Added a couple levels' next-campaign links.

This commit is contained in:
Nick Winter 2015-06-14 11:07:21 -07:00
parent b1680f500b
commit 7d637a0a27
2 changed files with 2 additions and 2 deletions

View file

@ -352,7 +352,7 @@ module.exports = class CampaignView extends RootView
particleKey.push level.type if level.type and level.type isnt 'hero'
particleKey.push 'replayable' if level.replayable
particleKey.push 'premium' if level.requiresSubscription
particleKey.push 'gate' if level.slug in ['kithgard-gates', 'siege-of-stonehold', 'clash-of-clones']
particleKey.push 'gate' if level.slug in ['kithgard-gates', 'siege-of-stonehold', 'clash-of-clones', 'summits-gate']
particleKey.push 'hero' if level.unlocksHero and not level.unlockedHero
particleKey.push 'item' if level.slug is 'apocalypse' # TODO: generalize
continue if particleKey.length is 2 # Don't show basic levels

View file

@ -329,7 +329,7 @@ module.exports = class HeroVictoryModal extends ModalView
AudioPlayer.playSound name, 1
getNextLevelCampaign: ->
{'kithgard-gates': 'forest', 'siege-of-stonehold': 'desert', 'clash-of-clones': 'mountain'}[@level.get('slug')] or @level.get 'campaign' # Much easier to just keep this updated than to dynamically figure it out.
{'kithgard-gates': 'forest', 'kithgard-mastery': 'forest', 'siege-of-stonehold': 'desert', 'clash-of-clones': 'mountain'}[@level.get('slug')] or @level.get 'campaign' # Much easier to just keep this updated than to dynamically figure it out.
getNextLevelLink: ->
link = '/play'