codecombat/app/templates/play/level
Imperadeiro98 3c5adb7bad Update level_loading.jade
This tip was removed some time ago from the locale files.
2014-10-11 10:19:30 +01:00
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modal Update victory.jade 2014-10-09 14:29:48 +01:00
tome Hide run shortcut (shift+enter) for first few levels so as not to distract. Don't show beautification button in Python mode. Don't show maximize editor button in hero levels. Don't show method selector if there's only one method. Renamed some spells to methods. Added a bit of i18n. 2014-09-24 16:29:28 -07:00
chat.jade
control_bar.jade Bigass 'Stop' button in lower right during real-time playback. 2014-09-22 15:34:25 -07:00
goals.jade Clearing backups of old models when saving new versions of versioned models. 2014-06-24 09:43:20 -07:00
gold.jade
hud.jade Moved nanoscroller to bower components and related fixes. 2014-04-08 03:04:36 +05:30
hud_action.jade
hud_prop.jade
level-flags-view.jade A few changes to flags UX. 2014-08-25 14:02:23 -07:00
level_loading.jade Update level_loading.jade 2014-10-11 10:19:30 +01:00
playback.jade No more ThangListView for hero levels. Fixed pluralization of level loading goals when there's only one goal. Fixed default playback state to paused. Started playing ambient dungeon/grass sounds. Fixed bug with goals not showing up at first. Refactored how goals, gold, and flags hide themselves initially. Ignored InventoryView ThangTypes when sorting Components during level serialization. 2014-09-21 22:10:52 -07:00
team_gold.jade Improved GoldView tooltip. 2014-05-14 16:06:00 -07:00
thang_avatar.jade