codecombat/app/views/play/level/tome
2014-09-22 14:05:13 -07:00
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CastButtonView.coffee Split cast button into Run and Submit. Slighted adjusted victory modal for new hero levels. Real-time playbck is now required to beat hero levels. Worked around an error in the delta expansion. 2014-09-22 14:05:13 -07:00
DocFormatter.coffee Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell. 2014-07-23 07:02:45 -07:00
Problem.coffee Instrument user code problems 2014-08-14 13:32:00 -07:00
ProblemAlertView.coffee Fixed #828. Added many other minor refactorings. 2014-08-27 12:24:11 -07:00
Spell.coffee Fixed a bug with spectate not loading opponent code language. Improved Criss-Cross winners formatting. 2014-09-18 08:12:46 -07:00
SpellDebugView.coffee Fixed #847. Fixed some subscription schemas. 2014-08-27 18:43:17 -07:00
SpellListEntryThangsView.coffee Fixed #828. Added many other minor refactorings. 2014-08-27 12:24:11 -07:00
SpellListEntryView.coffee Fixed some typo. 2014-09-08 14:26:17 -07:00
SpellListTabEntryView.coffee Some fixes for how audio is triggered. 2014-09-11 08:38:30 -07:00
SpellListView.coffee Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell. 2014-07-23 07:02:45 -07:00
SpellPaletteEntryView.coffee Some fixes for how audio is triggered. 2014-09-11 08:38:30 -07:00
SpellPaletteView.coffee Updates to go along with latest iPad app spell palette loading. 2014-09-08 21:40:52 -07:00
SpellToolbarView.coffee Fixed #828. Added many other minor refactorings. 2014-08-27 12:24:11 -07:00
SpellView.coffee Implemented placeholders for a bunch of sound triggers. 2014-09-05 13:04:05 -07:00
ThangListEntryView.coffee Adding communication with iPad app. 2014-09-06 19:50:31 -07:00
ThangListView.coffee No more ThangListView for hero levels. Fixed pluralization of level loading goals when there's only one goal. Fixed default playback state to paused. Started playing ambient dungeon/grass sounds. Fixed bug with goals not showing up at first. Refactored how goals, gold, and flags hide themselves initially. Ignored InventoryView ThangTypes when sorting Components during level serialization. 2014-09-21 22:10:52 -07:00
TomeView.coffee No more ThangListView for hero levels. Fixed pluralization of level loading goals when there's only one goal. Fixed default playback state to paused. Started playing ambient dungeon/grass sounds. Fixed bug with goals not showing up at first. Refactored how goals, gold, and flags hide themselves initially. Ignored InventoryView ThangTypes when sorting Components during level serialization. 2014-09-21 22:10:52 -07:00