Commit graph

14 commits

Author SHA1 Message Date
Nick Winter
f86d106077 Showing replayable level difficulty in control bar. 2015-01-16 12:50:10 -08:00
Nick Winter
677ba56ce9 Make sure to save level sessions after difficulty increase. 2015-01-06 12:40:24 -08:00
Nick Winter
947811c01b Replayable once-per-day increasing-difficulty level basics. 2015-01-05 10:44:24 -08:00
Nick Winter
8c45e22741 Protection and logging for #1463. Fixed an issue with spectate camera script bounds. 2014-09-04 11:04:23 -07:00
Nick Winter
3e0518cd70 Fixed a few bugs and added a bunch of defensive handling for permissions not existing without new defaults. Fixed longstanding mistake with signup ignoring email newsletter setting. 2014-09-01 09:11:10 -07:00
Ruben Vereecken
9f0add22a5 Worked in a lot of changes Scott proposed 2014-08-08 11:54:53 +02:00
Ruben Vereecken
26085f9f3e Added a bunch of achievements to the script. Restyled big parts. 2014-08-03 23:58:51 +02:00
Ruben Vereecken
d4043ac3db Implemented singleplayer and multiplayer games played on profile 2014-07-29 20:11:45 +02:00
Ruben Vereecken
026e6e6378 Added some support to fetch level sessions for the user profile page 2014-07-29 16:50:07 +02:00
Tery Lim
618ade4946 Clean up mixed quotes 2014-07-01 12:23:22 +08:00
Nick Winter
dde71485bf A bit of cleanup. 2014-06-20 20:52:50 -07:00
Nick Winter
0e0ca785d9 Moved ready-to-rank logic to LevelSession where it can be shared across victory and multiplayer modals and My Matches tab. 2014-05-05 16:59:12 -07:00
Nick Winter
675db1b76f Don't require CocoModel instantiation before schemas are included. Reload neutral spells on reload. Fix for adding Components to Thangs. Surface background: darkness, no parents. 2014-04-22 11:11:08 -07:00
Nick Winter
6009df26de Ready for action, sir! 2014-01-03 10:32:13 -08:00