Commit graph

16 commits

Author SHA1 Message Date
Nick Winter
904d58a8ef Fix player-code-immutable vector methods with new Esper 2016-05-30 16:09:55 -07:00
Nick Winter
8a93374a87 Fix silly ancient math mistake 2016-03-15 08:05:00 -07:00
Driphter
73e3afa5f8 Added non-mutating methods for player code 2015-10-21 18:30:10 -04:00
Robert Beuligmann
bcc7342198 Vector.toString precision parameter
Vector.toString changed to accept precision parameter, defaulted to 2. Allows more natural display of small or normalized vectors. removed non-functional useZ parameter.
2015-04-11 00:44:28 -06:00
Nick Winter
0916f1dd61 Style tweaks for #2533. Fixed #1403. 2015-03-16 19:50:05 -07:00
Rob Blanckaert
82c2d4d4b5 Update vector.coffee
Fix indents.
2015-03-16 21:02:07 -04:00
Rob Blanckaert
0a06022b8f Update vector.coffee
Make Vector do the right thing if you forget new,
2015-03-16 20:56:28 -04:00
Nick Winter
f92b29a4a3 Added rotate to Vector APIs. 2014-07-13 17:25:24 -07:00
Tery Lim
618ade4946 Clean up mixed quotes 2014-07-01 12:23:22 +08:00
Nick Winter
802d43651e Exposing Vector z property. Getting ready to use new builtin property documentation. 2014-06-27 00:36:18 -07:00
Nick Winter
d4cf31c8fe Improved admin view of pending candidates. 2014-04-23 10:21:58 -07:00
Nick Winter
e3824d7698 Many improvements to the spell palette. 2014-02-16 15:30:00 -08:00
Nick Winter
01efb2f92b Improvements to SpellDebugView hover. 2014-01-29 08:38:37 -08:00
Nick Winter
fb7739727c Updates for Aether's protectAPI stuff. 2014-01-28 15:24:08 -08:00
Nick Winter
6fa38bd889 Several improvements to hover debugging. 2014-01-24 13:03:04 -08:00
Nick Winter
6009df26de Ready for action, sir! 2014-01-03 10:32:13 -08:00