..
Camera.coffee
Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
2014-11-28 17:49:41 -08:00
CameraBorder.coffee
Clean up mixed quotes
2014-07-01 12:23:22 +08:00
CoordinateDisplay.coffee
Fixed camera zoom killing coordinate hover unnecessarily.
2014-11-20 11:37:10 -08:00
CoordinateGrid.coffee
Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
2014-11-28 17:49:41 -08:00
CountdownScreen.coffee
Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
2014-11-28 17:49:41 -08:00
DebugDisplay.coffee
Fixed #828 . Added many other minor refactorings.
2014-08-27 12:24:11 -07:00
Dimmer.coffee
Adding 'course' type levels. Removing 'campaign' type levels.
2015-07-24 17:37:42 -07:00
Dropper.coffee
Fixed a bug with jerky camera udpates due to dropped frames and camera updating before positions update. Fleshed out default level scripts. Tweaked style on Dropper code.
2014-10-08 12:38:23 -07:00
FlagLank.coffee
Flags now animate in using the appear action. (Still need to fix it to make it not 'appear' when it's just a cursor change.)
2015-08-08 08:23:02 -07:00
IndieLank.coffee
Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again.
2014-09-28 14:00:48 -07:00
Label.coffee
use thang.labelStyle to configure Labels
2016-01-20 11:48:09 -05:00
Lank.coffee
use thang.labelStyle to configure Labels
2016-01-20 11:48:09 -05:00
LankBoss.coffee
Add VR wall to walls list
2016-02-02 08:16:23 -08:00
LayerAdapter.coffee
Lower the number of rerenderings needed when spritesheets get full. Add a jitSpritesheets query variable option for comparing performance of prerendered spritesheets.
2015-12-18 13:26:47 -08:00
Letterbox.coffee
Fixed #828 . Added many other minor refactorings.
2014-08-27 12:24:11 -07:00
Mark.coffee
Added keyboard shortcuts to move, resize, minor-rotate, and toggle collision for Thangs in the level editor. Fixed some issues with stretchy Thangs and collision shapes not updating. Fixed #1699 . Fixed #57 . Colored collision overlays according to collision categories.
2014-12-20 13:39:51 -08:00
MusicPlayer.coffee
Don't load sounds from level while muted
2015-11-29 12:32:04 -08:00
PlaybackOverScreen.coffee
Fixed playback victory message for spectate mode. Spectate mode now opens in new tabs.
2015-09-03 15:05:10 -07:00
PointChooser.coffee
Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
2014-11-28 17:49:41 -08:00
RegionChooser.coffee
Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
2014-11-28 17:49:41 -08:00
SegmentedSprite.coffee
Properly skip tweens for shadows we removed during sprite parsing
2016-02-22 13:11:46 -08:00
SingularSprite.coffee
Remove a log
2016-01-26 13:20:04 -08:00
sprite_utils.coffee
Bunch more work on scaling for everything and hit testing for segmented sprites. Also got health bars working again.
2014-09-24 16:53:38 -07:00
Surface.coffee
Ads for free campaign players
2016-03-18 10:29:31 -07:00
TrailMaster.coffee
Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
2014-11-28 17:49:41 -08:00
WaitingScreen.coffee
Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
2014-11-28 17:49:41 -08:00