codecombat/app/models
2014-06-11 14:17:31 -07:00
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Achievement.coffee Designing the Notify to show level progress 2014-06-02 20:33:01 +02:00
Article.coffee Don't require CocoModel instantiation before schemas are included. Reload neutral spells on reload. Fix for adding Components to Thangs. Surface background: darkness, no parents. 2014-04-22 11:11:08 -07:00
CocoModel.coffee More switching of user objects from save to patch. 2014-06-11 14:17:31 -07:00
File.coffee Migrated and fixed the rest of the views using the new loading system. 2014-04-28 11:52:04 -07:00
Level.coffee Set up the patches view with the new loading system, fixing a few things in the meanwhile. 2014-04-28 11:09:21 -07:00
LevelComponent.coffee Migrating language to codeLanguage on systems and components because they conflict with the search system. 2014-06-10 13:20:14 -07:00
LevelFeedback.coffee Don't require CocoModel instantiation before schemas are included. Reload neutral spells on reload. Fix for adding Components to Thangs. Surface background: darkness, no parents. 2014-04-22 11:11:08 -07:00
LevelSession.coffee Moved ready-to-rank logic to LevelSession where it can be shared across victory and multiplayer modals and My Matches tab. 2014-05-05 16:59:12 -07:00
LevelSystem.coffee Migrating language to codeLanguage on systems and components because they conflict with the search system. 2014-06-10 13:20:14 -07:00
Patch.coffee Don't require CocoModel instantiation before schemas are included. Reload neutral spells on reload. Fix for adding Components to Thangs. Surface background: darkness, no parents. 2014-04-22 11:11:08 -07:00
SuperModel.coffee Fixed a couple typos with failed resource loading handling. 2014-05-26 20:51:05 -07:00
ThangType.coffee Started the horrifying migration to an inline jobs profile editor. 2014-05-30 22:12:44 -07:00
User.coffee Got repeatables working flawlessly and improved the achievement popup by a great deal 2014-06-02 20:34:05 +02:00