codecombat/app/views/play/level
2014-04-03 18:43:36 -07:00
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modal Don't need to explicitly skip Mobile Artillery's next level now. 2014-04-03 16:37:24 -07:00
tome Set up a new loading/progress system for views. 2014-04-03 18:43:29 -07:00
control_bar_view.coffee Added a thing which highlights the guide every 5 minutes until clicked. Fixed #11. 2014-03-28 12:22:53 -07:00
dialogue_animator.coffee Ready for action, sir! 2014-01-03 10:32:13 -08:00
goals_view.coffee Using the new i18n utility function everywhere. Fixed big bug with spell palette i18n. 2014-03-13 09:02:19 -07:00
gold_view.coffee Fixed modal switchout and palette property interpolation. Refactored all use of .hide to .secret so we can use jQuery to show/hide things again. 2014-02-13 09:26:21 -08:00
hud_view.coffee Fixed #46. 2014-03-28 15:23:12 -07:00
level_chat_view.coffee Removed all the setting properties to null in destroy methods that don't need them since destroy nullifies all properties. 2014-03-24 14:42:56 -07:00
level_loading_view.coffee Tweaked logging of sprite building. 2014-03-19 17:11:45 -07:00
playback_view.coffee Fixed #418, no more print/save dialogues evaaarr. 2014-04-02 14:42:34 -07:00
thang_avatar_view.coffee More memory fixes. 2014-02-11 14:58:45 -08:00