codecombat/app/templates/play/level/tome
2014-10-22 10:46:34 -07:00
..
cast_button.jade Update cast_button.jade 2014-10-17 17:06:25 +01:00
problem_alert.jade Swap problem alert error message and hint lines 2014-10-20 21:20:33 -07:00
spell.jade Spell Saved -> Code Saved. Re-enabled level locking, with a fallback for when victory modals are hanging. 2014-10-22 10:46:34 -07:00
spell_debug.jade Add debug variable inspection progress bar 2014-06-18 13:43:04 -07:00
spell_list.jade Hide run shortcut (shift+enter) for first few levels so as not to distract. Don't show beautification button in Python mode. Don't show maximize editor button in hero levels. Don't show method selector if there's only one method. Renamed some spells to methods. Added a bit of i18n. 2014-09-24 16:29:28 -07:00
spell_list_entry.jade Ready for action, sir! 2014-01-03 10:32:13 -08:00
spell_list_entry_thangs.jade Ready for action, sir! 2014-01-03 10:32:13 -08:00
spell_list_tab_entry.jade Hide run shortcut (shift+enter) for first few levels so as not to distract. Don't show beautification button in Python mode. Don't show maximize editor button in hero levels. Don't show method selector if there's only one method. Renamed some spells to methods. Added a bit of i18n. 2014-09-24 16:29:28 -07:00
spell_palette.jade First draft of new hero spell palette that groups abilities by item. 2014-10-16 21:38:11 -07:00
spell_palette_entry.jade First draft of new hero spell palette that groups abilities by item. 2014-10-16 21:38:11 -07:00
spell_palette_entry_popover.jade First draft of new hero spell palette that groups abilities by item. 2014-10-16 21:38:11 -07:00
spell_toolbar.jade A few fixes for the Bootstrap 3 migration. Fixed #280. 2014-01-29 12:18:37 -08:00
thang_list.jade Ready for action, sir! 2014-01-03 10:32:13 -08:00
thang_list_entry.jade Ready for action, sir! 2014-01-03 10:32:13 -08:00
thang_list_entry_spells.jade Ready for action, sir! 2014-01-03 10:32:13 -08:00
tome.jade Ready for action, sir! 2014-01-03 10:32:13 -08:00