codecombat/app/locale/ca.coffee
Nainufar b9304f2350 Update ca.coffee
Some translations more.
2015-12-16 16:39:44 -08:00

1794 lines
93 KiB
CoffeeScript
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

module.exports = nativeDescription: "Català", englishDescription: "Catalan", translation:
home:
slogan: "Aprèn a programar tot Jugant"
no_ie: "CodeCombat no funciona en Internet Explorer 8 o versions anteriors. Perdó!" # Warning that only shows up in IE8 and older
no_mobile: "CodeCombat no ha estat dissenyat per dispositius mòbils i per tant no funcionarà!" # Warning that shows up on mobile devices
play: "Jugar" # The big play button that opens up the campaign view.
play_campaign_version: "Juga a la versió campanya" # Shows up under big play button if you only play /courses
old_browser: "Uh oh, el teu navegador és massa antic per fer funcionar CodeCombat. Perdó!" # Warning that shows up on really old Firefox/Chrome/Safari
old_browser_suffix: "Pots probar-ho igualment, però el més segur és que no funcioni."
ipad_browser: "Males notícies: CodeCombat no funciona en el navegador d'iPad. Bones notícies: la nostre aplicació d'iPad està esperant l'aprovació d'Apple."
campaign: "Campanya"
for_beginners: "Per a principiants"
multiplayer: "Multijugador" # Not currently shown on home page
for_developers: "Per a Desenvolupadors" # Not currently shown on home page.
or_ipad: "O descarrega'l per iPad"
hoc_class_code: "Tinc un codi de classe"
hoc_enter: "Introduir"
hoc_title: "Hora del codi?"
nav:
play: "Nivells" # The top nav bar entry where players choose which levels to play
community: "Comunitat"
courses: "Cursos"
editor: "Editor"
blog: "Bloc"
forum: "Fòrum"
account: "Compte"
profile: "Perfil"
stats: "Estats"
code: "Codi"
admin: "Admin" # Only shows up when you are an admin
home: "Inici"
contribute: "Col·laborar"
legal: "Legalitat"
about: "Sobre Nosaltres"
contact: "Contacta"
twitter_follow: "Segueix-nos"
teachers: "Professors"
careers: "Professions"
modal:
close: "Tancar"
okay: "D'acord"
not_found:
page_not_found: "Pàgina no trobada"
diplomat_suggestion:
title: "Ajuda a traduir CodeCombat!" # This shows up when a player switches to a non-English language using the language selector.
sub_heading: "Neccesitem les teves habilitats lingüístiques."
pitch_body: "Hem desenvolupat CodeCombat en anglès, però tenim jugadors per tot el món. Molts d'ells volen jugar en Català, però no parlen anglès, per tant si pots parlar ambdues llengües, siusplau considereu iniciar sessió per a ser Diplomàtic i ajudar a traduir la web de CodeCombat i tots els seus nivells en Català."
missing_translations: "Fins que puguem traduir-ho tot en català, ho veuràs en anglès quant no estigui en català."
learn_more: "Aprèn més sobre ser un diplomàtic"
subscribe_as_diplomat: "Subscriu-te com a diplomàtic"
play:
play_as: "Jugar com" # Ladder page
compete: "Competir!" # Course details page
spectate: "Espectador" # Ladder page
players: "Jugadors" # Hover over a level on /play
hours_played: "Hores jugades" # Hover over a level on /play
items: "Objectes" # Tooltip on item shop button from /play
unlock: "Desbloquejar" # For purchasing items and heroes
confirm: "Confirmar"
owned: "Adquirit" # For items you own
locked: "Bloquejat"
purchasable: "Comprable" # For a hero you unlocked but haven't purchased
available: "Disponible"
skills_granted: "Habilitats Garantides" # Property documentation details
heroes: "Herois" # Tooltip on hero shop button from /play
achievements: "Triomfs" # Tooltip on achievement list button from /play
account: "Compte" # Tooltip on account button from /play
settings: "Configuració" # Tooltip on settings button from /play
poll: "Enquesta" # Tooltip on poll button from /play
next: "Següent" # Go from choose hero to choose inventory before playing a level
change_hero: "Canviar heroi" # Go back from choose inventory to choose hero
buy_gems: "Comprar Gemes"
subscription_required: "Subscripció necessària"
anonymous: "Jugador anònim"
level_difficulty: "Dificultat: "
play_classroom_version: "Juga a la versió de classe" # Choose a level in campaign version that you also can play in one of your courses
campaign_beginner: "Campanya del principiant"
awaiting_levels_adventurer_prefix: "Fem cinc nivells per setmana" # {change}
awaiting_levels_adventurer: "Inicia sessió com a aventurer"
awaiting_levels_adventurer_suffix: "Sigues el primer en jugar els nous nivells"
adjust_volume: "Ajustar volum"
campaign_multiplayer: "Arenes Multijugador"
campaign_multiplayer_description: "... on programes cara a cara contra altres jugadors."
campaign_old_multiplayer: "(Obsolet) Arenes multijugador antigues"
campaign_old_multiplayer_description: "Relíquies d'una era més civilitzada. No hi ha simulacions per aquestes arenes multijugador antigues."
share_progress_modal:
blurb: "Estàs progressant molt! Digues a algú quan n'has après amb CodeCombat." # {change}
email_invalid: "Correu electrònic invàlid."
form_blurb: "Escriu els seus emails a sota i els hi ensenyarem!"
form_label: "Correu electrònic"
placeholder: "adreça de correu electrònic"
title: "Excel·lent feina, aprenent"
login:
sign_up: "Crear un compte"
log_in: "Iniciar Sessió"
logging_in: "Iniciant Sessió"
log_out: "Tancar Sessió"
forgot_password: "Contrasenya oblidada?"
authenticate_gplus: "Inicia amb G+"
load_profile: "Carrega un perfil de G+"
finishing: "Acabant"
sign_in_with_facebook: "Inicia amb Facebook"
sign_in_with_gplus: "Inicia amb G+"
signup_switch: "Vols crear-te un compte?"
signup:
email_announcements: "Rebre anuncis via email"
creating: "Creant Compte..."
sign_up: "Registrar-se"
log_in: "Iniciar sessió amb la teva contrasenya"
social_signup: "O pots iniciar sessió desde Facebook o G+:"
required: "Neccesites iniciar sessió abans ."
login_switch: "Ja tens un compte?"
school_name: "Nom de l'institut i ciutat"
optional: "opcional"
school_name_placeholder: "Exemple: IES Mossèn Alcover, Manacor"
recover:
recover_account_title: "Recuperar Compte"
send_password: "Enviar contrasenya oblidada"
recovery_sent: "Correu de recuperació de contrasenya enviat."
items:
primary: "Primari"
secondary: "Secundari"
armor: "Armadura"
accessories: "Accessoris"
misc: "Misc"
books: "Llibres"
common:
back: "Endarrere" # When used as an action verb, like "Navigate backward"
continue: "Continua" # When used as an action verb, like "Continue forward"
loading: "Carregant..."
saving: "Guardant..."
sending: "Enviant..."
send: "Enviat"
cancel: "Cancel·lant"
save: "Guardar"
publish: "Publica"
create: "Crear"
fork: "Fork"
play: "Jugar" # When used as an action verb, like "Play next level"
retry: "Tornar a intentar"
actions: "Accions"
info: "Info"
help: "Ajuda"
watch: "Veure"
unwatch: "Amaga"
submit_patch: "Enviar pegat"
submit_changes: "Puja canvis"
save_changes: "Guarda canvis"
general:
and: "i"
name: "Nom"
date: "Data"
body: "Cos"
version: "Versió"
pending: "Pendent"
accepted: "Acceptat"
rejected: "Rebutjat"
withdrawn: "Retirat"
accept: "Accepta"
reject: "Refusa"
withdraw: "Retira"
submitter: "Remitent"
submitted: "Presentat"
commit_msg: "Enviar missatge"
version_history: "Historial de versions"
version_history_for: "Historial de versions per: "
select_changes: "Selecciona dos canvis de sota per veure les diferències."
undo_prefix: "Desfer"
undo_shortcut: "(Ctrl+Z)"
redo_prefix: "Refés"
redo_shortcut: "(Ctrl+Shift+Z)"
play_preview: "Reproduir avanç del nivell actual"
result: "Resultat"
results: "Resultats"
description: "Descripció"
or: "o"
subject: "Tema"
email: "Correu electrònic"
password: "Contrasenya"
message: "Missatge"
code: "Codi"
ladder: "Escala"
when: "Quan"
opponent: "Oponent"
rank: "Rang"
score: "Puntuació"
win: "Guanyats"
loss: "Perduts"
tie: "Empat"
easy: "Fàcil"
medium: "Intermedi"
hard: "Difícil"
player: "Jugador"
player_level: "Nivell" # Like player level 5, not like level: Dungeons of Kithgard
warrior: "Guerrer"
ranger: "Guardabosc"
wizard: "Mag"
units:
second: "segon"
seconds: "segons"
minute: "minut"
minutes: "minuts"
hour: "hora"
hours: "hores"
day: "dia"
days: "dies"
week: "setmana"
weeks: "setmanes"
month: "mes"
months: "mesos"
year: "any"
years: "anys"
play_level:
completed_level: "Nivell completat:"
course: "Curs:"
done: "Fet"
next_level: "Següent nivell:"
next_game: "Següent joc"
show_menu: "Mostrar menú del joc"
home: "Inici" # Not used any more, will be removed soon.
level: "Nivell" # Like "Level: Dungeons of Kithgard"
skip: "Ometre"
game_menu: "Menú de joc"
guide: "Guia"
restart: "Reiniciar"
goals: "Objectius"
goal: "Objectiu"
running: "Executant..."
success: "Èxit!"
incomplete: "Incomplet"
timed_out: "S'ha acabat el temps"
failing: "Fallant"
action_timeline: "Cronologia d'accions"
click_to_select: "Fes clic a una unitat per seleccionar-la"
control_bar_multiplayer: "Multijugador"
control_bar_join_game: "Entrar al joc"
reload: "Recarregar"
reload_title: "Recarregar tot el codi?"
reload_really: "Estàs segur que vols recarregar aquest nivell des del principi?"
reload_confirm: "Recarregar tot"
victory: "Victòria"
victory_title_prefix: ""
victory_title_suffix: " Complet"
victory_sign_up: "Inicia sessió per a desar el progressos"
victory_sign_up_poke: "Vols guardar el teu codi? Crea un compte gratuït!"
victory_rate_the_level: "Valora el nivell: " # {change}
victory_return_to_ladder: "Retorna a les Escales"
victory_saving_progress: "Desa progrés"
victory_go_home: "Tornar a l'inici"
victory_review: "Explica'ns més!"
victory_review_placeholder: "Com ha anat el nivell?"
victory_hour_of_code_done: "Has acabat?"
victory_hour_of_code_done_yes: "Sí, he acabat amb la meva Hora del Codi™!"
victory_experience_gained: "XP Guanyada"
victory_gems_gained: "Gemmes guanyades"
victory_new_item: "Objecte nou"
victory_viking_code_school: "Ostres! Aquest nivell era un nivell difícil de superar! Si no ets un programador, ho hauries de ser. Acabes d'aconseguir una acceptació per la via ràpida a l'Escola de Programació Vikinga, on pot millorar les teves habilitats fins al següent nivell i esdevenir un programador de webs professional en 14 setmanes."
victory_become_a_viking: "Converteix-te en un víking"
guide_title: "Guia"
tome_cast_button_run: "Executar"
tome_cast_button_running: "Executant"
tome_cast_button_ran: "Executat"
tome_submit_button: "Envia"
tome_reload_method: "Recarrega el codi original per aquest metòde" # Title text for individual method reload button.
tome_select_method: "Selecciona un mètode"
tome_see_all_methods: "Veure tots els mètodes que pots editar" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Selecciona algú Per"
tome_available_spells: "Encanteris disponibles"
tome_your_skills: "Les teves habilitats"
tome_current_method: "Mètode actual"
code_saved: "Codi Guardat"
skip_tutorial: "Ometre (esc)"
keyboard_shortcuts: "Dreceres del teclat"
loading_ready: "Preparat!"
loading_start: "Comença el nivell"
problem_alert_title: "Arregla el Teu Codi"
time_current: "Ara:"
time_total: "Màxim:"
time_goto: "Ves a:"
non_user_code_problem_title: "Impossible carregar el nivell"
infinite_loop_title: "Detectat un bucle infinit"
infinite_loop_description: "El codi inicial mai acaba d'executar-se. Probablement sigui molt lent o tingui un bucle infinit. O pot ser un error. Pots provar de tornar a executar el codi o reiniciar-lo al seu estat original. Si no es soluciona, si us plau, fes-nos-ho saber."
check_dev_console: "També pots obrir la consola de desenvolupament per veure què surt malament."
check_dev_console_link: "(instruccions)"
infinite_loop_try_again: "Tornar a intentar"
infinite_loop_reset_level: "Reiniciar nivell"
infinite_loop_comment_out: "Treu els comentaris del meu codi"
tip_toggle_play: "Canvia entre reproduir/pausa amb Ctrl+P"
tip_scrub_shortcut: "Ctrl+[ i Ctrl+] per rebobinar i avançar" # {change}
tip_guide_exists: "Clica a la guia dins el menú del joc (a la part superior de la pàgina) per informació útil."
tip_open_source: "CodeCombat és 100% codi lliure!"
tip_tell_friends: "Gaudint de CodeCombat? Explica'ls-ho als teus amics!"
tip_beta_launch: "CodeCombat va llançar la seva beta l'octubre de 2013."
tip_think_solution: "Pensa en la solució, no en el problema."
tip_theory_practice: "En teoria no hi ha diferència entre la teoria i la pràctica. Però a la pràctica si que n'hi ha. - Yogi Berra"
tip_error_free: "Només hi ha dues maneres d'escriure programes sense errors; la tercera és la única que funciona. - Alan Perlis"
tip_debugging_program: "Si depurar és el procés per eliminar errors, llavors programar és el procés de posar-los. - Edsger W. Dijkstra"
tip_forums: "Passa pels fòrums i digues el que penses!"
tip_baby_coders: "En el futur fins i tot els nadons podran ser mags."
tip_morale_improves: "La càrrega continuarà fins que la moral millori."
tip_all_species: "Creiem en la igualtat d'oportunitats per aprendre a programar per a totes les espècies."
tip_reticulating: "Reticulant punxes."
tip_harry: "Ets un bruixot, "
tip_great_responsibility: "Un gran coneixement del codi comporta una gran responsabilitat per a depurar-lo."
tip_munchkin: "Si no menges les teves verdures, un munchkin vindrà mentre dormis."
tip_binary: "Hi ha 10 tipus de persones al món, les que saben programar en binari i les que no"
tip_commitment_yoda: "Un programador ha de tenir un compromís profund, una ment seriosa. ~ Yoda"
tip_no_try: "Fes-ho. O no ho facis. Però no ho intentis. - Yoda"
tip_patience: "Pacient has de ser, jove Padawan. - Yoda"
tip_documented_bug: "Un error documentat no és un error; és un atractiu."
tip_impossible: "Sempre sembla impossible fins que es fa. - Nelson Mandela"
tip_talk_is_cheap: "Parlar és barat. Mostra'm el codi. - Linus Torvalds"
tip_first_language: "La cosa més desastrosa que aprendràs mai és el teu primer llenguatge de programació. - Alan Kay"
tip_hardware_problem: "P: Quants programadors són necessaris per canviar una bombeta? R: Cap, és un problema de hardware."
tip_hofstadters_law: "Llei de Hofstadter: Sempre et portarà més feina del que esperaves, fins i tot tenint en compte la llei de Hofstadter."
tip_premature_optimization: "La optimització prematura és l'arrel de la maldat. - Donald Knuth"
tip_brute_force: "Quan dubtis, usa força bruta. - Ken Thompson"
tip_extrapolation: "Hi ha dos tipus de persones: aquells que poden extrapolar des de dades incompletes..."
tip_superpower: "Programar és el que més s'aproxima a un super poder."
tip_control_destiny: "En un codi obert real tens el dret a controlar el teu propi destí. - Linus Torvalds"
# tip_no_code: "No code is faster than no code."
# tip_code_never_lies: "Code never lies, comments sometimes do. — Ron Jeffries"
# tip_reusable_software: "Before software can be reusable it first has to be usable."
# tip_optimization_operator: "Every language has an optimization operator. In most languages that operator is //"
# tip_lines_of_code: "Measuring programming progress by lines of code is like measuring aircraft building progress by weight. — Bill Gates"
# tip_source_code: "I want to change the world but they would not give me the source code."
# tip_javascript_java: "Java is to JavaScript what Car is to Carpet. - Chris Heilmann"
# tip_move_forward: "Whatever you do, keep moving forward. - Martin Luther King Jr."
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
# tip_solve_then_write: "First, solve the problem. Then, write the code. - John Johnson"
game_menu:
inventory_tab: "Inventari"
save_load_tab: "Desa/Carrega"
options_tab: "Opcions"
guide_tab: "Gui"
guide_video_tutorial: "Video Tutorial"
guide_tips: "Consells"
multiplayer_tab: "Multijugador"
auth_tab: "Dona't d'alta"
inventory_caption: "Equipa el teu heroi"
choose_hero_caption: "Tria l'heroi, llenguatge"
save_load_caption: "... i veu l'historial"
options_caption: "Edita la configuració"
guide_caption: "Documents i pistes"
multiplayer_caption: "Juga amb amics!"
auth_caption: "Desa el progrés."
leaderboard:
view_other_solutions: "Veure altres solucions" # {change}
scores: "Puntuació"
top_players: "Els millors jugadors de"
day: "Avui"
week: "Aquesta Setmana"
all: "Tots els temps"
time: "Temps"
# damage_taken: "Damage Taken"
# damage_dealt: "Damage Dealt"
difficulty: "Difficultat"
# gold_collected: "Gold Collected"
inventory:
equipped_item: "Equipat"
required_purchase_title: "Necessari"
available_item: "Disponible"
restricted_title: "Restringit"
should_equip: "(doble-clic per equipar)"
equipped: "(equipat)"
locked: "(bloquejat)"
restricted: "(restringit en aquest nivell)"
equip: "Equipa"
unequip: "Desequipa"
buy_gems:
few_gems: "Algunes gemmes"
# pile_gems: "Pile of gems"
chest_gems: "Cofre de gemmes"
purchasing: "Comprant..."
# declined: "Your card was declined"
# retrying: "Server error, retrying."
# prompt_title: "Not Enough Gems"
prompt_body: "En vols més?"
prompt_button: "Entrar a la botiga"
# recovered: "Previous gems purchase recovered. Please refresh the page."
# price: "x3500 / mo"
subscribe:
# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
feature1: "60+ nivells bàsics a traves de 4 móns" # {change}
# feature2: "10 powerful <strong>new heroes</strong> with unique skills!"
# feature3: "80+ bonus levels"
# feature4: "<strong>3500 bonus gems</strong> every month!"
feature5: "Video tutorials"
# feature6: "Premium email support"
# feature7: "Private <strong>Clans</strong>"
free: "Gratuit"
# month: "month"
# must_be_logged: "You must be logged in first. Please create an account or log in from the menu above."
subscribe_title: "Subscriu-te"
# unsubscribe: "Unsubscribe"
# confirm_unsubscribe: "Confirm Unsubscribe"
# never_mind: "Never Mind, I Still Love You"
# thank_you_months_prefix: "Thank you for supporting us these last"
# thank_you_months_suffix: "months."
# thank_you: "Thank you for supporting CodeCombat."
# sorry_to_see_you_go: "Sorry to see you go! Please let us know what we could have done better."
# unsubscribe_feedback_placeholder: "O, what have we done?"
# parent_button: "Ask your parent"
# parent_email_description: "We'll email them so they can buy you a CodeCombat subscription."
parent_email_input_invalid: "Adreça electrònica invalida."
# parent_email_input_label: "Parent email address"
# parent_email_input_placeholder: "Enter parent email"
parent_email_send: "Envia correu electrònic"
parent_email_sent: "Correu enviat!"
# parent_email_title: "What's your parent's email?"
parents: "Per Pares"
# parents_title: "Dear Parent: Your child is learning to code. Will you help them continue?"
# parents_blurb1: "Your child has played __nLevels__ levels and learned programming basics. Help cultivate their interest and buy them a subscription so they can keep playing."
# parents_blurb1a: "Computer programming is an essential skill that your child will undoubtedly use as an adult. By 2020, basic software skills will be needed by 77% of jobs, and software engineers are in high demand across the world. Did you know that Computer Science is the highest-paid university degree?"
# parents_blurb2: "For $9.99 USD/mo, your child will get new challenges every week and personal email support from professional programmers."
# parents_blurb3: "No Risk: 100% money back guarantee, easy 1-click unsubscribe."
# payment_methods: "Payment Methods"
# payment_methods_title: "Accepted Payment Methods"
# payment_methods_blurb1: "We currently accept credit cards and Alipay. You can also PayPal 29.97 USD to nick@codecombat.com with your account email in the memo to purchase three months' subscription and gems, or $99 for a year."
# payment_methods_blurb2: "If you require an alternate form of payment, please contact"
# sale_already_subscribed: "You're already subscribed!"
# sale_blurb1: "Save $21"
# sale_blurb2: "off regular subscription price of $120 for a whole year!"
# sale_button: "Sale!"
# sale_button_title: "Save $21 when you purchase a 1 year subscription"
# sale_click_here: "Click Here"
# sale_ends: "Ends"
# sale_extended: "*Existing subscriptions will be extended by 1 year."
# sale_feature_here: "Here's what you'll get:"
# sale_feature2: "Access to 9 powerful <strong>new heroes</strong> with unique skills!"
# sale_feature4: "<strong>42,000 bonus gems</strong> awarded immediately!"
# sale_continue: "Ready to continue adventuring?"
# sale_limited_time: "Limited time offer!"
# sale_new_heroes: "New heroes!"
# sale_title: "Back to School Sale"
# sale_view_button: "Buy 1 year subscription for"
stripe_description: "Subscripció mensual"
# stripe_description_year_sale: "1 Year Subscription ($21 discount)"
# subscription_required_to_play: "You'll need a subscription to play this level."
# unlock_help_videos: "Subscribe to unlock all video tutorials."
# personal_sub: "Personal Subscription" # Accounts Subscription View below
# loading_info: "Loading subscription information..."
# managed_by: "Managed by"
# will_be_cancelled: "Will be cancelled on"
# currently_free: "You currently have a free subscription"
# currently_free_until: "You currently have a subscription until"
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
# group_discounts_full: "Full price"
# group_discounts_2nd: "Subscriptions 2-11"
# group_discounts_20: "20% off"
# group_discounts_12th: "Subscriptions 12+"
# group_discounts_40: "40% off"
# subscribing: "Subscribing..."
# recipient_emails_placeholder: "Enter email address to subscribe, one per line."
# subscribe_users: "Subscribe Users"
# users_subscribed: "Users subscribed:"
# no_users_subscribed: "No users subscribed, please double check your email addresses."
# current_recipients: "Current Recipients"
# unsubscribing: "Unsubscribing"
# subscribe_prepaid: "Click Subscribe to use prepaid code"
# using_prepaid: "Using prepaid code for monthly subscription"
choose_hero:
choose_hero: "Escull el teu heroi"
programming_language: "Llenguatge de programació"
programming_language_description: "Quin llenguatge de programació vols utilitzar?"
default: "Per defecte"
# experimental: "Experimental"
python_blurb: "Simple però poderós, Python és un bon llenguatge d'us general."
javascript_blurb: "El llenguatge de les webs."
coffeescript_blurb: "Sintaxi JavaScript millorat."
clojure_blurb: "Un Lisp modern."
lua_blurb: "Llenguatge script per a jocs."
io_blurb: "Senzill però obscur."
status: "Estat"
# hero_type: "Type"
weapons: "Armes"
weapons_warrior: "Espases - Curt abast, No Magic"
# weapons_ranger: "Crossbows, Guns - Long Range, No Magic"
# weapons_wizard: "Wands, Staffs - Long Range, Magic"
attack: "Dany" # Can also translate as "Attack"
health: "Salut"
speed: "Velocitat"
regeneration: "Regeneració"
range: "Abast" # As in "attack or visual range"
# blocks: "Blocks" # As in "this shield blocks this much damage"
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
skills: "Habilitats"
# attack_1: "Deals"
# attack_2: "of listed"
# attack_3: "weapon damage."
# health_1: "Gains"
# health_2: "of listed"
# health_3: "armor health."
# speed_1: "Moves at"
# speed_2: "meters per second."
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
restricted_to_certain_heroes: "Nomès certs herois poden jugar aquest nivell."
skill_docs:
# writable: "writable" # Hover over "attack" in Your Skills while playing a level to see most of this
read_only: "Només lectura"
# action: "Action"
# spell: "Spell"
action_name: "nom"
# action_cooldown: "Takes"
# action_specific_cooldown: "Cooldown"
# action_damage: "Damage"
action_range: "Abast"
# action_radius: "Radius"
action_duration: "Duracció"
example: "Exemple"
ex: "ex" # Abbreviation of "example"
current_value: "Valor actual"
default_value: "Valor per defecte"
parameters: "Paràmetres"
returns: "Retorna"
# granted_by: "Granted by"
save_load:
granularity_saved_games: "Desats"
granularity_change_history: "Historial"
options:
general_options: "Opcions generals" # Check out the Options tab in the Game Menu while playing a level
volume_label: "Volum"
music_label: "Musica"
# music_description: "Turn background music on/off."
# editor_config_title: "Editor Configuration"
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
# editor_config_livecompletion_label: "Live Autocompletion"
# editor_config_livecompletion_description: "Displays autocomplete suggestions while typing."
# editor_config_invisibles_label: "Show Invisibles"
# editor_config_invisibles_description: "Displays invisibles such as spaces or tabs."
# editor_config_indentguides_label: "Show Indent Guides"
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
about:
why_codecombat: "Perquè CodeCombat?"
# why_paragraph_1: "If you want to learn to program, you don't need lessons. You need to write a lot of code and have a great time doing it."
# why_paragraph_2_prefix: "That's what programming is about. It's gotta be fun. Not fun like"
# why_paragraph_2_italic: "yay a badge"
# why_paragraph_2_center: "but fun like"
# why_paragraph_2_italic_caps: "NO MOM I HAVE TO FINISH THE LEVEL!"
# why_paragraph_2_suffix: "That's why CodeCombat is a multiplayer game, not a gamified lesson course. We won't stop until you can't stop--but this time, that's a good thing."
# why_paragraph_3: "If you're going to get addicted to some game, get addicted to this one and become one of the wizards of the tech age."
# press_title: "Bloggers/Press"
# press_paragraph_1_prefix: "Want to write about us? Feel free to download and use all of the resources included in our"
press_paragraph_1_link: "paquet de premsa"
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
team: "Equip"
# george_title: "Cofounder"
# george_blurb: "Businesser"
scott_title: "Programador" # {change}
# scott_blurb: "Reasonable One"
nick_title: "Programador" # {change}
# nick_blurb: "Motivation Guru"
michael_title: "Programador"
# michael_blurb: "Sys Admin"
matt_title: "Programador" # {change}
# matt_blurb: "Bicyclist"
# cat_title: "Chief Artisan"
# cat_blurb: "Airbender"
# josh_title: "Game Designer"
# josh_blurb: "Floor Is Lava"
# jose_title: "Music"
# jose_blurb: "Taking Off"
# retrostyle_title: "Illustration"
# retrostyle_blurb: "RetroStyle Games"
# rob_title: "Compiler Engineer"
# rob_blurb: "Codes things and stuff"
# josh_c_title: "Game Designer"
# josh_c_blurb: "Designs games"
# carlos_title: "Region Manager, Brazil"
# carlos_blurb: "Celery Man"
# teachers:
# more_info: "More Info for Teachers"
# intro_1: "CodeCombat is an online game that teaches programming. Students write code in real programming languages."
# intro_2: "No experience required!"
# free_title: "How much does it cost?"
# cost_premium_server: "CodeCombat is free for the first five levels, after which it costs $9.99 USD per month for access to our other 190+ levels on our exclusive country-specific servers."
# free_1: "There are 110+ FREE levels which cover every concept."
# free_2: "A monthly subscription provides access to video tutorials and extra practice levels."
# free_3: "The CodeCombat content is divided into"
# free_4: "courses"
# free_5: ". The first course is free, and about an hour of material."
# free_6: "Access to the additional courses can be unlocked with a one-time purchase."
# teacher_subs_title: "Teachers get a free trial!"
# teacher_subs_0: "We offer free trials to teachers."
# teacher_subs_1: "Please fill out our"
# teacher_subs_2: "Teacher Survey"
# teacher_subs_3: "to try out the paid courses."
# sub_includes_title: "What is included in the subscription?"
# sub_includes_1: "In addition to the 110+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "80+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_4: "Premium email support"
# sub_includes_5: "10 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
# material_title: "How much material is there?"
# material_premium_server: "Approximately 50 hours of gameplay spread over 190+ subscriber-only levels so far."
# material_1: "Approximately 25 hours of free content and an additional 15 hours of subscriber content."
# concepts_title: "What concepts are covered?"
# how_much_title: "How much does a monthly subscription cost?"
# how_much_1: "A"
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
# teachers_survey:
# title: "Teacher Survey"
# must_be_logged: "You must be logged in first. Please create an account or log in from the menu above."
# retrieving: "Retrieving information..."
# being_reviewed_1: "Your application for a free trial is being"
# being_reviewed_2: "reviewed."
# approved_1: "Your application for a free trial was"
# approved_2: "approved!"
# approved_4: "You can now enroll your students on the"
# approved_5: "courses"
# approved_6: "page."
# denied_1: "Your application for a free trial has been"
# denied_2: "denied."
# contact_1: "Please contact"
# contact_2: "if you have further questions."
# description_1: "We offer free trials to teachers. You will be given 2 free enrollments which can be used to enroll students in paid courses."
# description_1b: "You can find more information on our"
# description_2: "teachers"
# description_3: "page."
# description_4: "Please fill out this quick survey and well email you setup instructions."
# email: "Email Address"
# school: "Name of School"
# location: "Name of City"
# age_students: "How old are your students?"
# under: "Under"
# other: "Other:"
# amount_students: "How many students do you teach?"
# hear_about: "How did you hear about CodeCombat?"
# fill_fields: "Please fill out all fields."
# thanks: "Thanks! We'll send you setup instructions shortly."
versions:
save_version_title: "Guarda una nova versió"
new_major_version: "Nova versió principal"
# submitting_patch: "Submitting Patch..."
cla_prefix: "Per guardar els canvis primer has d'acceptar"
cla_url: "CLA"
cla_suffix: "."
cla_agree: "Estic d'acord"
# owner_approve: "An owner will need to approve it before your changes will become visible."
contact:
contact_us: "Contacta CodeCombat"
welcome: "Què bé poder escoltar-te! Fes servir aquest formulari per enviar-nos un email. "
forum_prefix: "Per a qualsevol publicació, si us plau prova "
forum_page: "el nostre fòrum"
forum_suffix: " sinó"
# faq_prefix: "There's also a"
# faq: "FAQ"
# subscribe_prefix: "If you need help figuring out a level, please"
# subscribe: "buy a CodeCombat subscription"
# subscribe_suffix: "and we'll be happy to help you with your code."
# subscriber_support: "Since you're a CodeCombat subscriber, your email will get our priority support."
# screenshot_included: "Screenshot included."
# where_reply: "Where should we reply?"
send: "Enviar comentari"
contact_candidate: "Contactar amb el candidat" # Deprecated
recruitment_reminder: "Utilitza aquest formulari per a contactar amb els candidats que vols entrevistar. Recorda que CodeCombat cobrará el 15% del sou del primer any. El cost es per la contactacio del treballador i es reemborsable durant 90 dies si el treballdor no roman contractat . Temporals, a distancia i treballadors de contracte són gratuits, com els becaris." # Deprecated
account_settings:
title: "Configuració de la compta"
not_logged_in: "Inicia sessió o crea una compta per a canviar la configuració."
autosave: "Els canvis es guarden automàticament"
me_tab: "Jo"
picture_tab: "Foto"
# delete_account_tab: "Delete Your Account"
# wrong_email: "Wrong Email"
# wrong_password: "Wrong Password"
upload_picture: "Carrega una foto"
# delete_this_account: "Delete this account permanently"
# reset_progress_tab: "Reset All Progress"
# reset_your_progress: "Clear all your progress and start over"
# god_mode: "God Mode"
password_tab: "Contrasenya"
emails_tab: "Missatges"
admin: "Administrador"
# manage_subscription: "Click here to manage your subscription."
new_password: "Contrasenya nova"
new_password_verify: "Verifica"
# type_in_email: "Type in your email to confirm account deletion."
# type_in_email_progress: "Type in your email to confirm deleting your progress."
# type_in_password: "Also, type in your password."
email_subscriptions: "Subscripcions via correu electrònic"
email_subscriptions_none: "Sense subsrcipcions de correu electrònic."
email_announcements: "Notícies"
email_announcements_description: "Rebre les últimes notícies i desenvolupaments de CodeCombat."
email_notifications: "Notificacions"
email_notifications_summary: "Controls per personalitzar les teves notificacions d'email automàtiques relacionades amb la teva activitat a CodeCombat."
email_any_notes: "Cap notificació"
email_any_notes_description: "Desactiva totes les notificacions via correu electrònic."
email_news: "Noticies"
email_recruit_notes: "Oportunitats de feina"
# email_recruit_notes_description: "If you play really well, we may contact you about getting you a (better) job."
# contributor_emails: "Contributor Class Emails"
# contribute_prefix: "We're looking for people to join our party! Check out the "
# contribute_page: "contribute page"
contribute_suffix: " per a trobar més."
email_toggle: "Activa-ho tot"
error_saving: "Error en desar"
saved: "Canvis desats"
password_mismatch: "Les contrasenyes no coincideixen."
password_repeat: "Siusplau, repetiu la contrasenya."
job_profile: "Perfil professional" # Rest of this section (the job profile stuff and wizard stuff) is deprecated
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
sample_profile: "Mira un perfil de mostra"
view_profile: "Mira el teu perfil"
keyboard_shortcuts:
keyboard_shortcuts: "Dreceres del teclat"
space: "Espai"
enter: "Enter"
# press_enter: "press enter"
escape: "Escape"
shift: "Shift"
# run_code: "Run current code."
# run_real_time: "Run in real time."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# single_scrub_playback: "Scrub back and forward through time by a single frame."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# maximize_editor: "Maximize/minimize code editor."
community:
main_title: "Comunitat CodeCombat"
# introduction: "Check out the ways you can get involved below and decide what sounds the most fun. We look forward to working with you!"
# level_editor_prefix: "Use the CodeCombat"
# level_editor_suffix: "to create and edit levels. Users have created levels for their classes, friends, hackathons, students, and siblings. If create a new level sounds intimidating you can start by forking one of ours!"
# thang_editor_prefix: "We call units within the game 'thangs'. Use the"
# thang_editor_suffix: "to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites."
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites"
# social_github: "Check out all our code on GitHub"
# social_blog: "Read the CodeCombat blog on Sett"
# social_discource: "Join the discussion on our Discourse forum"
# social_facebook: "Like CodeCombat on Facebook"
social_twitter: "Segueix CodeCombat al Twitter"
# social_gplus: "Join CodeCombat on Google+"
# social_hipchat: "Chat with us in the public CodeCombat Slack channel"
contribute_to_the_project: "Contribueix al projecte"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# private_preview: "Preview"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# view_attempt: "Click to view attempt."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
# leagues_explanation: "Play in a league against other clan members in these multiplayer arena instances."
# track_concepts1: "Track concepts"
# track_concepts2a: "learned by each student"
# track_concepts2b: "learned by each member"
# track_concepts3a: "Track levels completed for each student"
# track_concepts3b: "Track levels completed for each member"
# track_concepts4a: "See your students'"
# track_concepts4b: "See your members'"
# track_concepts5: "solutions"
# track_concepts6a: "Sort students by name or progress"
# track_concepts6b: "Sort members by name or progress"
# track_concepts7: "Requires invitation"
# track_concepts8: "to join"
# private_require_sub: "Private clans require a subscription to create or join."
# courses:
# course: "Course"
# courses: "courses"
# create_new_class: "Create New Class"
# not_enrolled: "You are not enrolled in this course."
# visit_pref: "Please visit the"
# visit_suf: "page to enroll."
# select_class: "Select one of your classes"
# unnamed: "*unnamed*"
# select: "Select"
# unnamed_class: "Unnamed Class"
# edit_settings: "edit class settings"
# edit_settings1: "Edit Class Settings"
# progress: "Class Progress"
# add_students: "Add Students"
# stats: "Statistics"
# total_students: "Total students:"
# average_time: "Average level play time:"
# total_time: "Total play time:"
# average_levels: "Average levels completed:"
# total_levels: "Total levels completed:"
# furthest_level: "Furthest level completed:"
# concepts_covered: "Concepts Covered"
# students: "Students"
# students1: "students"
# concepts: "Concepts"
# levels: "levels"
# played: "Played"
# play_time: "Play time:"
# completed: "Completed:"
# invite_students: "Invite students to join this class."
# invite_link_header: "Link to join course"
# invite_link_p_1: "Give this link to students you would like to have join the course."
# invite_link_p_2: "Or have us email them directly:"
# capacity_used: "Course slots used:"
# enter_emails: "Enter student emails to invite, one per line"
# send_invites: "Send Invites"
# title: "Title"
# description: "Description"
# creating_class: "Creating class..."
# purchasing_course: "Purchasing course..."
# buy_course: "Buy Course"
# buy_course1: "Buy this course"
# create_class: "Create Class"
# select_all_courses: "Select 'All Courses' for a 50% discount!"
# all_courses: "All Courses"
# number_students: "Number of students"
# enter_number_students: "Enter the number of students you need for this class."
# name_class: "Name your class"
# displayed_course_page: "This will be displayed on the course page for you and your students. It can be changed later."
# buy: "Buy"
# purchasing_for: "You are purchasing a license for"
# creating_for: "You are creating a class for"
# for: "for" # Like in 'for 30 students'
# receive_code: "Afterwards you will receive an unlock code to distribute to your students, which they can use to enroll in your class."
# free_trial: "Free trial for teachers!"
# get_access: "to get individual access to all courses for evalutaion purposes."
# questions: "Questions?"
# teachers_click: "Teachers Click Here"
# students_click: "Students Click Here"
# courses_on_coco: "Courses on CodeCombat"
# designed_to: "Courses are designed to introduce computer science concepts using CodeCombat's fun and engaging environment. CodeCombat levels are organized around key topics to encourage progressive learning, over the course of 5 hours."
# more_in_less: "Learn more in less time"
# no_experience: "No coding experience necesssary"
# easy_monitor: "Easily monitor student progress"
# purchase_for_class: "Purchase a course for your entire class. It's easy to sign up your students!"
# see_the: "See the"
# more_info: "for more information."
# choose_course: "Choose Your Course:"
# enter_code: "Enter an unlock code to join an existing class"
# enter_code1: "Enter unlock code"
# enroll: "Enroll"
# pick_from_classes: "Pick from your current classes"
# enter: "Enter"
# or: "Or"
# topics: "Topics"
# hours_content: "Hours of content:"
# get_free: "Get FREE course"
# enroll_paid: "Enroll Students in Paid Courses"
# you_have1: "You have"
# you_have2: "unused paid enrollments"
# use_one: "Use 1 paid enrollment for"
# use_multiple: "Use paid enrollments for the following students:"
# already_enrolled: "already enrolled"
# licenses_remaining: "licenses remaining:"
# insufficient_enrollments: "insufficient paid enrollments"
# enroll_students: "Enroll Students"
# get_enrollments: "Get More Enrollments"
# change_language: "Change Course Language"
# keep_using: "Keep Using"
# switch_to: "Switch To"
# greetings: "Greetings!"
# learn_p: "Learn Python"
# learn_j: "Learn JavaScript"
# language_cannot_change: "Language cannot be changed once students join a class."
# back_classrooms: "Back to my classrooms"
# back_courses: "Back to my courses"
# edit_details: "Edit class details"
# enrolled_courses: "enrolled in paid courses:"
# purchase_enrollments: "Purchase Enrollments"
# remove_student: "remove student"
# assign: "Assign"
# to_assign: "to assign paid courses."
# teacher: "Teacher"
# complete: "Complete"
# none: "None"
# save: "Save"
# play_campaign_title: "Play the Campaign"
# play_campaign_description: "Youre ready to take the next step! Explore hundreds of challenging levels, learn advanced programming skills, and compete in multiplayer arenas!"
# create_account_title: "Create an Account"
# create_account_description: "Sign up for a FREE CodeCombat account and gain access to more levels, more programming skills, and more fun!"
# preview_campaign_title: "Preview Campaign"
# preview_campaign_description: "Take a sneak peek at all that CodeCombat has to offer before signing up for your FREE account."
# arena: "Arena"
# arena_soon_title: "Arena Coming Soon"
# arena_soon_description: "We are working on a multiplayer arena for classrooms at the end of"
# not_enrolled1: "Not enrolled"
# not_enrolled2: "Ask your teacher to enroll you in the next course."
# next_course: "Next Course"
# coming_soon1: "Coming soon"
# coming_soon2: "We are hard at work making more courses for you!"
# available_levels: "Available Levels"
# welcome_to_courses: "Adventurers, welcome to Courses!"
# ready_to_play: "Ready to play?"
# start_new_game: "Start New Game"
# play_now_learn_header: "Play now to learn"
# play_now_learn_1: "basic syntax to control your character"
# play_now_learn_2: "while loops to solve pesky puzzles"
# play_now_learn_3: "strings & variables to customize actions"
# play_now_learn_4: "how to defeat an ogre (important life skills!)"
# welcome_to_page: "Welcome to your Courses page!"
# completed_hoc: "Amazing! You've completed the Hour of Code course!"
# ready_for_more_header: "Ready for more? Play the campaign mode!"
# ready_for_more_1: "Use gems to unlock new items!"
# ready_for_more_2: "Play through brand new worlds and challenges"
# ready_for_more_3: "Learn even more programming!"
# saved_games: "Saved Games"
# hoc: "Hour of Code"
# my_classes: "My Classes"
# class_added: "Class successfully added!"
# view_class: "view class"
# view_levels: "view levels"
# join_class: "Join A Class"
# ask_teacher_for_code: "Ask your teacher if you have a CodeCombat class code! If so, enter it below:"
# enter_c_code: "<Enter Class Code>"
# join: "Join"
# joining: "Joining class"
# course_complete: "Course Complete"
# play_arena: "Play Arena"
# start: "Start"
# last_level: "Last Level"
# welcome_to_hoc: "Adventurers, welcome to our Hour of Code!"
# logged_in_as: "Logged in as:"
# not_you: "Not you?"
# welcome_back: "Hi adventurer, welcome back!"
# continue_playing: "Continue Playing"
# more_options: "More options:"
# option1_header: "Option 1: Invite students via email"
# option1_body: "Students will automatically be sent an invitation to join this class, and will need to create an account with a username and password."
# option2_header: "Option 2: Send URL to your students"
# option2_body: "Students will be asked to enter an email address, username and password to create an account."
# option3_header: "Option 3: Direct students to codecombat.com/courses"
# option3_body: "Give students the following passcode to enter along with an email address, username and password when they create an account."
# thank_you_pref: "Thank you for your purchase! You can now assign"
# thank_you_suff: "more students to paid courses."
# return_to_class: "Return to classroom"
# return_to_course_man: "Return to course management."
# students_not_enrolled: "students not enrolled"
# total_all_classes: "Total Across All Classes"
# how_many_enrollments: "How many additional paid enrollments do you need?"
# each_student_access: "Each student in a class will get access to Courses 2-4 once they are enrolled in paid courses. You may assign each course to each student individually."
# purchase_now: "Purchase Now"
# enrollments: "enrollments"
# remove_student1: "Remove Student"
# are_you_sure: "Are you sure you want to remove this student from this class?"
# remove_description1: "Student will lose access to this classroom and assigned classes. Progress and gameplay is NOT lost, and the student can be added back to the classroom at any time."
# remove_description2: "The activated paid license will not be returned."
# keep_student: "Keep Student"
# removing_user: "Removing user"
# to_join_ask: "To join a class, ask your teacher for an unlock code."
# join_this_class: "Join Class"
# enter_here: "<enter unlock code here>"
# successfully_joined: "Successfully joined"
# click_to_start: "Click here to start taking"
# my_courses: "My Courses"
# classroom: "Classroom"
# use_school_email: "use your school email if you have one"
# unique_name: "a unique name no one has chosen"
# pick_something: "pick something you can remember"
# class_code: "Class Code"
# optional_ask: "optional - ask your teacher to give you one!"
# optional_school: "optional - what school do you go to?"
# start_playing: "Start Playing"
# skip_this: "Skip this, I'll create an account later!"
# welcome: "Welcome"
# getting_started: "Getting Started with Courses"
# download_getting_started: "Download Getting Started Guide [PDF]"
# getting_started_1: "Create a new class by clicking the green 'Create New Class' button below."
# getting_started_2: "Once you've created a class, click the blue 'Add Students' button."
# getting_started_3: "You'll see student's progress below as they sign up and join your class."
# additional_resources: "Additional Resources"
# additional_resources_1_pref: "Download/print our"
# additional_resources_1_mid: "Course 1 Teacher's Guide"
# additional_resources_1_suff: "explanations and solutions to each level."
# additional_resources_2_pref: "Complete our"
# additional_resources_2_suff: "to get 15 more hours of content for FREE for 2 months."
# additional_resources_3_pref: "Visit our"
# additional_resources_3_mid: "Teacher Forums"
# additional_resources_3_suff: "to connect to fellow educators who are using CodeCombat."
# your_classes: "Your Classes"
# no_classes: "No classes yet!"
# create_new_class1: "create new class"
# available_courses: "Available Courses"
# unused_enrollments: "Unused enrollments available:"
# students_access: "All students get access to Introduction to Computer Science for free. One enrollment per student is required to assign them to paid CodeCombat courses. A single student does not need multiple enrollments to access all paid courses."
# active_courses: "active courses"
# no_students: "No students yet!"
# add_students1: "add students"
# view_edit: "view/edit"
# students_enrolled: "students enrolled"
# length: "Length:"
classes:
# archmage_title: "Archmage"
# archmage_title_description: "(Coder)"
# archmage_summary: "If you are a developer interested in coding educational games, become an archmage to help us build CodeCombat!"
artisan_title: "Artesà"
artisan_title_description: "(Creador de nivells)"
# artisan_summary: "Build and share levels for you and your friends to play. Become an Artisan to learn the art of teaching others to program."
adventurer_title: "Aventurer"
adventurer_title_description: "(Provador de nivells)"
# adventurer_summary: "Get our new levels (even our subscriber content) for free one week early and help us work out bugs before our public release."
scribe_title: "Escriba"
scribe_title_description: "(Editor d'articles)"
# scribe_summary: "Good code needs good documentation. Write, edit, and improve the docs read by millions of players across the globe."
diplomat_title: "Diplomàtic"
diplomat_title_description: "(Traductor)"
# diplomat_summary: "CodeCombat is localized in 45+ languages by our Diplomats. Help us out and contribute translations."
# ambassador_title: "Ambassador"
# ambassador_title_description: "(Support)"
# ambassador_summary: "Tame our forum users and provide direction for those with questions. Our ambassadors represent CodeCombat to the world."
editor:
# main_title: "CodeCombat Editors"
article_title: "Editor d'articles "
# thang_title: "Thang Editor"
level_title: "Editor de nivells"
achievement_title: "Editor de triomfs"
# poll_title: "Poll Editor"
back: "Enrere"
# revert: "Revert"
# revert_models: "Revert Models"
# pick_a_terrain: "Pick A Terrain"
dungeon: "Masmorra"
indoor: "Interior"
desert: "Desert"
# grassy: "Grassy"
# mountain: "Mountain"
# glacier: "Glacier"
small: "Petit"
# large: "Large"
# fork_title: "Fork New Version"
# fork_creating: "Creating Fork..."
generate_terrain: "Generar Terreny"
more: "Més"
wiki: "Wiki"
live_chat: "Xat en directe"
thang_main: "Principal"
# thang_spritesheets: "Spritesheets"
# thang_colors: "Colors"
# level_some_options: "Some Options?"
# level_tab_thangs: "Thangs"
level_tab_scripts: "Scripts"
level_tab_settings: "Configuració"
level_tab_components: "Components"
level_tab_systems: "Sistemes"
level_tab_docs: "Documentació"
# level_tab_thangs_title: "Current Thangs"
level_tab_thangs_all: "Tot"
# level_tab_thangs_conditions: "Starting Conditions"
# level_tab_thangs_add: "Add Thangs"
# level_tab_thangs_search: "Search thangs"
# add_components: "Add Components"
# component_configs: "Component Configurations"
# config_thang: "Double click to configure a thang"
delete: "Esborrar"
duplicate: "Duplicar"
# stop_duplicate: "Stop Duplicate"
rotate: "Rotar"
level_settings_title: "Configuració"
level_component_tab_title: "Components actuals"
# level_component_btn_new: "Create New Component"
level_systems_tab_title: "Sistemes actuals"
level_systems_btn_new: "Crea un nou sistema"
level_systems_btn_add: "Afegir sistema"
# level_components_title: "Back to All Thangs"
# level_components_type: "Type"
# level_component_edit_title: "Edit Component"
# level_component_config_schema: "Config Schema"
level_component_settings: "Configuració"
level_system_edit_title: "Editar sistema"
create_system_title: "Crea un nou sistema"
# new_component_title: "Create New Component"
new_component_field_system: "Sistema"
new_article_title: "Crea un article nou"
# new_thang_title: "Create a New Thang Type"
new_level_title: "Crea un nou nivell"
new_article_title_login: "Inicia sessió per a crear un article nou"
# new_thang_title_login: "Log In to Create a New Thang Type"
new_level_title_login: "Inicia sessió per a crear un nou nivell"
new_achievement_title: "Crea un nou triomf"
new_achievement_title_login: "Inicia sessió per a crear un nou triomf"
# new_poll_title: "Create a New Poll"
# new_poll_title_login: "Log In to Create a New Poll"
# article_search_title: "Search Articles Here"
# thang_search_title: "Search Thang Types Here"
# level_search_title: "Search Levels Here"
# achievement_search_title: "Search Achievements"
# poll_search_title: "Search Polls"
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
# no_achievements: "No achievements have been added for this level yet."
# achievement_query_misc: "Key achievement off of miscellanea"
# achievement_query_goals: "Key achievement off of level goals"
# level_completion: "Level Completion"
# pop_i18n: "Populate I18N"
# tasks: "Tasks"
# clear_storage: "Clear your local changes"
# add_system_title: "Add Systems to Level"
# done_adding: "Done Adding"
article:
edit_btn_preview: "Vista previa"
edit_article_title: "Editar l'article"
# polls:
# priority: "Priority"
contribute:
# page_title: "Contributing"
# intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
# alert_account_message_intro: "Hey there!"
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_introduction: "One of the best parts about building games is they synthesize so many different things. Graphics, sound, real-time networking, social networking, and of course many of the more common aspects of programming, from low-level database management, and server administration to user facing design and interface building. There's a lot to do, and if you're an experienced programmer with a hankering to really dive into the nitty-gritty of CodeCombat, this class might be for you. We would love to have your help building the best programming game ever."
# class_attributes: "Class Attributes"
archmage_attribute_1_pref: "Coneixement en "
# archmage_attribute_1_suf: ", or a desire to learn. Most of our code is in this language. If you're a fan of Ruby or Python, you'll feel right at home. It's JavaScript, but with a nicer syntax."
# archmage_attribute_2: "Some experience in programming and personal initiative. We'll help you get oriented, but we can't spend much time training you."
how_to_join: "Com unir-se"
# join_desc_1: "Anyone can help out! Just check out our "
# join_desc_2: "to get started, and check the box below to mark yourself as a brave Archmage and get the latest news by email. Want to chat about what to do or how to get more deeply involved? "
# join_desc_3: ", or find us in our "
# join_desc_4: "and we'll go from there!"
# join_url_email: "Email us"
# join_url_hipchat: "public Slack channel"
# archmage_subscribe_desc: "Get emails on new coding opportunities and announcements."
# artisan_introduction_pref: "We must construct additional levels! People be clamoring for more content, and we can only build so many ourselves. Right now your workstation is level one; our level editor is barely usable even by its creators, so be wary. If you have visions of campaigns spanning for-loops to"
# artisan_introduction_suf: ", then this class might be for you."
# artisan_attribute_1: "Any experience in building content like this would be nice, such as using Blizzard's level editors. But not required!"
# artisan_attribute_2: "A hankering to do a whole lot of testing and iteration. To make good levels, you need to take it to others and watch them play it, and be prepared to find a lot of things to fix."
# artisan_attribute_3: "For the time being, endurance en par with an Adventurer. Our Level Editor is super preliminary and frustrating to use. You have been warned!"
# artisan_join_desc: "Use the Level Editor in these steps, give or take:"
# artisan_join_step1: "Read the documentation."
# artisan_join_step2: "Create a new level and explore existing levels."
# artisan_join_step3: "Find us in our public Slack channel for help."
# artisan_join_step4: "Post your levels on the forum for feedback."
# artisan_subscribe_desc: "Get emails on level editor updates and announcements."
# adventurer_introduction: "Let's be clear about your role: you are the tank. You're going to take heavy damage. We need people to try out brand-new levels and help identify how to make things better. The pain will be enormous; making good games is a long process and no one gets it right the first time. If you can endure and have a high constitution score, then this class might be for you."
# adventurer_attribute_1: "A thirst for learning. You want to learn how to code and we want to teach you how to code. You'll probably be doing most of the teaching in this case, though."
# adventurer_attribute_2: "Charismatic. Be gentle but articulate about what needs improving, and offer suggestions on how to improve."
# adventurer_join_pref: "Either get together with (or recruit!) an Artisan and work with them, or check the box below to receive emails when there are new levels to test. We'll also be posting about levels to review on our networks like"
# adventurer_forum_url: "our forum"
# adventurer_join_suf: "so if you prefer to be notified those ways, sign up there!"
# adventurer_subscribe_desc: "Get emails when there are new levels to test."
# scribe_introduction_pref: "CodeCombat isn't just going to be a bunch of levels. It will also include a resource for knowledge, a wiki of programming concepts that levels can hook into. That way rather than each Artisan having to describe in detail what a comparison operator is, they can simply link their level to the Article describing them that is already written for the player's edification. Something along the lines of what the "
# scribe_introduction_url_mozilla: "Mozilla Developer Network"
# scribe_introduction_suf: " has built. If your idea of fun is articulating the concepts of programming in Markdown form, then this class might be for you."
# scribe_attribute_1: "Skill in words is pretty much all you need. Not only grammar and spelling, but able to convey complicated ideas to others."
# contact_us_url: "Contact us"
# scribe_join_description: "tell us a little about yourself, your experience with programming and what sort of things you'd like to write about. We'll go from there!"
# scribe_subscribe_desc: "Get emails about article writing announcements."
# diplomat_introduction_pref: "So, if there's one thing we learned from the "
# diplomat_launch_url: "launch in October"
# diplomat_introduction_suf: "it's that there is sizeable interest in CodeCombat in other countries! We're building a corps of translators eager to turn one set of words into another set of words to get CodeCombat as accessible across the world as possible. If you like getting sneak peeks at upcoming content and getting these levels to your fellow nationals ASAP, then this class might be for you."
# diplomat_attribute_1: "Fluency in English and the language you would like to translate to. When conveying complicated ideas, it's important to have a strong grasp in both!"
# diplomat_i18n_page_prefix: "You can start translating our levels by going to our"
# diplomat_i18n_page: "translations page"
# diplomat_i18n_page_suffix: ", or our interface and website on GitHub."
# diplomat_join_pref_github: "Find your language locale file "
# diplomat_github_url: "on GitHub"
# diplomat_join_suf_github: ", edit it online, and submit a pull request. Also, check this box below to keep up-to-date on new internationalization developments!"
# diplomat_subscribe_desc: "Get emails about i18n developments and levels to translate."
# ambassador_introduction: "This is a community we're building, and you are the connections. We've got forums, emails, and social networks with lots of people to talk with and help get acquainted with the game and learn from. If you want to help people get involved and have fun, and get a good feel of the pulse of CodeCombat and where we're going, then this class might be for you."
# ambassador_attribute_1: "Communication skills. Be able to identify the problems players are having and help them solve them. Also, keep the rest of us informed about what players are saying, what they like and don't like and want more of!"
# ambassador_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll go from there!"
# ambassador_join_note_strong: "Note"
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
# diligent_scribes: "Our Diligent Scribes:"
# powerful_archmages: "Our Powerful Archmages:"
# creative_artisans: "Our Creative Artisans:"
# brave_adventurers: "Our Brave Adventurers:"
# translating_diplomats: "Our Translating Diplomats:"
# helpful_ambassadors: "Our Helpful Ambassadors:"
ladder:
# please_login: "Please log in first before playing a ladder game."
# my_matches: "My Matches"
simulate: "Simula"
# simulation_explanation: "By simulating games you can get your game ranked faster!"
# simulation_explanation_leagues: "You will mainly help simulate games for allied players in your clans and courses."
# simulate_games: "Simulate Games!"
# games_simulated_by: "Games simulated by you:"
# games_simulated_for: "Games simulated for you:"
# games_in_queue: "Games currently in the queue:"
games_simulated: "Partides simulades"
games_played: "Partides guanyades"
ratio: "Ràtio"
# leaderboard: "Leaderboard"
# battle_as: "Battle as "
summary_your: "Les teves "
summary_matches: "Partides - "
summary_wins: " Victories, "
summary_losses: " Derrotes"
# rank_no_code: "No New Code to Rank"
# rank_my_game: "Rank My Game!"
# rank_submitting: "Submitting..."
# rank_submitted: "Submitted for Ranking"
# rank_failed: "Failed to Rank"
# rank_being_ranked: "Game Being Ranked"
# rank_last_submitted: "submitted "
# help_simulate: "Help simulate games?"
# code_being_simulated: "Your new code is being simulated by other players for ranking. This will refresh as new matches come in."
# no_ranked_matches_pre: "No ranked matches for the "
# no_ranked_matches_post: " team! Play against some competitors and then come back here to get your game ranked."
choose_opponent: "Escull adversari"
select_your_language: "Escull el teu idioma!"
tutorial_play: "Juga el tutorial"
tutorial_recommended: "Recomenat si no has jugat abans"
tutorial_skip: "Salta el tutorial"
# tutorial_not_sure: "Not sure what's going on?"
tutorial_play_first: "Juga el tutorial primer."
simple_ai: "IA simple" # {change}
# warmup: "Warmup"
friends_playing: "Amics jugant"
# log_in_for_friends: "Log in to play with your friends!"
# social_connect_blurb: "Connect and play against your friends!"
# invite_friends_to_battle: "Invite your friends to join you in battle!"
fight: "Lluita!"
watch_victory: "Mira la teva victòria"
defeat_the: "Derrota a"
# watch_battle: "Watch the battle"
# tournament_started: ", started"
tournament_ends: "El torneig acaba"
tournament_ended: "El torneig ha acabat"
tournament_rules: "Normes del torneig"
# tournament_blurb: "Write code, collect gold, build armies, crush foes, win prizes, and upgrade your career in our $40,000 Greed tournament! Check out the details"
# tournament_blurb_criss_cross: "Win bids, construct paths, outwit opponents, grab gems, and upgrade your career in our Criss-Cross tournament! Check out the details"
# tournament_blurb_zero_sum: "Unleash your coding creativity in both gold gathering and battle tactics in this alpine mirror match between red sorcerer and blue sorcerer. The tournament began on Friday, March 27 and will run until Monday, April 6 at 5PM PDT. Compete for fun and glory! Check out the details"
# tournament_blurb_ace_of_coders: "Battle it out in the frozen glacier in this domination-style mirror match! The tournament began on Wednesday, September 16 and will run until Wednesday, October 14 at 5PM PDT. Check out the details"
tournament_blurb_blog: "en el nostre blog"
rules: "Normes"
winners: "Guanyadors"
# league: "League"
# red_ai: "Red CPU" # "Red AI Wins", at end of multiplayer match playback
# blue_ai: "Blue CPU"
# wins: "Wins" # At end of multiplayer match playback
# humans: "Red" # Ladder page display team name
# ogres: "Blue"
user:
stats: "Estadístiques"
singleplayer_title: "Nivell d'un sol jugador"
multiplayer_title: "Nivells multijugador"
achievements_title: "Triomfs"
last_played: "Ultim jugat"
status: "Estat"
status_completed: "Complet"
status_unfinished: "Inacabat"
no_singleplayer: "Encara no s'han jugat nivells individuals."
no_multiplayer: "Encara no s'han jugat nivells multijugador."
no_achievements: "No has aconseguit cap triomf encara."
# favorite_prefix: "Favorite language is "
favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
achievements:
last_earned: "Últim aconseguit"
amount_achieved: "Cantitat"
achievement: "Triomf"
current_xp_prefix: ""
current_xp_postfix: " en total"
new_xp_prefix: ""
new_xp_postfix: " guanyat"
left_xp_prefix: ""
left_xp_infix: " fins el nivell "
left_xp_postfix: ""
account:
payments: "Pagaments"
# prepaid_codes: "Prepaid Codes"
# purchased: "Purchased"
# sale: "Sale"
# subscription: "Subscription"
# invoices: "Invoices"
service_apple: "Apple"
service_web: "Web"
paid_on: "Pagat a"
# service: "Service"
price: "Preu"
# gems: "Gems"
active: "Actiu"
# subscribed: "Subscribed"
# unsubscribed: "Unsubscribed"
# active_until: "Active Until"
cost: "Cost"
next_payment: "Següent pagament"
# card: "Card"
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
# account_invoices:
# amount: "Amount in US dollars"
# declined: "Your card was declined"
# invalid_amount: "Please enter a US dollar amount."
# not_logged_in: "Log in or create an account to access invoices."
# pay: "Pay Invoice"
# purchasing: "Purchasing..."
# retrying: "Server error, retrying."
# success: "Successfully paid. Thanks!"
# account_prepaid:
# purchase_code: "Purchase a Subscription Code"
# purchase_code1: "Subscription Codes can be redeemed to add premium subscription time to one or more CodeCombat accounts."
# purchase_code2: "Each CodeCombat account can only redeem a particular Subscription Code once."
# purchase_code3: "Subscription Code months will be added to the end of any existing subscription on the account."
# users: "Users"
# months: "Months"
# purchase_total: "Total"
# purchase_button: "Submit Purchase"
# your_codes: "Your Codes"
# redeem_codes: "Redeem a Subscription Code"
# prepaid_code: "Prepaid Code"
# lookup_code: "Lookup prepaid code"
# apply_account: "Apply to your account"
# copy_link: "You can copy the code's link and send it to someone."
# quantity: "Quantity"
# redeemed: "Redeemed"
# no_codes: "No codes yet!"
# you_can1: "You can"
# you_can2: "purchase a prepaid code"
# you_can3: "that can be applied to your own account or given to others."
loading_error:
could_not_load: "Error de carrega del servidor"
connection_failure: "Connexió fallida."
# unauthorized: "You need to be signed in. Do you have cookies disabled?"
forbidden: "No disposes dels permisos."
not_found: "No trobat."
not_allowed: "Metode no permès."
# timeout: "Server timeout."
# conflict: "Resource conflict."
bad_input: "Entrada incorrecta."
server_error: "Error del servidor."
unknown: "Error desconegut."
# error: "ERROR"
resources:
sessions: "Sessions"
your_sessions: "Les teves sessions"
level: "Nivell"
# social_network_apis: "Social Network APIs"
# facebook_status: "Facebook Status"
facebook_friends: "Amics de Facebook"
# facebook_friend_sessions: "Facebook Friend Sessions"
# gplus_friends: "G+ Friends"
# gplus_friend_sessions: "G+ Friend Sessions"
leaderboard: "Classificació"
user_schema: "Esquema d'usuari"
user_profile: "Perfil d'usuari"
# patch: "Patch"
patches: "Pegats"
patched_model: "Document font"
model: "Model"
system: "Sistema"
systems: "Sistemes"
component: "Component"
components: "Components"
# thang: "Thang"
# thangs: "Thangs"
level_session: "La teva sessió"
opponent_session: "Sessió de l'adversari"
article: "Article"
user_names: "Noms d'usuaris"
# thang_names: "Thang Names"
files: "Arxius"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
document: "Documents"
# sprite_sheet: "Sprite Sheet"
employers: "Treballadors"
candidates: "Candidats"
# candidate_sessions: "Candidate Sessions"
# user_remark: "User Remark"
# user_remarks: "User Remarks"
versions: "Versions"
items: "Objectes"
# hero: "Hero"
heroes: "Herois"
achievement: "Triomf"
clas: "CLAs"
# play_counts: "Play Counts"
feedback: "Feedback"
# payment_info: "Payment Info"
# campaigns: "Campaigns"
# poll: "Poll"
# user_polls_record: "Poll Voting History"
# course: "Course"
# courses: "Courses"
# course_instance: "Course Instance"
# course_instances: "Course Instances"
# classroom: "Classroom"
# classrooms: "Classrooms"
# clan: "Clan"
# clans: "Clans"
# members: "Members"
# users: "Users"
# concepts:
# advanced_strings: "Advanced Strings"
# algorithms: "Algorithms"
# arguments: "Arguments"
# arithmetic: "Arithmetic"
# arrays: "Arrays"
# basic_syntax: "Basic Syntax"
# boolean_logic: "Boolean Logic"
# break_statements: "Break Statements"
# classes: "Classes"
# continue_statements: "Continue Statements"
# for_loops: "For Loops"
# functions: "Functions"
# graphics: "Graphics"
# if_statements: "If Statements"
# input_handling: "Input Handling"
# math_operations: "Math Operations"
# object_literals: "Object Literals"
# parameters: "Parameters"
# strings: "Strings"
# variables: "Variables"
# vectors: "Vectors"
# while_loops: "Loops"
# recursion: "Recursion"
delta:
added: "Afegit"
modified: "Modificat"
# not_modified: "Not Modified"
deleted: "Eliminat"
moved_index: "Índex desplaçat"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
no_changes: "Sense canvis"
multiplayer:
multiplayer_title: "Configuració multijugador" # We'll be changing this around significantly soon. Until then, it's not important to translate.
multiplayer_toggle: "Activar multijugador"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
multiplayer_hint_label: "Pista:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
legal:
page_title: "Legalitat"
# opensource_intro: "CodeCombat is completely open source."
# opensource_description_prefix: "Check out "
# github_url: "our GitHub"
# opensource_description_center: "and help out if you like! CodeCombat is built on dozens of open source projects, and we love them. See "
# archmage_wiki_url: "our Archmage wiki"
# opensource_description_suffix: "for a list of the software that makes this game possible."
# practices_title: "Respectful Best Practices"
# practices_description: "These are our promises to you, the player, in slightly less legalese."
privacy_title: "Privacitat"
# privacy_description: "We will not sell any of your personal information."
security_title: "Seguretat"
# security_description: "We strive to keep your personal information safe. As an open source project, our site is freely open to anyone to review and improve our security systems."
# email_title: "Email"
# email_description_prefix: "We will not inundate you with spam. Through"
# email_settings_url: "your email settings"
# email_description_suffix: "or through links in the emails we send, you can change your preferences and easily unsubscribe at any time."
cost_title: "Cost"
# cost_description: "CodeCombat is free to play for all of its core levels, with a $9.99 USD/mo subscription for access to extra level branches and 3500 bonus gems per month. You can cancel with a click, and we offer a 100% money-back guarantee."
# copyrights_title: "Copyrights and Licenses"
# contributor_title: "Contributor License Agreement"
# contributor_description_prefix: "All contributions, both on the site and on our GitHub repository, are subject to our"
# cla_url: "CLA"
# contributor_description_suffix: "to which you should agree before contributing."
# code_title: "Code - MIT"
# code_description_prefix: "All code owned by CodeCombat or hosted on codecombat.com, both in the GitHub repository or in the codecombat.com database, is licensed under the"
# mit_license_url: "MIT license"
# code_description_suffix: "This includes all code in Systems and Components that are made available by CodeCombat for the purpose of creating levels."
# art_title: "Art/Music - Creative Commons "
# art_description_prefix: "All common content is available under the"
# cc_license_url: "Creative Commons Attribution 4.0 International License"
# art_description_suffix: "Common content is anything made generally available by CodeCombat for the purpose of creating Levels. This includes:"
art_music: "Musica"
art_sound: "So"
art_artwork: "Art"
# art_sprites: "Sprites"
# art_other: "Any and all other non-code creative works that are made available when creating Levels."
# art_access: "Currently there is no universal, easy system for fetching these assets. In general, fetch them from the URLs as used by the site, contact us for assistance, or help us in extending the site to make these assets more easily accessible."
# art_paragraph_1: "For attribution, please name and link to codecombat.com near where the source is used or where appropriate for the medium. For example:"
# use_list_1: "If used in a movie or another game, include codecombat.com in the credits."
# use_list_2: "If used on a website, include a link near the usage, for example underneath an image, or in a general attributions page where you might also mention other Creative Commons works and open source software being used on the site. Something that's already clearly referencing CodeCombat, such as a blog post mentioning CodeCombat, does not need some separate attribution."
# art_paragraph_2: "If the content being used is created not by CodeCombat but instead by a user of codecombat.com, attribute them instead, and follow attribution directions provided in that resource's description if there are any."
rights_title: "Drets reservats"
# rights_desc: "All rights are reserved for Levels themselves. This includes"
rights_scripts: "Scripts"
rights_unit: "Configuració de la unitat"
rights_description: "Descripció"
rights_writings: "Escrits"
# rights_media: "Media (sounds, music) and any other creative content made specifically for that Level and not made generally available when creating Levels."
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
ladder_prizes:
title: "Premis del torneig" # This section was for an old tournament and doesn't need new translations now.
blurb_1: "Aquests premis seran guanyats d'acord amb"
blurb_2: "Les normes del torneig"
blurb_3: "els millors jugadors humans i ogres."
blurb_4: "Dos equips signifiquen el doble de premis!"
blurb_5: "(Hi haura dos guanyadors pel primer lloc, dos pels del segon lloc, etc.)"
rank: "Rang"
prizes: "Premis"
total_value: "Valor total"
in_cash: "en diners"
custom_wizard: "Personalitza el teu bruixot de CodeCombat"
custom_avatar: "Personalitza el teu avatar de CodeCombat"
heap: "per sis mesosd'acces \"Startup\" "
credits: "credits"
# one_month_coupon: "coupon: choose either Rails or HTML"
# one_month_discount: "discount, 30% off: choose either Rails or HTML"
license: "llicencia"
# oreilly: "ebook of your choice"
account_profile:
settings: "Configuració" # We are not actively recruiting right now, so there's no need to add new translations for this section.
edit_profile: "Modifica el perfil"
done_editing: "Acaba l'edició"
profile_for_prefix: "Perfil de "
profile_for_suffix: ""
featured: "Destacat"
not_featured: "Sense destacar"
looking_for: "Buscant:"
last_updated: "Ultima actualització:"
contact: "Contacta"
active: "Buscant entrevistes de feina"
# inactive: "Not looking for offers right now"
complete: "complet"
next: "Seguent"
next_city: "ciutat?"
next_country: "escull el teu país."
next_name: "nom?"
next_short_description: "escriu una breu descripció."
next_long_description: "descriu el lloc de feina que desitges."
# next_skills: "list at least five skills."
# next_work: "chronicle your work history."
# next_education: "recount your educational ordeals."
# next_projects: "show off up to three projects you've worked on."
# next_links: "add any personal or social links."
# next_photo: "add an optional professional photo."
# next_active: "mark yourself open to offers to show up in searches."
example_blog: "Blog"
# example_personal_site: "Personal Site"
# links_header: "Personal Links"
# links_blurb: "Link any other sites or profiles you want to highlight, like your GitHub, your LinkedIn, or your blog."
# links_name: "Link Name"
# links_name_help: "What are you linking to?"
# links_link_blurb: "Link URL"
# basics_header: "Update basic info"
basics_active: "Obert a ofertes"
# basics_active_help: "Want interview offers right now?"
# basics_job_title: "Desired Job Title"
# basics_job_title_help: "What role are you looking for?"
basics_city: "Ciutat"
basics_city_help: "En quina ciutat t'agradaria treballar (o viure ara)."
basics_country: "País"
# basics_country_help: "Country you want to work in (or live in now)."
# basics_visa: "US Work Status"
# basics_visa_help: "Are you authorized to work in the US, or do you need visa sponsorship? (If you live in Canada or Australia, mark authorized.)"
# basics_looking_for: "Looking For"
basics_looking_for_full_time: "Temps complet"
basics_looking_for_part_time: "Temporal"
basics_looking_for_remote: "A distancia"
# basics_looking_for_contracting: "Contracting"
# basics_looking_for_internship: "Internship"
# basics_looking_for_help: "What kind of developer position do you want?"
name_header: "Omplir amb el teu nom"
name_anonymous: "Desenvolupador anònim"
# name_help: "Name you want employers to see, like 'Nick Winter'."
# short_description_header: "Write a short description of yourself"
# short_description_blurb: "Add a tagline to help an employer quickly learn more about you."
# short_description: "Tagline"
# short_description_help: "Who are you, and what are you looking for? 140 characters max."
skills_header: "Habilitats"
# skills_help: "Tag relevant developer skills in order of proficiency."
# long_description_header: "Describe your desired position"
# long_description_blurb: "Tell employers how awesome you are and what role you want."
# long_description: "Self Description"
# long_description_help: "Describe yourself to potential employers. Keep it short and to the point. We recommend outlining the position that would most interest you. Tasteful markdown okay; 600 characters max."
work_experience: "Experiència laboral"
# work_header: "Chronicle your work history"
# work_years: "Years of Experience"
# work_years_help: "How many years of professional experience (getting paid) developing software do you have?"
# work_blurb: "List your relevant work experience, most recent first."
# work_employer: "Employer"
# work_employer_help: "Name of your employer."
# work_role: "Job Title"
# work_role_help: "What was your job title or role?"
# work_duration: "Duration"
# work_duration_help: "When did you hold this gig?"
work_description: "Descripció"
# work_description_help: "What did you do there? (140 chars; optional)"
education: "Educació"
# education_header: "Recount your academic ordeals"
# education_blurb: "List your academic ordeals."
education_school: "Escola"
education_school_help: "Nom de la teva escola."
# education_degree: "Degree"
# education_degree_help: "What was your degree and field of study?"
# education_duration: "Dates"
education_duration_help: "Quan?"
# education_description: "Description"
# education_description_help: "Highlight anything about this educational experience. (140 chars; optional)"
# our_notes: "CodeCombat's Notes"
# remarks: "Remarks"
projects: "Projectes"
projects_header: "Afegeix 3 projectes"
# projects_header_2: "Projects (Top 3)"
# projects_blurb: "Highlight your projects to amaze employers."
project_name: "Nom del projecte"
# project_name_help: "What was the project called?"
project_description: "Descripció"
# project_description_help: "Briefly describe the project."
project_picture: "Imatge"
# project_picture_help: "Upload a 230x115px or larger image showing off the project."
project_link: "Enllaç"
# project_link_help: "Link to the project."
# player_code: "Player Code"
employers:
# deprecation_warning_title: "Sorry, CodeCombat is not recruiting right now."
# deprecation_warning: "We are focusing on beginner levels instead of finding expert developers for the time being."
# hire_developers_not_credentials: "Hire developers, not credentials." # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section.
get_started: "Comença"
# already_screened: "We've already technically screened all our candidates"
# filter_further: ", but you can also filter further:"
# filter_visa: "Visa"
# filter_visa_yes: "US Authorized"
# filter_visa_no: "Not Authorized"
# filter_education_top: "Top School"
filter_education_other: "Altres"
filter_role_web_developer: "Desenvolupador web"
# filter_role_software_developer: "Software Developer"
# filter_role_mobile_developer: "Mobile Developer"
filter_experience: "Experiencia"
# filter_experience_senior: "Senior"
# filter_experience_junior: "Junior"
# filter_experience_recent_grad: "Recent Grad"
# filter_experience_student: "College Student"
filter_results: "resultats"
# start_hiring: "Start hiring."
# reasons: "Three reasons you should hire through us:"
# everyone_looking: "Everyone here is looking for their next opportunity."
# everyone_looking_blurb: "Forget about 20% LinkedIn InMail response rates. Everyone that we list on this site wants to find their next position and will respond to your request for an introduction."
# weeding: "Sit back; we've done the weeding for you."
# weeding_blurb: "Every player that we list has been screened for technical ability. We also perform phone screens for select candidates and make notes on their profiles to save you time."
# pass_screen: "They will pass your technical screen."
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
# make_hiring_easier: "Make my hiring easier, please."
what: "Que és CodeCombat?"
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
# cost: "How much do we charge?"
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
candidate_name: "Nom"
# candidate_location: "Location"
# candidate_looking_for: "Looking For"
# candidate_role: "Role"
# candidate_top_skills: "Top Skills"
# candidate_years_experience: "Yrs Exp"
# candidate_last_updated: "Last Updated"
candidate_who: "Qui"
# featured_developers: "Featured Developers"
other_developers: "Altres desenvolupadors"
# inactive_developers: "Inactive Developers"
admin:
# av_espionage: "Espionage" # Really not important to translate /admin controls.
# av_espionage_placeholder: "Email or username"
# av_usersearch: "User Search"
# av_usersearch_placeholder: "Email, username, name, whatever"
av_usersearch_search: "Buscar"
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
av_entities_users_url: "Usuaris"
# av_entities_active_instances_url: "Active Instances"
# av_entities_employer_list_url: "Employer List"
# av_entities_candidates_list_url: "Candidate List"
# av_entities_user_code_problems_list_url: "User Code Problems List"
av_other_sub_title: "Altres"
# av_other_debug_base_url: "Base (for debugging base.jade)"
u_title: "Llista d'usuaris"
# ucp_title: "User Code Problems"
# lg_title: "Latest Games"
# clas: "CLAs"