codecombat/app/views/play/level/modal
Matt Lott c87f505759 Add gd1 and wd1 to campaign world Ux
Add 1st game-dev and web-dev campaigns to world selector
Take player back out to world selector after completing campaigns up through forest

Closes #3828
2016-08-10 15:06:14 -07:00
..
CourseVictoryModal.coffee Fix broken ladder in course 2016-08-02 13:43:13 -07:00
GameDevVictoryModal.coffee Game dev levels (#3810) 2016-07-28 13:39:58 -07:00
HeroVictoryModal.coffee Add gd1 and wd1 to campaign world Ux 2016-08-10 15:06:14 -07:00
ImageGalleryModal.coffee Add simple ImageGalleryView for some sample images in web-dev levels 2016-07-16 13:11:43 -07:00
InfiniteLoopModal.coffee Refactor to use view in template for issue #3138 2015-11-09 21:29:27 +00:00
KeyboardShortcutsModal.coffee Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00
NewItemView.coffee Add CourseVictoryModal 2016-01-25 13:03:29 -08:00
PicoCTFVictoryModal.coffee Use victory text and next level data on level completion. Update picoCTF logo. 2016-03-18 14:18:41 -07:00
ProgressView.coffee Game dev levels (#3810) 2016-07-28 13:39:58 -07:00
ReloadLevelModal.coffee Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00
VictoryModal.coffee Refactor level type checks for easy greppability (level.isType) 2016-07-14 08:58:43 -07:00