codecombat/app/views/play/level
2014-05-17 09:58:35 -07:00
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modal Switch spectate and level view to use transpiled code 2014-05-15 15:18:17 -07:00
tome Remove overeager transpile problem showing for JS again. 2014-05-17 09:58:35 -07:00
control_bar_view.coffee Preserve original scripts; don't overwrite with nothing if new world finishes before script initialization. 2014-05-16 17:38:33 -07:00
dialogue_animator.coffee Ready for action, sir! 2014-01-03 10:32:13 -08:00
goals_view.coffee Using the new i18n utility function everywhere. Fixed big bug with spell palette i18n. 2014-03-13 09:02:19 -07:00
gold_view.coffee Improved GoldView tooltip. 2014-05-14 16:06:00 -07:00
hud_view.coffee Most of the way there getting it to work with loading thang types dynamically throughout the play view. 2014-05-13 10:26:33 -07:00
level_chat_view.coffee Removed all the setting properties to null in destroy methods that don't need them since destroy nullifies all properties. 2014-03-24 14:42:56 -07:00
level_loading_view.coffee Fixed #941. Actually it was no longer crashing probably because of the fix for #934, but there were still other bugs. Fixed it, and other bugs like it, particularly in the spectate view. Cleaned up a bit, too. 2014-05-01 16:38:27 -07:00
playback_view.coffee Working on level-specific coding languages, with non-writable code in JavaScript. 2014-05-14 21:54:36 -07:00
thang_avatar_view.coffee Finished tuning the supermodel loading and progress. 2014-05-13 14:39:45 -07:00