mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-24 16:17:57 -05:00
706 lines
30 KiB
CoffeeScript
706 lines
30 KiB
CoffeeScript
config = require '../../server_config'
|
|
log = require 'winston'
|
|
mongoose = require 'mongoose'
|
|
async = require 'async'
|
|
errors = require '../commons/errors'
|
|
aws = require 'aws-sdk'
|
|
db = require './../routes/db'
|
|
queues = require '../commons/queue'
|
|
LevelSession = require '../levels/sessions/LevelSession'
|
|
Level = require '../levels/Level'
|
|
User = require '../users/User'
|
|
TaskLog = require './task/ScoringTask'
|
|
bayes = new (require 'bayesian-battle')()
|
|
|
|
scoringTaskQueue = undefined
|
|
scoringTaskTimeoutInSeconds = 600
|
|
|
|
SIMULATOR_VERSION = 3
|
|
|
|
module.exports.setup = (app) -> connectToScoringQueue()
|
|
|
|
connectToScoringQueue = ->
|
|
queues.initializeQueueClient ->
|
|
queues.queueClient.registerQueue 'scoring', {}, (error, data) ->
|
|
if error? then throw new Error "There was an error registering the scoring queue: #{error}"
|
|
scoringTaskQueue = data
|
|
#log.info 'Connected to scoring task queue!'
|
|
|
|
module.exports.messagesInQueueCount = (req, res) ->
|
|
scoringTaskQueue.totalMessagesInQueue (err, count) ->
|
|
if err? then return errors.serverError res, "There was an issue finding the Mongoose count:#{err}"
|
|
response = String(count)
|
|
res.send(response)
|
|
res.end()
|
|
|
|
module.exports.addPairwiseTaskToQueueFromRequest = (req, res) ->
|
|
taskPair = req.body.sessions
|
|
addPairwiseTaskToQueue req.body.sessions, (err, success) ->
|
|
if err? then return errors.serverError res, "There was an error adding pairwise tasks: #{err}"
|
|
sendResponseObject req, res, {message: 'All task pairs were succesfully sent to the queue'}
|
|
|
|
addPairwiseTaskToQueue = (taskPair, cb) ->
|
|
LevelSession.findOne(_id: taskPair[0]).lean().exec (err, firstSession) =>
|
|
if err? then return cb err
|
|
LevelSession.find(_id: taskPair[1]).exec (err, secondSession) =>
|
|
if err? then return cb err
|
|
try
|
|
taskPairs = generateTaskPairs(secondSession, firstSession)
|
|
catch e
|
|
if e then return cb e
|
|
|
|
sendEachTaskPairToTheQueue taskPairs, (taskPairError) ->
|
|
if taskPairError? then return cb taskPairError
|
|
cb null
|
|
|
|
# We should rip these out, probably
|
|
module.exports.resimulateAllSessions = (req, res) ->
|
|
unless isUserAdmin req then return errors.unauthorized res, 'Unauthorized. Even if you are authorized, you shouldn\'t do this'
|
|
|
|
originalLevelID = req.body.originalLevelID
|
|
levelMajorVersion = parseInt(req.body.levelMajorVersion)
|
|
|
|
findParameters =
|
|
submitted: true
|
|
level:
|
|
original: originalLevelID
|
|
majorVersion: levelMajorVersion
|
|
|
|
query = LevelSession
|
|
.find(findParameters)
|
|
.lean()
|
|
|
|
query.exec (err, result) ->
|
|
if err? then return errors.serverError res, err
|
|
result = _.sample result, 10
|
|
async.each result, resimulateSession.bind(@, originalLevelID, levelMajorVersion), (err) ->
|
|
if err? then return errors.serverError res, err
|
|
sendResponseObject req, res, {message: 'All task pairs were succesfully sent to the queue'}
|
|
|
|
resimulateSession = (originalLevelID, levelMajorVersion, session, cb) =>
|
|
sessionUpdateObject =
|
|
submitted: true
|
|
submitDate: new Date()
|
|
meanStrength: 25
|
|
standardDeviation: 25/3
|
|
totalScore: 10
|
|
numberOfWinsAndTies: 0
|
|
numberOfLosses: 0
|
|
isRanking: true
|
|
LevelSession.update {_id: session._id}, sessionUpdateObject, (err, updatedSession) ->
|
|
if err? then return cb err, null
|
|
opposingTeam = calculateOpposingTeam(session.team)
|
|
fetchInitialSessionsToRankAgainst levelMajorVersion, originalLevelID, opposingTeam, (err, sessionsToRankAgainst) ->
|
|
if err? then return cb err, null
|
|
|
|
taskPairs = generateTaskPairs(sessionsToRankAgainst, session)
|
|
sendEachTaskPairToTheQueue taskPairs, (taskPairError) ->
|
|
if taskPairError? then return cb taskPairError, null
|
|
cb null
|
|
|
|
earliestSubmissionCache = {}
|
|
findEarliestSubmission = (queryParams, callback) ->
|
|
cacheKey = JSON.stringify queryParams
|
|
return callback null, cached if cached = earliestSubmissionCache[cacheKey]
|
|
LevelSession.findOne(queryParams).sort(submitDate: 1).lean().exec (err, earliest) ->
|
|
return callback err if err
|
|
result = earliestSubmissionCache[cacheKey] = earliest?.submitDate
|
|
callback null, result
|
|
|
|
findRecentRandomSession = (queryParams, callback) ->
|
|
# We pick a random submitDate between the first submit date for the level and now, then do a $lt fetch to find a session to simulate.
|
|
# We bias it towards recently submitted sessions.
|
|
findEarliestSubmission queryParams, (err, startDate) ->
|
|
return callback err, null unless startDate
|
|
now = new Date()
|
|
interval = now - startDate
|
|
cutoff = new Date now - Math.pow(Math.random(), 4) * interval
|
|
queryParams.submitDate = $gte: startDate, $lt: cutoff
|
|
selection = 'team totalScore transpiledCode submittedCodeLanguage teamSpells levelID creatorName creator submitDate'
|
|
LevelSession.findOne(queryParams).sort(submitDate: -1).select(selection).lean().exec (err, session) ->
|
|
return callback err if err
|
|
callback null, session
|
|
|
|
findRandomSession = (queryParams, callback) ->
|
|
queryParams.submitted = true
|
|
favorRecent = queryParams.favorRecent
|
|
delete queryParams.favorRecent
|
|
if favorRecent
|
|
return findRecentRandomSession queryParams, callback
|
|
queryParams.randomSimulationIndex = $lte: Math.random()
|
|
selection = 'team totalScore transpiledCode submittedCodeLanguage teamSpells levelID creatorName creator submitDate'
|
|
sort = randomSimulationIndex: -1
|
|
LevelSession.findOne(queryParams).sort(sort).select(selection).lean().exec (err, session) ->
|
|
return callback err if err
|
|
return callback null, session if session
|
|
delete queryParams.randomSimulationIndex # Effectively switch to $gt, if our randomSimulationIndex was lower than the lowest one.
|
|
LevelSession.findOne(queryParams).sort(sort).select(selection).lean().exec (err, session) ->
|
|
return callback err if err
|
|
callback null, session
|
|
|
|
formatSessionInformation = (session) ->
|
|
sessionID: session._id
|
|
team: session.team ? 'No team'
|
|
transpiledCode: session.transpiledCode
|
|
submittedCodeLanguage: session.submittedCodeLanguage
|
|
teamSpells: session.teamSpells ? {}
|
|
levelID: session.levelID
|
|
creatorName: session.creatorName
|
|
creator: session.creator
|
|
totalScore: session.totalScore
|
|
|
|
module.exports.getTwoGames = (req, res) ->
|
|
#if isUserAnonymous req then return errors.unauthorized(res, 'You need to be logged in to get games.')
|
|
humansGameID = req.body.humansGameID
|
|
ogresGameID = req.body.ogresGameID
|
|
return if simulatorIsTooOld req, res
|
|
#ladderGameIDs = ['greed', 'criss-cross', 'brawlwood', 'dungeon-arena', 'gold-rush', 'sky-span'] # Let's not give any extra simulations to old ladders.
|
|
ladderGameIDs = ['dueling-grounds', 'cavern-survival', 'multiplayer-treasure-grove', 'harrowland', 'zero-sum']
|
|
levelID = _.sample ladderGameIDs
|
|
unless ogresGameID and humansGameID
|
|
recentHumans = Math.random() < 0.5 # We pick one session favoring recent submissions, then find another one uniformly to play against
|
|
async.map [{levelID: levelID, team: 'humans', favorRecent: recentHumans}, {levelID: levelID, team: 'ogres', favorRecent: not recentHumans}], findRandomSession, (err, sessions) ->
|
|
if err then return errors.serverError(res, "Couldn't get two games to simulate for #{levelID}.")
|
|
unless sessions.length is 2
|
|
res.send(204, 'No games to score.')
|
|
return res.end()
|
|
taskObject = messageGenerated: Date.now(), sessions: (formatSessionInformation session for session in sessions)
|
|
#console.log 'Dispatching random game between', taskObject.sessions[0].creatorName, 'and', taskObject.sessions[1].creatorName
|
|
sendResponseObject req, res, taskObject
|
|
else
|
|
#console.log "Directly simulating #{humansGameID} vs. #{ogresGameID}."
|
|
LevelSession.findOne(_id: humansGameID).select(selection).lean().exec (err, humanSession) =>
|
|
if err? then return errors.serverError(res, 'Couldn\'t find the human game')
|
|
LevelSession.findOne(_id: ogresGameID).select(selection).lean().exec (err, ogreSession) =>
|
|
if err? then return errors.serverError(res, 'Couldn\'t find the ogre game')
|
|
taskObject = messageGenerated: Date.now(), sessions: (formatSessionInformation session for session in [humanSession, ogreSession])
|
|
sendResponseObject req, res, taskObject
|
|
|
|
module.exports.recordTwoGames = (req, res) ->
|
|
sessions = req.body.sessions
|
|
#console.log 'Recording non-chained result of', sessions?[0]?.name, sessions[0]?.metrics?.rank, 'and', sessions?[1]?.name, sessions?[1]?.metrics?.rank
|
|
return if simulatorIsTooOld req, res
|
|
req.body?.simulator?.user = '' + req.user?._id
|
|
|
|
yetiGuru = clientResponseObject: req.body, isRandomMatch: true
|
|
async.waterfall [
|
|
calculateSessionScores.bind(yetiGuru) # Fetches a few small properties from both sessions, prepares @levelSessionUpdates with the score part
|
|
indexNewScoreArray.bind(yetiGuru) # Creates and returns @newScoresObject, no query
|
|
addMatchToSessionsAndUpdate.bind(yetiGuru) # Adds matches to the session updates and does the writes
|
|
updateUserSimulationCounts.bind(yetiGuru, req.user?._id)
|
|
], (err, successMessageObject) ->
|
|
if err? then return errors.serverError res, "There was an error recording the single game: #{err}"
|
|
sendResponseObject req, res, {message: 'The single game was submitted successfully!'}
|
|
|
|
module.exports.createNewTask = (req, res) ->
|
|
requestSessionID = req.body.session
|
|
originalLevelID = req.body.originalLevelID
|
|
currentLevelID = req.body.levelID
|
|
transpiledCode = req.body.transpiledCode
|
|
requestLevelMajorVersion = parseInt(req.body.levelMajorVersion)
|
|
|
|
yetiGuru = {}
|
|
async.waterfall [
|
|
validatePermissions.bind(yetiGuru, req, requestSessionID)
|
|
fetchAndVerifyLevelType.bind(yetiGuru, currentLevelID)
|
|
fetchSessionObjectToSubmit.bind(yetiGuru, requestSessionID)
|
|
updateSessionToSubmit.bind(yetiGuru, transpiledCode)
|
|
fetchInitialSessionsToRankAgainst.bind(yetiGuru, requestLevelMajorVersion, originalLevelID)
|
|
generateAndSendTaskPairsToTheQueue
|
|
], (err, successMessageObject) ->
|
|
if err? then return errors.serverError res, "There was an error submitting the game to the queue:#{err}"
|
|
sendResponseObject req, res, successMessageObject
|
|
|
|
validatePermissions = (req, sessionID, callback) ->
|
|
if isUserAnonymous req then return callback 'You are unauthorized to submit that game to the simulator'
|
|
if isUserAdmin req then return callback null
|
|
|
|
findParameters =
|
|
_id: sessionID
|
|
selectString = 'creator submittedCode code'
|
|
query = LevelSession
|
|
.findOne(findParameters)
|
|
.select(selectString)
|
|
.lean()
|
|
|
|
query.exec (err, retrievedSession) ->
|
|
if err? then return callback err
|
|
userHasPermissionToSubmitCode = retrievedSession.creator is req.user?.id and
|
|
not _.isEqual(retrievedSession.code, retrievedSession.submittedCode)
|
|
unless userHasPermissionToSubmitCode then return callback 'You are unauthorized to submit that game to the simulator'
|
|
callback null
|
|
|
|
fetchAndVerifyLevelType = (levelID, cb) ->
|
|
findParameters =
|
|
_id: levelID
|
|
selectString = 'type'
|
|
|
|
query = Level
|
|
.findOne(findParameters)
|
|
.select(selectString)
|
|
.lean()
|
|
query.exec (err, levelWithType) ->
|
|
if err? then return cb err
|
|
if not levelWithType.type or not (levelWithType.type in ['ladder', 'hero-ladder']) then return cb 'Level isn\'t of type "ladder"'
|
|
cb null
|
|
|
|
fetchSessionObjectToSubmit = (sessionID, callback) ->
|
|
findParameters =
|
|
_id: sessionID
|
|
selectString = 'team code'
|
|
|
|
query = LevelSession
|
|
.findOne(findParameters)
|
|
.select(selectString)
|
|
|
|
query.exec (err, session) ->
|
|
callback err, session?.toObject()
|
|
|
|
updateSessionToSubmit = (transpiledCode, sessionToUpdate, callback) ->
|
|
sessionUpdateObject =
|
|
submitted: true
|
|
submittedCode: sessionToUpdate.code
|
|
transpiledCode: transpiledCode
|
|
submitDate: new Date()
|
|
#meanStrength: 25 # Let's try not resetting the score on resubmission
|
|
standardDeviation: 25/3
|
|
#totalScore: 10 # Let's try not resetting the score on resubmission
|
|
numberOfWinsAndTies: 0
|
|
numberOfLosses: 0
|
|
isRanking: true
|
|
randomSimulationIndex: Math.random()
|
|
LevelSession.update {_id: sessionToUpdate._id}, sessionUpdateObject, (err, result) ->
|
|
callback err, sessionToUpdate
|
|
|
|
fetchInitialSessionsToRankAgainst = (levelMajorVersion, levelID, submittedSession, callback) ->
|
|
opposingTeam = calculateOpposingTeam(submittedSession.team)
|
|
|
|
findParameters =
|
|
'level.original': levelID
|
|
'level.majorVersion': levelMajorVersion
|
|
submitted: true
|
|
team: opposingTeam
|
|
|
|
sortParameters =
|
|
totalScore: 1
|
|
|
|
limitNumber = 1
|
|
query = LevelSession.aggregate [
|
|
{$match: findParameters}
|
|
{$sort: sortParameters}
|
|
{$limit: limitNumber}
|
|
]
|
|
|
|
query.exec (err, sessionToRankAgainst) ->
|
|
callback err, sessionToRankAgainst, submittedSession
|
|
|
|
generateAndSendTaskPairsToTheQueue = (sessionToRankAgainst, submittedSession, callback) ->
|
|
taskPairs = generateTaskPairs(sessionToRankAgainst, submittedSession)
|
|
sendEachTaskPairToTheQueue taskPairs, (taskPairError) ->
|
|
if taskPairError? then return callback taskPairError
|
|
#console.log 'Sent task pairs to the queue!'
|
|
#console.log taskPairs
|
|
callback null, {message: 'All task pairs were succesfully sent to the queue'}
|
|
|
|
module.exports.dispatchTaskToConsumer = (req, res) ->
|
|
yetiGuru = {}
|
|
async.waterfall [
|
|
checkSimulationPermissions.bind(yetiGuru, req)
|
|
receiveMessageFromSimulationQueue
|
|
changeMessageVisibilityTimeout
|
|
parseTaskQueueMessage
|
|
constructTaskObject
|
|
constructTaskLogObject.bind(yetiGuru, getUserIDFromRequest(req))
|
|
processTaskObject
|
|
], (err, taskObjectToSend) ->
|
|
if err?
|
|
if typeof err is 'string' and err.indexOf 'No more games in the queue' isnt -1
|
|
res.send(204, 'No games to score.')
|
|
return res.end()
|
|
else
|
|
return errors.serverError res, "There was an error dispatching the task: #{err}"
|
|
sendResponseObject req, res, taskObjectToSend
|
|
|
|
checkSimulationPermissions = (req, cb) ->
|
|
if isUserAnonymous req
|
|
cb 'You need to be logged in to simulate games'
|
|
else
|
|
cb null
|
|
|
|
receiveMessageFromSimulationQueue = (cb) ->
|
|
scoringTaskQueue.receiveMessage (err, message) ->
|
|
if err? then return cb "No more games in the queue, error:#{err}"
|
|
if messageIsInvalid(message) then return cb 'Message received from queue is invalid'
|
|
cb null, message
|
|
|
|
changeMessageVisibilityTimeout = (message, cb) ->
|
|
message.changeMessageVisibilityTimeout scoringTaskTimeoutInSeconds, (err) -> cb err, message
|
|
|
|
parseTaskQueueMessage = (message, cb) ->
|
|
try
|
|
if typeof message.getBody() is 'object'
|
|
messageBody = message.getBody()
|
|
else
|
|
messageBody = JSON.parse message.getBody()
|
|
cb null, messageBody, message
|
|
catch e
|
|
cb "There was an error parsing the task.Error: #{e}"
|
|
|
|
constructTaskObject = (taskMessageBody, message, callback) ->
|
|
async.map taskMessageBody.sessions, getSessionInformation, (err, sessions) ->
|
|
if err? then return callback err
|
|
taskObject = messageGenerated: Date.now(), sessions: (formatSessionInformation session for session in sessions)
|
|
callback null, taskObject, message
|
|
|
|
constructTaskLogObject = (calculatorUserID, taskObject, message, callback) ->
|
|
taskLogObject = new TaskLog
|
|
'createdAt': new Date()
|
|
'calculator': calculatorUserID
|
|
'sentDate': Date.now()
|
|
'messageIdentifierString': message.getReceiptHandle()
|
|
taskLogObject.save (err) -> callback err, taskObject, taskLogObject, message
|
|
|
|
processTaskObject = (taskObject, taskLogObject, message, cb) ->
|
|
taskObject.taskID = taskLogObject._id
|
|
taskObject.receiptHandle = message.getReceiptHandle()
|
|
cb null, taskObject
|
|
|
|
getSessionInformation = (sessionIDString, callback) ->
|
|
findParameters =
|
|
_id: sessionIDString
|
|
selectString = 'submitDate team submittedCode teamSpells levelID creator creatorName transpiledCode submittedCodeLanguage totalScore'
|
|
query = LevelSession
|
|
.findOne(findParameters)
|
|
.select(selectString)
|
|
.lean()
|
|
|
|
query.exec (err, session) ->
|
|
if err? then return callback err, {'error': 'There was an error retrieving the session.'}
|
|
callback null, session
|
|
|
|
module.exports.processTaskResult = (req, res) ->
|
|
return if simulatorIsTooOld req, res
|
|
originalSessionID = req.body?.originalSessionID
|
|
req.body?.simulator?.user = '' + req.user?._id
|
|
yetiGuru = {}
|
|
try
|
|
async.waterfall [
|
|
verifyClientResponse.bind(yetiGuru, req.body)
|
|
fetchTaskLog.bind(yetiGuru)
|
|
checkTaskLog.bind(yetiGuru)
|
|
deleteQueueMessage.bind(yetiGuru)
|
|
fetchLevelSession.bind(yetiGuru)
|
|
checkSubmissionDate.bind(yetiGuru)
|
|
logTaskComputation.bind(yetiGuru)
|
|
calculateSessionScores.bind(yetiGuru)
|
|
indexNewScoreArray.bind(yetiGuru)
|
|
addMatchToSessionsAndUpdate.bind(yetiGuru)
|
|
updateUserSimulationCounts.bind(yetiGuru, req.user?._id)
|
|
determineIfSessionShouldContinueAndUpdateLog.bind(yetiGuru)
|
|
findNearestBetterSessionID.bind(yetiGuru)
|
|
addNewSessionsToQueue.bind(yetiGuru)
|
|
], (err, results) ->
|
|
if err is 'shouldn\'t continue'
|
|
markSessionAsDoneRanking originalSessionID, (err) ->
|
|
if err? then return sendResponseObject req, res, {'error': 'There was an error marking the session as done ranking'}
|
|
sendResponseObject req, res, {message: 'The scores were updated successfully, person lost so no more games are being inserted!'}
|
|
else if err is 'no session was found'
|
|
markSessionAsDoneRanking originalSessionID, (err) ->
|
|
if err? then return sendResponseObject req, res, {'error': 'There was an error marking the session as done ranking'}
|
|
sendResponseObject req, res, {message: 'There were no more games to rank (game is at top)!'}
|
|
else if err?
|
|
errors.serverError res, "There was an error:#{err}"
|
|
else
|
|
sendResponseObject req, res, {message: 'The scores were updated successfully and more games were sent to the queue!'}
|
|
catch e
|
|
errors.serverError res, 'There was an error processing the task result!'
|
|
|
|
verifyClientResponse = (responseObject, callback) ->
|
|
#TODO: better verification
|
|
if typeof responseObject isnt 'object' or responseObject?.originalSessionID?.length isnt 24
|
|
callback 'The response to that query is required to be a JSON object.'
|
|
else
|
|
@clientResponseObject = responseObject
|
|
callback null, responseObject
|
|
|
|
fetchTaskLog = (responseObject, callback) ->
|
|
TaskLog.findOne(_id: responseObject.taskID).lean().exec (err, taskLog) =>
|
|
return callback new Error("Couldn't find TaskLog for _id #{responseObject.taskID}!") unless taskLog
|
|
@taskLog = taskLog
|
|
callback err, taskLog
|
|
|
|
checkTaskLog = (taskLog, callback) ->
|
|
if taskLog.calculationTimeMS then return callback 'That computational task has already been performed'
|
|
if hasTaskTimedOut taskLog.sentDate then return callback 'The task has timed out'
|
|
callback null
|
|
|
|
deleteQueueMessage = (callback) ->
|
|
scoringTaskQueue.deleteMessage @clientResponseObject.receiptHandle, (err) ->
|
|
callback err
|
|
|
|
fetchLevelSession = (callback) ->
|
|
LevelSession.findOne(_id: @clientResponseObject.originalSessionID).select('submitDate creator level standardDeviation meanStrength totalScore submittedCodeLanguage').lean().exec (err, session) =>
|
|
@levelSession = session
|
|
callback err
|
|
|
|
checkSubmissionDate = (callback) ->
|
|
supposedSubmissionDate = new Date(@clientResponseObject.sessions[0].submitDate)
|
|
if Number(supposedSubmissionDate) isnt Number(@levelSession.submitDate)
|
|
callback 'The game has been resubmitted. Removing from queue...'
|
|
else
|
|
callback null
|
|
|
|
logTaskComputation = (callback) ->
|
|
@taskLog.set('calculationTimeMS', @clientResponseObject.calculationTimeMS)
|
|
@taskLog.set('sessions') # Huh?
|
|
@taskLog.calculationTimeMS = @clientResponseObject.calculationTimeMS
|
|
@taskLog.sessions = @clientResponseObject.sessions
|
|
@taskLog.save (err, saved) ->
|
|
callback err
|
|
|
|
calculateSessionScores = (callback) ->
|
|
sessionIDs = _.pluck @clientResponseObject.sessions, 'sessionID'
|
|
async.map sessionIDs, retrieveOldSessionData, (err, oldScores) =>
|
|
if err? then callback err, {error: 'There was an error retrieving the old scores'}
|
|
try
|
|
oldScoreArray = _.toArray putRankingFromMetricsIntoScoreObject @clientResponseObject, oldScores
|
|
newScoreArray = bayes.updatePlayerSkills oldScoreArray
|
|
createSessionScoreUpdate.call @, scoreObject for scoreObject in newScoreArray
|
|
callback err, newScoreArray
|
|
catch e
|
|
callback e
|
|
|
|
createSessionScoreUpdate = (scoreObject) ->
|
|
newTotalScore = scoreObject.meanStrength - 1.8 * scoreObject.standardDeviation
|
|
scoreHistoryAddition = [Date.now(), newTotalScore]
|
|
@levelSessionUpdates ?= {}
|
|
@levelSessionUpdates[scoreObject.id] =
|
|
meanStrength: scoreObject.meanStrength
|
|
standardDeviation: scoreObject.standardDeviation
|
|
totalScore: newTotalScore
|
|
$push: {scoreHistory: {$each: [scoreHistoryAddition], $slice: -1000}}
|
|
randomSimulationIndex: Math.random()
|
|
|
|
indexNewScoreArray = (newScoreArray, callback) ->
|
|
newScoresObject = _.indexBy newScoreArray, 'id'
|
|
@newScoresObject = newScoresObject
|
|
callback null, newScoresObject
|
|
|
|
addMatchToSessionsAndUpdate = (newScoreObject, callback) ->
|
|
matchObject = {}
|
|
matchObject.date = new Date()
|
|
matchObject.opponents = {}
|
|
for session in @clientResponseObject.sessions
|
|
sessionID = session.sessionID
|
|
matchObject.opponents[sessionID] = match = {}
|
|
match.sessionID = sessionID
|
|
match.userID = session.creator
|
|
match.name = session.name
|
|
match.totalScore = session.totalScore
|
|
match.metrics = {}
|
|
match.metrics.rank = Number(newScoreObject[sessionID]?.gameRanking ? 0)
|
|
match.codeLanguage = newScoreObject[sessionID].submittedCodeLanguage
|
|
|
|
#log.info "Match object computed, result: #{JSON.stringify(matchObject, null, 2)}"
|
|
#log.info 'Writing match object to database...'
|
|
#use bind with async to do the writes
|
|
sessionIDs = _.pluck @clientResponseObject.sessions, 'sessionID'
|
|
async.each sessionIDs, updateMatchesInSession.bind(@, matchObject), (err) ->
|
|
callback err
|
|
|
|
updateMatchesInSession = (matchObject, sessionID, callback) ->
|
|
currentMatchObject = {}
|
|
currentMatchObject.date = matchObject.date
|
|
currentMatchObject.metrics = matchObject.opponents[sessionID].metrics
|
|
opponentsClone = _.cloneDeep matchObject.opponents
|
|
opponentsClone = _.omit opponentsClone, sessionID
|
|
opponentsArray = _.toArray opponentsClone
|
|
currentMatchObject.opponents = opponentsArray
|
|
currentMatchObject.codeLanguage = matchObject.opponents[opponentsArray[0].sessionID].codeLanguage
|
|
#currentMatchObject.simulator = @clientResponseObject.simulator # Uncomment when actively debugging simulation mismatches
|
|
#currentMatchObject.randomSeed = parseInt(@clientResponseObject.randomSeed or 0, 10) # Uncomment when actively debugging simulation mismatches
|
|
sessionUpdateObject = @levelSessionUpdates[sessionID]
|
|
sessionUpdateObject.$push.matches = {$each: [currentMatchObject], $slice: -200}
|
|
#log.info "Update is #{JSON.stringify(sessionUpdateObject, null, 2)}"
|
|
LevelSession.update {_id: sessionID}, sessionUpdateObject, callback
|
|
|
|
updateUserSimulationCounts = (reqUserID, callback) ->
|
|
incrementUserSimulationCount reqUserID, 'simulatedBy', (err) =>
|
|
if err? then return callback err
|
|
#console.log 'Incremented user simulation count!'
|
|
unless @isRandomMatch
|
|
incrementUserSimulationCount @levelSession.creator, 'simulatedFor', callback
|
|
else
|
|
callback null
|
|
|
|
incrementUserSimulationCount = (userID, type, callback) =>
|
|
return callback null unless userID
|
|
inc = {}
|
|
inc[type] = 1
|
|
User.update {_id: userID}, {$inc: inc}, (err, affected) ->
|
|
log.error "Error incrementing #{type} for #{userID}: #{err}" if err
|
|
callback err
|
|
|
|
determineIfSessionShouldContinueAndUpdateLog = (cb) ->
|
|
sessionID = @clientResponseObject.originalSessionID
|
|
sessionRank = parseInt @clientResponseObject.originalSessionRank
|
|
|
|
queryParameters = _id: sessionID
|
|
updateParameters = '$inc': {}
|
|
|
|
if sessionRank is 0
|
|
updateParameters['$inc'] = {numberOfWinsAndTies: 1}
|
|
else
|
|
updateParameters['$inc'] = {numberOfLosses: 1}
|
|
|
|
LevelSession.findOneAndUpdate queryParameters, updateParameters, {select: 'numberOfWinsAndTies numberOfLosses', lean: true}, (err, updatedSession) ->
|
|
if err? then return cb err, updatedSession
|
|
|
|
totalNumberOfGamesPlayed = updatedSession.numberOfWinsAndTies + updatedSession.numberOfLosses
|
|
if totalNumberOfGamesPlayed < 10
|
|
#console.log 'Number of games played is less than 10, continuing...'
|
|
cb null
|
|
else
|
|
ratio = (updatedSession.numberOfLosses) / (totalNumberOfGamesPlayed)
|
|
if ratio > 0.33
|
|
cb 'shouldn\'t continue'
|
|
#console.log "Ratio(#{ratio}) is bad, ending simulation"
|
|
else
|
|
#console.log "Ratio(#{ratio}) is good, so continuing simulations"
|
|
cb null
|
|
|
|
findNearestBetterSessionID = (cb) ->
|
|
try
|
|
levelOriginalID = @levelSession.level.original
|
|
levelMajorVersion = @levelSession.level.majorVersion
|
|
sessionID = @clientResponseObject.originalSessionID
|
|
sessionTotalScore = @newScoresObject[sessionID].totalScore
|
|
opponentSessionID = _.pull(_.keys(@newScoresObject), sessionID)
|
|
opponentSessionTotalScore = @newScoresObject[opponentSessionID].totalScore
|
|
opposingTeam = calculateOpposingTeam(@clientResponseObject.originalSessionTeam)
|
|
catch e
|
|
cb e
|
|
|
|
retrieveAllOpponentSessionIDs sessionID, (err, opponentSessionIDs) ->
|
|
if err? then return cb err, null
|
|
|
|
queryParameters =
|
|
totalScore:
|
|
$gt: opponentSessionTotalScore
|
|
_id:
|
|
$nin: opponentSessionIDs
|
|
'level.original': levelOriginalID
|
|
'level.majorVersion': levelMajorVersion
|
|
submitted: true
|
|
team: opposingTeam
|
|
|
|
if opponentSessionTotalScore < 30
|
|
# Don't play a ton of matches at low scores--skip some in proportion to how close to 30 we are.
|
|
# TODO: this could be made a lot more flexible.
|
|
queryParameters['totalScore']['$gt'] = opponentSessionTotalScore + 2 * (30 - opponentSessionTotalScore) / 20
|
|
|
|
limitNumber = 1
|
|
|
|
sortParameters =
|
|
totalScore: 1
|
|
|
|
selectString = '_id totalScore'
|
|
|
|
query = LevelSession.findOne(queryParameters)
|
|
.sort(sortParameters)
|
|
.limit(limitNumber)
|
|
.select(selectString)
|
|
.lean()
|
|
|
|
#console.log "Finding session with score near #{opponentSessionTotalScore}"
|
|
query.exec (err, session) ->
|
|
if err? then return cb err, session
|
|
unless session then return cb 'no session was found'
|
|
#console.log "Found session with score #{session.totalScore}"
|
|
cb err, session._id
|
|
|
|
retrieveAllOpponentSessionIDs = (sessionID, cb) ->
|
|
query = LevelSession.findOne({_id: sessionID})
|
|
.select('matches.opponents.sessionID matches.date submitDate')
|
|
.lean()
|
|
query.exec (err, session) ->
|
|
if err? then return cb err, null
|
|
opponentSessionIDs = (match.opponents[0].sessionID for match in session.matches when match.date > session.submitDate)
|
|
cb err, opponentSessionIDs
|
|
|
|
calculateOpposingTeam = (sessionTeam) ->
|
|
teams = ['ogres', 'humans']
|
|
opposingTeams = _.pull teams, sessionTeam
|
|
return opposingTeams[0]
|
|
|
|
addNewSessionsToQueue = (sessionID, callback) ->
|
|
sessions = [@clientResponseObject.originalSessionID, sessionID]
|
|
addPairwiseTaskToQueue sessions, callback
|
|
|
|
messageIsInvalid = (message) -> (not message?) or message.isEmpty()
|
|
|
|
sendEachTaskPairToTheQueue = (taskPairs, callback) -> async.each taskPairs, sendTaskPairToQueue, callback
|
|
|
|
generateTaskPairs = (submittedSessions, sessionToScore) ->
|
|
taskPairs = []
|
|
for session in submittedSessions
|
|
if session.toObject?
|
|
session = session.toObject()
|
|
teams = ['ogres', 'humans']
|
|
opposingTeams = _.pull teams, sessionToScore.team
|
|
if String(session._id) isnt String(sessionToScore._id) and session.team in opposingTeams
|
|
#console.log 'Adding game to taskPairs!'
|
|
taskPairs.push [sessionToScore._id, String session._id]
|
|
return taskPairs
|
|
|
|
sendTaskPairToQueue = (taskPair, callback) ->
|
|
scoringTaskQueue.sendMessage {sessions: taskPair}, 5, (err, data) -> callback? err, data
|
|
|
|
getUserIDFromRequest = (req) -> if req.user? then return req.user._id else return null
|
|
|
|
isUserAnonymous = (req) -> if req.user? then return req.user.get('anonymous') else return true
|
|
|
|
isUserAdmin = (req) -> return Boolean(req.user?.isAdmin())
|
|
|
|
sendResponseObject = (req, res, object) ->
|
|
res.setHeader('Content-Type', 'application/json')
|
|
res.send(object)
|
|
res.end()
|
|
|
|
hasTaskTimedOut = (taskSentTimestamp) -> taskSentTimestamp + scoringTaskTimeoutInSeconds * 1000 < Date.now()
|
|
|
|
handleTimedOutTask = (req, res, taskBody) -> errors.clientTimeout res, 'The results weren\'t provided within the timeout'
|
|
|
|
putRankingFromMetricsIntoScoreObject = (taskObject, scoreObject) ->
|
|
scoreObject = _.indexBy scoreObject, 'id'
|
|
scoreObject[session.sessionID].gameRanking = session.metrics.rank for session in taskObject.sessions
|
|
return scoreObject
|
|
|
|
retrieveOldSessionData = (sessionID, callback) ->
|
|
formatOldScoreObject = (session) ->
|
|
standardDeviation: session.standardDeviation ? 25/3
|
|
meanStrength: session.meanStrength ? 25
|
|
totalScore: session.totalScore ? (25 - 1.8*(25/3))
|
|
id: sessionID
|
|
submittedCodeLanguage: session.submittedCodeLanguage
|
|
|
|
return formatOldScoreObject @levelSession if sessionID is @levelSession?._id # No need to fetch again
|
|
|
|
query = _id: sessionID
|
|
selection = 'standardDeviation meanStrength totalScore submittedCodeLanguage'
|
|
LevelSession.findOne(query).select(selection).lean().exec (err, session) ->
|
|
return callback err, {'error': 'There was an error retrieving the session.'} if err?
|
|
callback err, formatOldScoreObject session
|
|
|
|
markSessionAsDoneRanking = (sessionID, cb) ->
|
|
#console.log 'Marking session as done ranking...'
|
|
LevelSession.update {_id: sessionID}, {isRanking: false}, cb
|
|
|
|
simulatorIsTooOld = (req, res) ->
|
|
clientSimulator = req.body.simulator
|
|
return false if clientSimulator?.version >= SIMULATOR_VERSION
|
|
message = "Old simulator version #{clientSimulator?.version}, need to clear cache and get version #{SIMULATOR_VERSION}."
|
|
log.debug "400: #{message}"
|
|
res.send 400, message
|
|
res.end()
|
|
true
|