 1});
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// Per-level start/drop/finish/drop
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var levelProgression = {};
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for (user in userProgression) {
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for (var i = 0; i < userProgression[user].length; i++) {
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var event = userProgression[user][i].event;
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var level = userProgression[user][i].level;
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if (!levelProgression[level]) {
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levelProgression[level] = {
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started: 0,
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startDropped: 0,
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finished: 0,
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finishDropped: 0
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};
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}
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if (event === 'Started Level') {
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levelProgression[level].started++;
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if (i === userProgression[user].length - 1) levelProgression[level].startDropped++;
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}
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else if (event === 'Saw Victory') {
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levelProgression[level].finished++;
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if (i === userProgression[user].length - 1) levelProgression[level].finishDropped++;
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}
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}
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}
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// Put in campaign order
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// Calculate overall campaign stats
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var campaignRates = {};
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for (level in levelProgression) {
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for (campaign in campaigns) {
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if (campaigns[campaign].indexOf(level) >= 0) {
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var started = levelProgression[level].started;
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var startDropped = levelProgression[level].startDropped;
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var finished = levelProgression[level].finished;
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var finishDropped = levelProgression[level].finishDropped;
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if (!campaignRates[campaign]) {
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campaignRates[campaign] = { levels: [], overall: {
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started: 0,
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startDropped: 0,
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finished: 0,
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finishDropped: 0
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}};
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}
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campaignRates[campaign].levels.push({
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level: level,
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started: started,
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startDropped: startDropped,
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finished: finished,
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finishDropped: finishDropped
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});
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campaignRates[campaign].overall.started += started;
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campaignRates[campaign].overall.finished += finished;
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campaignRates[campaign].overall.startDropped += startDropped;
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// Only finishDropped if on last level in campaign
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if (campaigns[campaign].indexOf(level) === campaigns[campaign].length - 1) {
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campaignRates[campaign].overall.finishDropped += finishDropped;
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}
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else {
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campaignRates[campaign].overall.startDropped += finishDropped;
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}
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break;
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}
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}
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}
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// Sort level data by campaign order
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for (campaign in campaignRates) {
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campaignRates[campaign].levels.sort(function(a, b) {
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if (campaigns[campaign].indexOf(a.level) < campaigns[campaign].indexOf(b.level)) return -1;
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return 1;
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});
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}
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print("\nCampaign drop off rates");
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print("Where do players stop playing?");
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print("Drop-off point: last start or finish level event.");
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print("Columns: level, started the level, left after starting, finished level, left after finishing level");
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for (campaign in campaigns) {
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print("\n" + campaign);
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var level = "level";
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var levelSpacer = new Array(longestLevelName - level.length).join(' ');
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print(level + levelSpacer + "started\tdropped\t\tfinished dropped\tcompletion");
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for (var i = 0; i < campaignRates[campaign].levels.length; i++) {
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var level = campaignRates[campaign].levels[i].level;
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var started = campaignRates[campaign].levels[i].started;
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var startDropped = campaignRates[campaign].levels[i].startDropped;
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var finished = campaignRates[campaign].levels[i].finished;
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var finishDropped = campaignRates[campaign].levels[i].finishDropped;
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var levelSpacer = new Array(longestLevelName - level.length).join(' ');
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print(level + levelSpacer + started + "\t" + (started < 100 ? "\t" : "") + startDropped + "\t" + (startDropped / started * 100).toFixed(2) + "%\t" + finished + "\t" + finishDropped + "\t" + (finishDropped / finished * 100).toFixed(2) + "%" + "\t" + (finished / started * 100).toFixed(2) + "%");
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}
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// var level = 'Overall';
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// var started = campaignRates[campaign].overall.started;
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// var startDropped = campaignRates[campaign].overall.startDropped;
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// var finished = campaignRates[campaign].overall.finished;
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// var finishDropped = campaignRates[campaign].overall.finishDropped;
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// var levelSpacer = new Array(longestLevelName - level.length).join(' ');
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// print(level + levelSpacer + started + "\t" + (started < 100 ? "\t" : "") + startDropped + "\t" + (startDropped / started * 100).toFixed(2) + "%\t" + finished + "\t" + finishDropped + "\t" + (finishDropped / finished * 100).toFixed(2) + "%");
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}
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