codecombat/app/lib
2016-03-03 17:18:24 -08:00
..
scripts Fix camera and spectate bugs with new loading intro behavior 2015-11-11 06:42:12 -08:00
simulator Add Mandate for modifying simulation throughput on the fly, other things later 2015-12-16 16:39:45 -08:00
sprites Propagate SpriteParser's auto-insignificant-tween skipping fix to SpriteBuilder too 2016-02-26 11:42:32 -08:00
surface Properly skip tweens for shadows we removed during sprite parsing 2016-02-22 13:11:46 -08:00
world Client-side support for beating picoCTF levels 2016-03-03 17:18:24 -08:00
aether_utils.coffee Enable while True auto yielding for all level types 2015-10-20 06:42:46 -07:00
Angel.coffee Simulate games in background while playing levels if we think there's extra compute power 2015-11-29 12:30:19 -08:00
AudioPlayer.coffee Don't load sounds from level while muted 2015-11-29 12:32:04 -08:00
Bus.coffee Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00
DefaultScripts.coffee Add playback: playing: false default to scripts, with default editor task to adjust it 2015-11-15 08:03:14 -08:00
God.coffee Simulate games in background while playing levels if we think there's extra compute power 2015-11-29 12:30:19 -08:00
image_filter.coffee last fix for dimming the editor 2014-07-23 15:09:15 +02:00
LevelBus.coffee Treat Elemental Wars like Ace of Coders for mirror match and hero equipment 2016-01-26 13:20:23 -08:00
LevelLoader.coffee Revert changes to LevelLoader and SuperModel 2016-02-24 19:32:28 +00:00
LevelSetupManager.coffee Remove name from loadModel 2016-02-18 16:44:40 +00:00
LocalMongo.coffee Added tests for repeatable achievements, including complicated xp 2014-07-04 19:27:37 +02:00
requireUtils.coffee Clean up mixed quotes 2014-07-01 12:23:22 +08:00