codecombat/app/templates/editor.jade
2014-01-13 17:17:41 -08:00

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extends /templates/base
block content
h3(data-i18n="editor.ep_intro_title") Introducing The CodeCombat Level Editor
p
span(data-i18n="editor.ep_intro_desc_top_pref")
| Since we launched the prototype in June, 2013, we've been hard at work making
| systems for producing much, much more content.
| The centerpiece of these efforts is the new
strong
span(data-i18n="editor.ep_intro_desc_top_strong_editor")
| Level Editor
span(data-i18n="editor.ep_intro_desc_top_suf")
| , which makes building levels and their many constituent parts a snap.
div.images
div
img(src="/file/52602a6ba36ab808aa000007", alt="Articles").img-polaroid
br
span(data-i18n="editor.ep_img_desc_articles").label.label-info Write Articles
div
img(src="/file/526032dca36ab808aa000009", alt="Map").img-polaroid
br
span(data-i18n="editor.ep_img_desc_maps").label.label-info Construct Maps
div
img(src="/file/52603311a36ab808aa00000c", alt="Scripting").img-polaroid
br
span(data-i18n="editor.ep_img_desc_scripts").label.label-info Build Scripts
div
img(src="/file/52603434a36ab808aa00000e", alt="Units").img-polaroid
br
span(data-i18n="editor.ep_img_desc_units").label.label-info Configure Units
p(data-i18n="editor.ep_intro_desc_bottom")#after-images
| Eventually, you'll be able to build all manners of challenges, with custom sounds,
| music, artwork, units, maps, scripts, documentation, and yes, even code.
| It's got a long way to go, but it's just starting to get usable and we're itching to use it.
| Expect (and demand!) new levels at regular intervals as we continue to grow.
h3(data-i18n="editor.ep_watch_title") Watch it In Action
div.screencast-wrapper
<object width="640" height="400"><param name="movie" value="//www.youtube.com/v/H5u5ga5dHm8?hl=en_US&amp;version=3&amp;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="//www.youtube.com/v/H5u5ga5dHm8?hl=en_US&amp;version=3&amp;hd=1" type="application/x-shockwave-flash" width="640" height="400" allowscriptaccess="always" allowfullscreen="true"></embed></object>
h3(data-i18n="editor.ep_use_title") When Can I Use It?
p
span(data-i18n="editor.ep_use_desc_pref")
| Now! We've opened it for general use, possibly against our better judgment.
| It's still very broken, but we're seeking people to try it out and help us make it better,
| so we're throwing it out there.
| Learn more about the role of
a(href="/contribute#artisan", data-i18n="editor.ep_use_artisan_url") Artisans
span(data-i18n="editor.ep_use_desc_suf")
| in the
a(href="/contribute", data-i18n="editor.ep_use_contribute_url") contribute page
| .
hr
div#editor-links
a(href="/editor/level", data-i18n="editor.ep_url_edit_levels").btn Edit Levels
if me.isAdmin()
a(href="/editor/article", data-i18n="editor.ep_url_edit_articles").btn Edit Articles
.modal.hide.fade#image-modal
.modal-body