.. |
Camera.coffee
|
Fixed mouse scrolling. Fixed SpriteStage scaling (scale the layers instead). Added spriteType to the ThangType schema.
|
2014-09-26 11:07:01 -07:00 |
CameraBorder.coffee
|
Clean up mixed quotes
|
2014-07-01 12:23:22 +08:00 |
CoordinateDisplay.coffee
|
Fixed coordinate hover cursors fighting flag cursors. Added suspect code check functionality for scripts to slap hands.
|
2014-11-19 14:29:11 -08:00 |
CoordinateGrid.coffee
|
Fixed a few bugs.
|
2014-08-27 18:05:18 -07:00 |
CountdownScreen.coffee
|
Implementation of Heald's design of the PlayItemsModal. Added purchasing logic to the server to support it. Refactored header font from Bangers to Open Sans Condensed.
|
2014-11-03 20:48:59 -08:00 |
DebugDisplay.coffee
|
Fixed #828. Added many other minor refactorings.
|
2014-08-27 12:24:11 -07:00 |
Dimmer.coffee
|
Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again.
|
2014-09-28 14:00:48 -07:00 |
Dropper.coffee
|
Fixed a bug with jerky camera udpates due to dropped frames and camera updating before positions update. Fleshed out default level scripts. Tweaked style on Dropper code.
|
2014-10-08 12:38:23 -07:00 |
FlagLank.coffee
|
Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again.
|
2014-09-28 14:00:48 -07:00 |
IndieLank.coffee
|
Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again.
|
2014-09-28 14:00:48 -07:00 |
Label.coffee
|
Made name label font size twice as big.
|
2014-10-30 22:19:32 -07:00 |
Lank.coffee
|
Don't show blurbs for aggro messages. Big announces action blurbs for heroes.
|
2014-11-19 14:29:11 -08:00 |
LankBoss.coffee
|
Fixed three big memory leaks: LevelSetupManagers never being destroyed, wall grid closures retaining Lanks, and real-time-multiplayer:new-opponent-code retaining Spells.
|
2014-11-09 16:19:18 -08:00 |
LayerAdapter.coffee
|
Fixed point and region choosers in the level editor.
|
2014-10-21 10:59:05 -07:00 |
Letterbox.coffee
|
Fixed #828. Added many other minor refactorings.
|
2014-08-27 12:24:11 -07:00 |
Mark.coffee
|
Removed some logs.
|
2014-10-22 08:17:30 -07:00 |
MusicPlayer.coffee
|
More reductions in memory usage for iPad.
|
2014-11-18 11:21:29 -08:00 |
PlaybackOverScreen.coffee
|
Moved DOM highlight arrows from PlayLevelView to CocoView so that everywhere can use them. Added highlight for next level on world map.
|
2014-10-08 10:46:10 -07:00 |
PointChooser.coffee
|
Fixed point and region choosers in the level editor.
|
2014-10-21 10:59:05 -07:00 |
RegionChooser.coffee
|
Fixed point and region choosers in the level editor.
|
2014-10-21 10:59:05 -07:00 |
SegmentedSprite.coffee
|
Upgraded the CreateJS suite, handling its slight changes.
|
2014-11-18 15:42:11 -08:00 |
SingularSprite.coffee
|
Upgraded the CreateJS suite, handling its slight changes.
|
2014-11-18 15:42:11 -08:00 |
sprite_utils.coffee
|
Bunch more work on scaling for everything and hit testing for segmented sprites. Also got health bars working again.
|
2014-09-24 16:53:38 -07:00 |
Surface.coffee
|
Make it much less likely to get to frame 0, since that frame is often pretty weird.
|
2014-11-19 15:46:50 -08:00 |
TrailMaster.coffee
|
Made paths more visible, because I couldn't see them.
|
2014-11-18 18:13:59 -08:00 |
WaitingScreen.coffee
|
Update sync pvp teams and real-time playback
|
2014-11-17 15:07:10 -08:00 |
WizardLank.coffee
|
Fixed an error wizard sprites were having.
|
2014-09-30 14:01:29 -07:00 |