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Camera.coffee
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Fixed #828. Added many other minor refactorings.
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2014-08-27 12:24:11 -07:00 |
CameraBorder.coffee
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Clean up mixed quotes
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2014-07-01 12:23:22 +08:00 |
CocoSprite.coffee
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Improved solidity of victory modal. Fixed error with empty sound groups in Thang editor.
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2014-09-22 21:50:48 -07:00 |
CoordinateDisplay.coffee
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Fixed #1038. Focus should now remain on code editor when after clicking on Surface.
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2014-08-28 14:00:54 -07:00 |
CoordinateGrid.coffee
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Fixed a few bugs.
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2014-08-27 18:05:18 -07:00 |
CountdownScreen.coffee
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Added missing Countdown Screen file.
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2014-08-26 08:18:06 -07:00 |
DebugDisplay.coffee
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Fixed #828. Added many other minor refactorings.
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2014-08-27 12:24:11 -07:00 |
Dimmer.coffee
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Fixed #1072 by raising selection state so that we can see it if we're selecting an obstacle.
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2014-08-28 14:25:37 -07:00 |
Dropper.coffee
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Clean up mixed quotes
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2014-07-01 12:23:22 +08:00 |
FlagSprite.coffee
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Add flag cursor and pending flags.
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2014-08-24 16:09:06 -07:00 |
IndieSprite.coffee
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Fixed #828. Added many other minor refactorings.
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2014-08-27 12:24:11 -07:00 |
Label.coffee
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Sending flag history to the World for to make flag Thangs during simulation.
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2014-08-23 17:26:56 -07:00 |
Layer.coffee
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Clean up mixed quotes
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2014-07-01 12:23:22 +08:00 |
Letterbox.coffee
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Fixed #828. Added many other minor refactorings.
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2014-08-27 12:24:11 -07:00 |
Mark.coffee
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Fixed #1072 by raising selection state so that we can see it if we're selecting an obstacle.
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2014-08-28 14:25:37 -07:00 |
MusicPlayer.coffee
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Some fixes for how audio is triggered.
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2014-09-11 08:38:30 -07:00 |
path.coffee
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Hot-swapping inventory works now.
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2014-08-31 16:05:20 -07:00 |
PlaybackOverScreen.coffee
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Fixed #1072 by raising selection state so that we can see it if we're selecting an obstacle.
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2014-08-28 14:25:37 -07:00 |
PointChooser.coffee
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Fixed #1072 by raising selection state so that we can see it if we're selecting an obstacle.
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2014-08-28 14:25:37 -07:00 |
RegionChooser.coffee
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Fixed WorldSelectModal scale; added an easy way to restrict flexible regions to a fixed ratio.
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2014-09-15 15:38:07 -07:00 |
sprite_utils.coffee
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Refactored out displayObject from CocoSprites.
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2014-05-14 17:05:13 -07:00 |
SpriteBoss.coffee
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Made some performance optimizations that all relate to messing with walls in the level editor.
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2014-09-16 17:31:00 -07:00 |
Surface.coffee
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No more ThangListView for hero levels. Fixed pluralization of level loading goals when there's only one goal. Fixed default playback state to paused. Started playing ambient dungeon/grass sounds. Fixed bug with goals not showing up at first. Refactored how goals, gold, and flags hide themselves initially. Ignored InventoryView ThangTypes when sorting Components during level serialization.
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2014-09-21 22:10:52 -07:00 |
WaitingScreen.coffee
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PVP waiting screen in real-time view
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2014-08-29 21:46:26 -07:00 |
WizardSprite.coffee
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Fixed a few bugs.
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2014-09-01 16:14:50 -07:00 |