codecombat/app
2014-05-19 20:49:17 -07:00
..
assets putting together the prizes page 2014-05-19 15:19:56 -07:00
collections Set up the level loader to get thangtype names first, then load the thang types themselves so the world can be generated in parallel with thang type loading and rendering. 2014-05-02 10:31:20 -07:00
lib Fixed bug with preloading the world replacing casting the same world if timing was wrong. 2014-05-19 20:12:16 -07:00
locale A couple improvements for the LadderSubmissionView. 2014-05-19 19:51:24 -07:00
models Fixed #1029. Refactored scaling for sprites a bit. 2014-05-19 16:36:44 -07:00
schemas Stopgap solution for totalScore being string 2014-05-19 14:58:08 -07:00
styles A couple improvements for the LadderSubmissionView. 2014-05-19 19:51:24 -07:00
templates Fixed bug with preloading the world replacing casting the same world if timing was wrong. 2014-05-19 20:12:16 -07:00
views Trying to show loading ready and initialize the Surface earlier. 2014-05-19 20:49:17 -07:00
application.coffee Added a global SPRITE_RESOLUTION_FACTOR property. 2014-05-15 17:09:35 -07:00
initialize.coffee Removed an import that no longer exists. 2014-04-11 13:18:05 -07:00
treema-ext.coffee Merge branch 'master' into feature/loading-views 2014-04-25 14:31:58 -07:00