Commit graph

406 commits

Author SHA1 Message Date
Nick Winter
c62f5f3fa0 Skipping docs for language-inappropriate entries in spell palette. 2014-07-11 18:42:55 -07:00
Nick Winter
17ba4bc8a7 Starting to limit some property documentation to specific code languages. Fixed Criss-Cross squares on frame 0. Removed comment box highlighting from the gutter. 2014-07-11 18:07:00 -07:00
Michael Schmatz
fede037e89 Fixed time NaN 2014-07-11 13:55:31 -07:00
Nick Winter
9ee373428f Fixed some schema issues related to snippets and code languages. 2014-07-10 08:31:40 -07:00
Nick Winter
0ed8d2b371 Merged in the full-screen editor, and fixed a spell palette multi-language bug while at it. 2014-07-09 13:41:42 -07:00
Scott Erickson
1263d4724a Fixed the title in the gold view to handle when goldEarned isn't available. 2014-07-07 16:56:47 -07:00
Scott Erickson
61e6c8dfc3 Fixed the gold view not showing numbers until the first change. 2014-07-07 16:05:23 -07:00
Tery Lim
9090ce7714 Merge master into branch 2014-07-04 22:37:16 +08:00
Dominik Kundel
004a14ae3c fixed autocomplete issue related to switching the programming language 2014-07-02 20:52:16 +02:00
Tery Lim
618ade4946 Clean up mixed quotes 2014-07-01 12:23:22 +08:00
Nick Winter
802d43651e Exposing Vector z property. Getting ready to use new builtin property documentation. 2014-06-27 00:36:18 -07:00
Nick Winter
d360ecac94 Merged in the language-war branch. 2014-06-25 23:00:03 -07:00
Nick Winter
aee95ac5c0 Improved per-language spell palette and tab documentation. 2014-06-25 22:56:39 -07:00
Nick Winter
8c6ee66684 Better handling of alternate spell palette documentation syntax for other code languages. 2014-06-25 20:19:11 -07:00
Nick Winter
04976a7b14 Working on the Tome displaying the proper syntax for the selected programming language. Fixed #1225. 2014-06-24 21:08:01 -07:00
Scott Erickson
0363166736 Some tweaks to the guide for the benefit of the criss-cross docs, and hopefully others as well. 2014-06-24 13:23:31 -04:00
Nick Winter
6a31e0bcd3 Fixed bug showing spell palette for languages missing any code snippets. 2014-06-24 10:17:38 -07:00
Nick Winter
815ef88e78 Fixed bugs with camera bobbing with bobbing units and gold views showing up when empty. 2014-06-23 10:36:42 -07:00
Nick Winter
1f29a923cf Fixed playing multiplayer levels without an opponent, against the AI. 2014-06-21 12:24:14 -07:00
Nick Winter
dde71485bf A bit of cleanup. 2014-06-20 20:52:50 -07:00
Nick Winter
60ca6e46d3 Ooops, that's a function. 2014-06-20 18:45:57 -07:00
Nick Winter
c9dcc290cb Fixed some bugs where Aether wasn't getting the proper submittedCodeLanguage or functionParameters sometimes. 2014-06-20 17:19:18 -07:00
Nick Winter
cf57411b5c Added another logging message for more easily seeing when transpiled code might be misfiring. 2014-06-19 13:42:38 -07:00
Scott Erickson
20589db6be Fixed a bug with logging missing documentation. 2014-06-19 16:15:38 -04:00
Michael Schmatz
51923459e0 Changed autocomplete to on by default 2014-06-19 10:44:44 -07:00
Michael Schmatz
2559a73244 Merge pull request #1186 from dkundel/master
Initial Autocomplete Version
2014-06-19 10:10:26 -07:00
Nick Winter
2e850dba78 Working on home language selection. 2014-06-19 08:06:34 -07:00
Michael Schmatz
548eaefae1 Add debug variable inspection progress bar 2014-06-18 13:43:04 -07:00
Dominik Kundel
d3e0299465 merge conflict solved 2014-06-18 17:59:26 +02:00
Dominik Kundel
f6355b034b integrated autocomplete 2014-06-18 17:57:42 +02:00
Nick Winter
59654da24b Starting more work on integrating additional languages. Improved Component code editing performance with a trusty debounce. 2014-06-17 22:17:44 -07:00
Nick Winter
9a64ca5973 A few misc fixes. 2014-06-16 10:49:20 -07:00
Dominik Kundel
25a0447d77 autocomplete 2014-06-16 14:29:01 +01:00
Dominik Kundel
e756c83d9e preliminary autocomplete. THIS IS NOT A WORKING STATUS. ONLY COMMIT TO PULL CHANGES 2014-06-13 16:14:31 +01:00
Dominik Kundel
603766b8c5 preliminary autocomplete. THIS IS NOT A WORKING STATUS. ONLY COMMIT TO PULL CHANGES 2014-06-13 16:12:55 +01:00
Nick Winter
77920b5416 Improvements to profile views. Added links to players' code. 2014-06-11 19:38:47 -07:00
Scott Erickson
8a728cbb64 More switching of user objects from save to patch. 2014-06-11 14:17:31 -07:00
Nick Winter
f3adc216ed Protecting our replacement of Math.random via Aether. 2014-05-29 12:26:08 -07:00
Nick Winter
c01bd69625 Better recoverability for non-UserCodeProblem errors during world generation. 2014-05-26 18:45:00 -07:00
Nick Winter
ec0027043b Added experimental Io language from Aether. 2014-05-26 08:59:48 -07:00
Nick Winter
3dd362c01e Added support for blaming infinite loops. 2014-05-25 12:15:32 -07:00
Dominik Maier
f62cd7f38b + added shortcut for frame single-stepping
+ fixed single stepping for frames
2014-05-24 17:31:59 +02:00
Nick Winter
690fbc6919 Fixed a bug with Tome trying to retranspile transpiled code on clone spells when remagicking. 2014-05-23 12:04:42 -07:00
Scott Erickson
037dbe97c6 Some remaining work to get the delayed show guide script set up. 2014-05-21 14:50:27 -07:00
Nick Winter
88ef5ffe93 Prevent default ACE go-to-line alert when pressing Ctrl/Cmd+L. 2014-05-20 15:24:57 -07:00
Scott Erickson
93c6f72f07 Asynchronously building things again. 2014-05-20 10:49:19 -07:00
Scott Erickson
04da5b4714 Fixed thang avatar view thang loading some more. 2014-05-19 23:02:02 -07:00
Scott Erickson
042fd7ac0d Made the guide, when it shows up the first time, only show the first doc. 2014-05-19 22:25:40 -07:00
Nick Winter
b6406b9b0e Put some tournament details in there. Muted some extra casting sounds during level load. 2014-05-19 21:56:20 -07:00
Scott Erickson
62ad8dd26a Added a status message to the goals view. 2014-05-19 16:36:45 -07:00