Commit graph

292 commits

Author SHA1 Message Date
Nick Winter
91db8397a0 Fixed problem with loading levels with no Programmable Thanags, and fixed infinite loops while simulating single games when swapping out Simulators. 2014-08-19 08:09:15 -07:00
Nick Winter
32c74db282 Merge pull request #1442 from dkundel/master
Fixing most of the issues described in #18
2014-08-15 09:02:15 -07:00
Dominik Kundel
68828b67bb removed console.log 2014-08-15 02:04:46 +02:00
Dominik Kundel
755a86e3d3 moving some styling 2014-08-15 01:56:01 +02:00
Matt Lott
9b79e2ca27 Instrument user code problems 2014-08-14 13:32:00 -07:00
Dominik Kundel
b1252a4426 moving the popover for palette entries into the body to fix layering with popover of autocomplete 2014-08-14 22:29:57 +02:00
Dominik Kundel
d2c63f4b98 fixed undo manager to not remove all code 2014-08-11 21:34:02 +02:00
Dominik Kundel
14f96a7eac Merge remote-tracking branch 'upstream/master' 2014-08-11 15:30:05 +02:00
Dominik Kundel
84c0fbd01f use shortName as fallback for some entries if no snippet 2014-08-05 11:19:15 +02:00
Nick Winter
3bbdee583d Better problem alert layout for alerts that include hints. 2014-08-04 20:16:12 -07:00
Dominik Kundel
50517431db added support for inserting snippets by shift+click 2014-08-04 23:02:54 +02:00
Dominik Kundel
86eea93e2f merged changes 2014-08-04 22:37:15 +02:00
Michael Schmatz
c4e3044a81 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-07-23 14:44:17 -07:00
Michael Schmatz
07cc01332d Merge branch 'pr/1383'
Conflicts:
	app/views/play/level/tome/SpellListTabEntryView.coffee
2014-07-23 14:44:15 -07:00
Nick Winter
26ac94367e Fixed #1372. Minor fixes. 2014-07-23 08:59:42 -07:00
Scott Erickson
beef508e76 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-07-23 07:09:12 -07:00
Scott Erickson
65375aa5fc Renamed problem and spell to their new, capitalized names. 2014-07-23 07:09:05 -07:00
Scott Erickson
1c3404d03e Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell. 2014-07-23 07:02:45 -07:00
Dominik Kundel
4f6ca5335f fixed spell palette sliding behind HUD 2014-07-23 15:50:47 +02:00
Dominik Kundel
be50927fb6 disabled editor works again 2014-07-23 14:38:12 +02:00
Dominik Kundel
5db634d6a8 fullscreen on keyboard shortcut 2014-07-22 21:47:36 +02:00
Nick Winter
a7905db316 Inferring and documenting cooldown, action/spell name, damage, range, radius, and duration when possible. 2014-07-20 15:51:48 -07:00
Nick Winter
1537754a16 A few bugfixes, plus gigantic child window convenience for me editing levels. 2014-07-19 20:26:13 -07:00
Scott Erickson
e18b4de583 Refactoring View to CocoView. 2014-07-17 17:20:11 -07:00
Nick Winter
42af807e5c Merged in geometry work from #51. 2014-07-16 16:01:37 -07:00
Nick Winter
6e9091fdf0 More fixes to documentation popovers. 2014-07-15 19:25:53 -07:00
Nick Winter
906ab3ac2b Stopped language-excluded docs from showing up undocumented in the 'this' area of the spell palette. 2014-07-15 18:54:55 -07:00
Nick Winter
3318d4a171 Fixed #1010. 2014-07-15 09:35:14 -07:00
Nick Winter
d7586025d9 Improved behavior of lint/runtime/transpilation problem error alert showing when not in JS mode. 2014-07-14 11:05:59 -07:00
Nick Winter
c62f5f3fa0 Skipping docs for language-inappropriate entries in spell palette. 2014-07-11 18:42:55 -07:00
Nick Winter
17ba4bc8a7 Starting to limit some property documentation to specific code languages. Fixed Criss-Cross squares on frame 0. Removed comment box highlighting from the gutter. 2014-07-11 18:07:00 -07:00
Michael Schmatz
fede037e89 Fixed time NaN 2014-07-11 13:55:31 -07:00
Nick Winter
9ee373428f Fixed some schema issues related to snippets and code languages. 2014-07-10 08:31:40 -07:00
Nick Winter
0ed8d2b371 Merged in the full-screen editor, and fixed a spell palette multi-language bug while at it. 2014-07-09 13:41:42 -07:00
Tery Lim
9090ce7714 Merge master into branch 2014-07-04 22:37:16 +08:00
Dominik Kundel
004a14ae3c fixed autocomplete issue related to switching the programming language 2014-07-02 20:52:16 +02:00
Tery Lim
618ade4946 Clean up mixed quotes 2014-07-01 12:23:22 +08:00
Nick Winter
802d43651e Exposing Vector z property. Getting ready to use new builtin property documentation. 2014-06-27 00:36:18 -07:00
Nick Winter
d360ecac94 Merged in the language-war branch. 2014-06-25 23:00:03 -07:00
Nick Winter
aee95ac5c0 Improved per-language spell palette and tab documentation. 2014-06-25 22:56:39 -07:00
Nick Winter
8c6ee66684 Better handling of alternate spell palette documentation syntax for other code languages. 2014-06-25 20:19:11 -07:00
Nick Winter
04976a7b14 Working on the Tome displaying the proper syntax for the selected programming language. Fixed #1225. 2014-06-24 21:08:01 -07:00
Nick Winter
6a31e0bcd3 Fixed bug showing spell palette for languages missing any code snippets. 2014-06-24 10:17:38 -07:00
Nick Winter
1f29a923cf Fixed playing multiplayer levels without an opponent, against the AI. 2014-06-21 12:24:14 -07:00
Nick Winter
dde71485bf A bit of cleanup. 2014-06-20 20:52:50 -07:00
Nick Winter
60ca6e46d3 Ooops, that's a function. 2014-06-20 18:45:57 -07:00
Nick Winter
c9dcc290cb Fixed some bugs where Aether wasn't getting the proper submittedCodeLanguage or functionParameters sometimes. 2014-06-20 17:19:18 -07:00
Nick Winter
cf57411b5c Added another logging message for more easily seeing when transpiled code might be misfiring. 2014-06-19 13:42:38 -07:00
Scott Erickson
20589db6be Fixed a bug with logging missing documentation. 2014-06-19 16:15:38 -04:00
Michael Schmatz
51923459e0 Changed autocomplete to on by default 2014-06-19 10:44:44 -07:00