Scott Erickson
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cd8f5800a6
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-10-21 10:21:46 -07:00 |
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Nick Winter
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ec3e1d0bce
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Added optional goals. Working on lines-of-code goal. Fixed bugs with HeroVictoryModal not firing.
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2014-10-20 13:57:32 -07:00 |
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Nick Winter
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56a80e3615
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Started getting hero-ladder level type working.
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2014-10-18 14:51:49 -07:00 |
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Scott Erickson
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0dc050abca
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Added i18nCoverage backend support.
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2014-10-17 12:12:06 -04:00 |
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Nick Winter
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5c40f99d99
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Hide guide and select-a-thang message when not needed. Updated commonThisMethods. Restricted script IDs a bit.
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2014-10-14 22:38:22 -07:00 |
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Nick Winter
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ee9e32af51
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Hid play/pause button for first few levels. Hid submit button until run once or won for a few more levels.
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2014-10-14 11:11:56 -07:00 |
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Nick Winter
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95e37fa3b2
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Starting new front view (at /front for now) and play view (at /play-hero for now).
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2014-09-17 18:56:08 -07:00 |
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Nick Winter
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ba53cb06fe
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Tagged Levels and ThangTypes by terrains. Terrains now control default pathfinding in AI System.
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2014-09-02 14:16:41 -07:00 |
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Nick Winter
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af42bafb15
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Added default goals. Don't show System versions in the Systems list if they're 0.
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2014-09-01 21:58:22 -07:00 |
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Nick Winter
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632559f7db
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Refactored LevelLoader to load sessions after levels, so that we can do the right thing with hero levels' sessions. Made levels default to type: 'hero'.
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2014-09-01 20:53:53 -07:00 |
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Scott Erickson
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8b943d1c2c
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Merged conflicts.
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2014-08-28 09:59:03 -07:00 |
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Nick Winter
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3f16aaab61
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Fixed a few more Backbone Mediator event validation issues.
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2014-08-27 16:31:44 -07:00 |
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Nick Winter
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ee9e453896
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Fixed #828. Added many other minor refactorings.
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2014-08-27 12:24:11 -07:00 |
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Scott Erickson
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1406a970ea
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Bunch of fixes to get the level editor working again.
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2014-08-25 20:34:46 -07:00 |
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Scott Erickson
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0721b49216
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Refactoring defaults.
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2014-08-23 15:51:59 -07:00 |
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Scott Erickson
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7d797b9cd9
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Removed duplicate goal schemas from the deprecated script goal properties.
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2014-08-23 11:08:27 -07:00 |
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Scott Erickson
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76b08f35bb
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Removed duplicate goal schemas from the deprecated script goal properties.
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2014-08-21 15:44:51 -07:00 |
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Scott Erickson
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51a831a2e7
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Tweaked the goal id field schema to be a bit more stringent. Forces the id to be a slug.
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2014-08-18 16:40:18 -07:00 |
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Scott Erickson
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cc025942f8
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Extended the LevelLoader to load thang types and components dynamically for hero levels.
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2014-08-07 18:27:47 -07:00 |
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Scott Erickson
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9ad166048d
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Some work the job profile page. Added a demo view, mainly added a modal view for viewing raw player code.
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2014-07-18 16:12:28 -07:00 |
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Tery Lim
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618ade4946
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Clean up mixed quotes
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2014-07-01 12:23:22 +08:00 |
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Tery Lim
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f03f8da50a
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Remove extra spaces
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2014-06-22 16:42:06 +08:00 |
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Tery Lim
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32868b565d
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Fix typo
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2014-06-22 16:39:51 +08:00 |
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Tery Lim
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88c84911b7
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Remove trailing comma
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2014-06-22 16:39:07 +08:00 |
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Nick Winter
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81634190ef
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Added i18n for translating specific articles now, too.
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2014-05-05 19:14:38 -07:00 |
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Scott Erickson
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cfbd7b9b12
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Fixed #911
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2014-04-24 11:51:00 -07:00 |
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Nick Winter
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675db1b76f
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Don't require CocoModel instantiation before schemas are included. Reload neutral spells on reload. Fix for adding Components to Thangs. Surface background: darkness, no parents.
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2014-04-22 11:11:08 -07:00 |
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Scott Erickson
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30f785f7cf
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Moved the model schemas into a models folder.
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2014-04-12 10:51:02 -07:00 |
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