codecombat/app/lib/surface
2014-11-08 11:39:04 -08:00
..
Camera.coffee
CameraBorder.coffee
CoordinateDisplay.coffee
CoordinateGrid.coffee
CountdownScreen.coffee Implementation of Heald's design of the PlayItemsModal. Added purchasing logic to the server to support it. Refactored header font from Bangers to Open Sans Condensed. 2014-11-03 20:48:59 -08:00
DebugDisplay.coffee
Dimmer.coffee Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again. 2014-09-28 14:00:48 -07:00
Dropper.coffee Fixed a bug with jerky camera udpates due to dropped frames and camera updating before positions update. Fleshed out default level scripts. Tweaked style on Dropper code. 2014-10-08 12:38:23 -07:00
FlagLank.coffee Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again. 2014-09-28 14:00:48 -07:00
IndieLank.coffee Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again. 2014-09-28 14:00:48 -07:00
Label.coffee Made name label font size twice as big. 2014-10-30 22:19:32 -07:00
Lank.coffee Added new LevelDialogueView. Messed around with dimming a bit more. 2014-11-08 11:39:04 -08:00
LankBoss.coffee Plannable pickUpFlags support and fixes for playing Coinucopia. 2014-11-06 18:21:54 -08:00
LayerAdapter.coffee Fixed point and region choosers in the level editor. 2014-10-21 10:59:05 -07:00
Letterbox.coffee
Mark.coffee Removed some logs. 2014-10-22 08:17:30 -07:00
MusicPlayer.coffee Hooked up some menu music transitions to play menu music during HeroVictoryModal and GameMenuModal. 2014-10-23 20:03:19 -07:00
path.coffee Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again. 2014-09-28 14:00:48 -07:00
PlaybackOverScreen.coffee Moved DOM highlight arrows from PlayLevelView to CocoView so that everywhere can use them. Added highlight for next level on world map. 2014-10-08 10:46:10 -07:00
PointChooser.coffee Fixed point and region choosers in the level editor. 2014-10-21 10:59:05 -07:00
RegionChooser.coffee Fixed point and region choosers in the level editor. 2014-10-21 10:59:05 -07:00
SegmentedSprite.coffee Fixes 1647. Somehow had been under the impression the segmented sprite containers weren't handling clicks correctly and that segments needed to handle them. 2014-10-22 07:53:49 -07:00
SingularSprite.coffee Fixed a handful of bugs with the thang editor and sprite animation. 2014-10-02 10:42:21 -07:00
sprite_utils.coffee
Surface.coffee Hide real-time playback countdown outside of flag levels. Later we can figure this out dynamically. 2014-10-30 16:21:08 -07:00
WaitingScreen.coffee Implementation of Heald's design of the PlayItemsModal. Added purchasing logic to the server to support it. Refactored header font from Bangers to Open Sans Condensed. 2014-11-03 20:48:59 -08:00
WizardLank.coffee Fixed an error wizard sprites were having. 2014-09-30 14:01:29 -07:00