Matt Lott
275f708041
🐛 Fix campaign editor next level arrows
2016-08-30 16:19:41 -07:00
Matt Lott
d20600b381
Update campaign next level algorithm for practice levels
...
Don’t show not-started unlocked levels if previous incomplete practice
level is available
Yellow arrow points at adventurer levels too now
Closes #3882
2016-08-29 06:26:40 -07:00
Matt Lott
9553238a64
🐛 Fix adjacent campaign map arrows
2016-08-25 10:40:07 -07:00
Josh Callebaut
18e985a845
No longer display star on adventurer levels and make all adventurer levels purple
2016-08-24 14:35:26 -07:00
Matt Lott
c2ae4d3748
Add gd2 and wd2 to individual game
...
Closes #3875
2016-08-23 10:15:47 -07:00
Nick Winter
2f220eb007
Fix #3843
2016-08-18 14:39:14 -07:00
Nick Winter
01affc2054
Fix bug in premium level selection code
2016-08-17 12:05:31 -07:00
Nick Winter
8ec17265dc
Give China server all free levels but hide paid levels ( #3855 )
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* Give China server all free levels but hide paid levels
* Don't prompt to buy gmes on free-only server on insufficient gems for item/hero purchases
2016-08-17 10:00:56 -07:00
Matt Lott
c87f505759
Add gd1 and wd1 to campaign world Ux
...
Add 1st game-dev and web-dev campaigns to world selector
Take player back out to world selector after completing campaigns up through forest
Closes #3828
2016-08-10 15:06:14 -07:00
Josh Callebaut
33134eb6c9
Merge pull request #3815 from Zerrien/campaign-arrow-fix
...
Tweak campaign connecton arrows
2016-08-04 10:38:45 -07:00
Josh Callebaut
41cf864dc7
Add divide by zero check'
2016-08-04 10:20:50 -07:00
Josh Callebaut
796c35f66d
Tweak campaign connecton arrows so they point more accurately to the next level
2016-08-03 14:53:03 -07:00
Nick Winter
b64bcd9f02
Use shareable false/true/'project' for different levels of shareability
2016-07-15 23:26:43 -07:00
Nick Winter
c0a70cb2ab
Refactor level type checks for easy greppability (level.isType)
2016-07-14 08:58:43 -07:00
Rob
aa7f2af700
No ads, act two.
2016-06-09 12:13:17 -07:00
Nick Winter
b0fcddac68
Add game-dev level type ( #3725 )
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* Initial pass adding new game-dev level type.
* Fix a failing test with updated LevelSystem required properties
* Bring back normal Angel worker timeout times
* Fix another failing LevelSystem test since removing propertyDocumentation
2016-06-08 16:57:00 -07:00
Scott Erickson
d4c5d418ff
Improve CampaignEditor saving, particularly level order
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* Do not cache campaign
* Instead have an on leave message if there are unsaved changes
* Propagate campaignIndex values to campaign and levels so that they signal a change in order
The save modal seems to have a lot of issues with identifying what models have
changed. I tried using different methods, but none were consistent. Moving on
to other bugs.
2016-05-31 15:09:26 -07:00
Nick Winter
32f74531e4
Enable Esper by default in certain cases; improve verifier a bit; misc cleanup
2016-05-05 16:56:58 -07:00
Matt Lott
255ebbc048
Ads for free campaign players
...
Display leaderboard ads on campaign and play views.
Do no show ads in classroom, picoCTF, or to teachers.
Add no ads blurb to subscription features matrix.
Scale game UI for ads on short screens.
Closes #3491
2016-03-18 10:29:31 -07:00
Scott Erickson
ebc98f988f
Refactor CreateAccountModal out of AuthModal, add class code to signup
2016-03-10 10:52:11 -08:00
Nick Winter
1ccad78782
Submit picoCTF solutions, show progress, disable sound
2016-03-04 11:44:43 -08:00
Nick Winter
59e8c42ddb
Client-side support for beating picoCTF levels
2016-03-03 17:18:24 -08:00
Imperadeiro98
92dc72cce1
Remove name from loadModel
2016-02-18 16:44:40 +00:00
Nick Winter
b5bb662ed2
Add picoCTF problem descriptions to levels; streamline picoCTF flows more
2016-02-17 11:33:56 -08:00
Nick Winter
37fbd8ca21
Start to play picoCTF levels as course levels without hero selection
2016-02-17 09:53:45 -08:00
Nick Winter
fe351be32e
Start to rework CampaignView when we're in picoCTF mode
2016-02-16 20:39:59 -08:00
Matt Lott
06436a4bb7
Add levelID property to show subscription modal events
...
Allows us to consolidate analytics collection indexes and code someday.
2016-02-09 16:50:55 -08:00
Nick Winter
0a1be8e80e
Don't load ambient sound in CampaignView if muted
2015-12-06 12:33:28 -08:00
Scott Erickson
97c28e1c8a
Improve slow level loading on CampaignView
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* Fix LevelSetupManager to call onLevelSync asynchronously if level is not loaded on init
* Show a progress bar in level-info-container while level is loading asynchronously
2015-12-04 10:26:09 -08:00
Nick Winter
ae6eca583a
Present 'Play Classroom Version' before playing a campaign level when appropriate
2015-12-01 11:24:16 -08:00
Nick Winter
851e3a092e
Play button goes to /courses if that's all the player has played
2015-11-30 16:43:33 -08:00
Nick Winter
21810be8eb
End an A/B test
2015-11-22 07:53:49 -08:00
Nick Winter
ef7618497f
Fix #3184 : get more of our campaign overworld properties we need
2015-11-19 13:20:42 -08:00
Nick Winter
01c9948b5b
Favor complete over incomplete sessions in CampaignView flag status
2015-11-17 15:23:34 -08:00
Rob
7a86f754df
Add flavor to overworld.
2015-11-17 11:27:08 -08:00
Rob
991fead0f6
Create specific campaign view for campaign selection screen.
2015-11-17 11:15:56 -08:00
Nick Winter
aee2f7c219
Add loading indicators, hide UI pre-load for /play
2015-11-14 17:30:37 -08:00
Nick Winter
5f8ab8a212
Added support for test campaigns that don't save their levels/achievements
2015-10-16 16:06:53 -07:00
Nick Winter
d776809e1c
Update Hour of Code student flow and tracking, remove signup requirement
2015-10-13 08:12:07 -07:00
Nick Winter
5dde55c1f3
Add premium server recognition for Brazil
2015-10-09 08:05:34 -07:00
Nick Winter
1819911551
A/B/C test the first subscription prompt level
2015-09-18 08:28:04 -07:00
Nicholas Winter
3eeb9a6a26
Reset some stuff for Ace of Coders and Robot Ragnarok. Put multiplayer link back now that we have two good mirror match levels and aren't listing the old arenas.
2015-09-12 06:54:14 -07:00
Nick Winter
11f9238a91
Added Robot Ragnarok limited time challenge.
2015-08-19 12:16:48 -07:00
Nick Winter
69e7c68784
Hide Kithgard Mastery from slow/young players, and highlight it once for fast/old players. Fix clan button link.
2015-08-07 07:33:30 -07:00
Nick Winter
15ecc92abc
Adding 'course' type levels. Removing 'campaign' type levels.
2015-07-24 17:37:42 -07:00
Cat Sync
11aeb05e66
Limit to showing 6 concepts. For now, show the last 6 in the array.
2015-07-21 13:28:13 -04:00
Nick Winter
6a4efa9a21
Switching to Boom and Bust as first level of the forest.
2015-06-17 18:17:14 -07:00
Nick Winter
7d637a0a27
Added a couple levels' next-campaign links.
2015-06-14 11:07:21 -07:00
Nick Winter
4e08d453b7
Added some code for the glacier world.
2015-06-08 13:20:54 -07:00
Cat Sync
a3588b2801
Yellow arrow shouldn't point to disabled levels
2015-06-01 17:39:55 -04:00