Commit graph

6722 commits

Author SHA1 Message Date
Nick Winter
a1ebdb7101 Adjusted amount of items you can buy so that you can theoretically spend much more than you earn, while still not unlocking powerful stuff too early. 2014-11-24 09:05:59 -08:00
Matt Lott
48d5dd9dc6 Make sync pvp level sessions publicly readable 2014-11-23 23:49:03 -08:00
Matt Lott
6b7e146084 Reduce problem alert jiggle duration to 1s 2014-11-23 21:58:29 -08:00
ccdarkness
1ce776f9e2 Update zh-HANS.coffee 2014-11-24 12:54:38 +08:00
Nick Winter
38c3ed8856 Merge branch 'master' into production 2014-11-23 20:13:43 -08:00
Nick Winter
b87cf462fc Shrinking home page height as much as easily possible to be able to fit it on anyone's screen. 2014-11-23 20:13:06 -08:00
Nick Winter
cbf3aab374 Removed hero team color in non-multiplayer levels. 2014-11-23 20:04:07 -08:00
Nick Winter
df162080c3 Totally hid code stepper toolbar for now, since it's proving difficult to make room for it in the new design. 2014-11-23 19:40:50 -08:00
nadian
b429e5f26a Update id.coffee 2014-11-24 08:45:21 +07:00
Matt Lott
c203ff15a2 Fix sync PVP opponent syncing issue
Ripped out backfire from PlayLevelView so we have more control over
data synchronization.  These changes should wait properly for the
opponent data to load before blazing ahead, after a PlayLevelView
reload.

Fixes #1767
2014-11-23 17:15:59 -08:00
Nick Winter
0c8b5ec9a8 Turned off dead Thang underlayering when in the air. 2014-11-23 16:06:28 -08:00
Nick Winter
1535b6bdd2 Fixed play footer in new styling regime. 2014-11-23 15:48:08 -08:00
Nick Winter
1cd781233c Press enter to start level, esc to skip real-time playback. Reduced likelihood of repetetive aural say messages. Updated required code for Bonemender. 2014-11-23 15:25:12 -08:00
George Saines
e7a5cadfb0 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-11-23 13:32:31 -08:00
George Saines
294a8497ed making the editor error more visually distinctive 2014-11-23 13:32:26 -08:00
Nick Winter
0b97ef5f0b Properly using the skill docs i18n. Fixed issue with markdown getting to #{spriteName} before our replacer did. 2014-11-23 13:26:19 -08:00
Nick Winter
294a37e2a2 Propagated i18n. 2014-11-23 12:54:42 -08:00
Nick Winter
f248de0dc5 Adding i18n to skill docs. 2014-11-23 12:52:34 -08:00
Nick Winter
ffaa42cb9b Added detection of suspect code fragment deletion. Implemented Chloe's styling advice on restricted items. Fixed purchasing items clobbering inventory changes. 2014-11-23 12:18:42 -08:00
Nick Winter
c7f8565ae7 Getting a few more placeholder stats filled in automatically in ItemDetailsView. Showing buildTypes for Builder's Hammer docs. Fixed font casing / humanizing for skills granted. 2014-11-23 11:08:20 -08:00
Nick Winter
b359c25c97 Fixed multiplexed-by-code-and-spoken-language component documentation i18n. 2014-11-23 10:22:06 -08:00
Scott Erickson
994584f13a Shapes now handle radial gradient fills. Handled one sprite (new Anya attack) export including initializing a container with movie clip arguments for no apparent reason, so loosened SpriteParser a bit to handle this. 2014-11-23 09:39:02 -08:00
Scott Erickson
1f3b02440a Fixed a harmless bug where the Lank would try to add new sprites to old containers. 2014-11-23 08:51:45 -08:00
Matt Lott
692569f655 Update problem alert width to be more dynamic 2014-11-22 22:48:03 -08:00
Nick Winter
b7949424e6 Re-enabled branchingGroup A/B test. Restricted Builder's Hammer in The Gauntlet. 2014-11-22 21:36:14 -08:00
Nick Winter
5d54332ed7 Round inferred cooldown docs. Show grabber/grabbing cursor when Surface is enabled, playing, and zoomed in. 2014-11-22 21:22:46 -08:00
Nick Winter
f16c1b5030 Fixed a few UX issues Chloe found. 2014-11-22 20:56:46 -08:00
Matt Lott
c16b0f97bf Update sync PVP to use transpiledCode 2014-11-22 20:48:07 -08:00
Scott Erickson
1a85fea33b Fixed the editor views, get that site chrome outta there. 2014-11-22 18:51:21 -08:00
Nick Winter
6851c309fb Moved older campaigns from world map view to site footer. 2014-11-22 18:45:22 -08:00
Nick Winter
6fd0d024eb Moved overlapping level dot. 2014-11-22 18:45:22 -08:00
Scott Erickson
96f9b60780 Set George's new hero stat colors. 2014-11-22 18:43:02 -08:00
Scott Erickson
03705825d9 Made the GET /db/* endpoints generally accessible without needing to have a user object associated with the request. 2014-11-22 18:41:06 -08:00
George Saines
1bdc331f40 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-11-22 18:00:28 -08:00
George Saines
c98e875c68 making the error message more blood red 2014-11-22 18:00:23 -08:00
Scott Erickson
0e6965d097 Hiding the iPad link for now. 2014-11-22 17:44:26 -08:00
Scott Erickson
cfcd09c112 Set up the new Heald-designed site chrome. 2014-11-22 17:41:13 -08:00
Matt Lott
fbed0dd13d Jiggle spell palette popover onclick in hero level 2014-11-22 17:35:05 -08:00
Matt Lott
fcb098b3aa Remove cast button text A/B test 2014-11-22 16:50:49 -08:00
George Saines
2151cd6799 added the additional default inventory icons, added the dungeon map path 2014-11-22 16:14:43 -08:00
ShadowTrainer
48a0be91d8 Update tr.coffee 2014-11-23 01:32:59 +02:00
George Saines
2875cb09a5 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-11-22 15:18:23 -08:00
George Saines
9a2c52545f adding carpeting to the dungeon floor 2014-11-22 15:18:19 -08:00
Matt Lott
496d52b2aa Add moveRight to loop snippet for first 2 mazes 2014-11-22 12:29:37 -08:00
Nick Winter
9252e36abb Merge pull request #1776 from kerradus/master
update RU translation
2014-11-22 09:05:42 -08:00
Dmitry
41b3d066d6 update RU translation 2014-11-22 19:58:05 +03:00
Nick Winter
ad4a9d908d Merge branch 'master' into production 2014-11-21 22:35:13 -08:00
Nick Winter
2fc6f7a8a2 New required inventory items for ranger/wizard levels. 2014-11-21 22:35:03 -08:00
Matt Lott
c012cd4e30 Prevent continuous deletion of a single line 2014-11-21 21:02:39 -08:00
Nick Winter
904d605e42 Getting ready to add new levels. 2014-11-21 20:36:56 -08:00