Scott Erickson
f82ca5c1b6
Fixed #1099
2014-05-30 16:43:55 -07:00
Scott Erickson
bba0e4939d
Fixed #1039
2014-05-30 15:06:33 -07:00
Scott Erickson
254c6ff7ba
Fixed #1106 a bunch. Patches show up correctly, don't include skipped paths when patching, and skipped paths are now used in the patch modal too.
2014-05-30 13:40:38 -07:00
Ruben Vereecken
84e6b8cd6d
Script event triggers are now fetched from the mediator, resolving issue #1061
2014-05-30 12:38:43 +02:00
Nick Winter
1f32c1c8a1
Merge pull request #1113 from rubenvereecken/issue1110
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One line fix for issue #1110 . Thang search bar works again.
2014-05-29 15:31:28 -07:00
Ruben Vereecken
ba57899f9f
One line fix for issue #1110 . Thang search bar works again.
2014-05-30 00:16:11 +02:00
Nick Winter
df13bbfaa6
Made right-click duplicate Thang menu actually clone modified Thang.
2014-05-29 12:33:21 -07:00
Nick Winter
90c97008ae
Merge pull request #1098 from rubenvereecken/view-refactoring
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Refactored getRenderData from SearchView to children
2014-05-28 18:59:02 -07:00
dpen2000
bd444fa547
Fixes #1096 by ensuring progress is reset back to zero so render gets called correctly after ajax call to load patches completes
2014-05-29 02:16:07 +01:00
Ruben Vereecken
5909f15678
Refactored getRenderData from SearchView to children
2014-05-28 17:32:18 +02:00
Jayant Jain
55569ccf2f
Resolves an issue with nanoscroller and initially hidden content
2014-05-24 12:02:26 +05:30
Jayant Jain
f17c5cfb51
Adds nanoscroll to thang tab in level editor
2014-05-24 12:02:26 +05:30
Jayant Jain
cbe5f3a011
Fixes issue with esc key not deselecting the current thang
2014-05-24 12:02:26 +05:30
Jayant Jain
8f1f378bcb
Fixes issue with thang being added twice upon click
2014-05-21 10:27:47 -07:00
Jayant Jain
c05780de4c
Resolves #170 , thang can be directly placed by dragging onto the map
2014-05-21 10:27:46 -07:00
Scott Erickson
8ae14e21ae
Fixed #1029 . Refactored scaling for sprites a bit.
2014-05-19 16:36:44 -07:00
Scott Erickson
5907ca8619
Fixed scaling in the thang type editor.
2014-05-17 11:49:11 -07:00
Scott Erickson
ae64032739
Refactored the Camera to only listen to events that use the same canvas. Fixed the level editor map selection modals.
2014-05-16 15:34:14 -07:00
Scott Erickson
2a17ec5cb9
Refactored out displayObject from CocoSprites.
2014-05-14 17:05:13 -07:00
Nick Winter
1aa72541ff
Merged master into feature/thangload.
2014-05-12 09:57:31 -07:00
Scott Erickson
f1de2ca8d9
Brought the canvas size down again because it halves the FPS in Firefox at least.
2014-05-09 16:35:10 -07:00
Nick Winter
589410ed8e
Merged master into feature/thangload.
2014-05-09 12:56:58 -07:00
Scott Erickson
0292be054e
I think this fixes #976 . I believe the client was attempting to save components and systems it didn't have write access to, and that was gumming up the works. Not 100% sure though; reopen if it rears its ugly head once more.
2014-05-08 14:56:02 -07:00
Scott Erickson
3d51969757
Fixed the patch view loading.
2014-05-08 14:54:47 -07:00
Scott Erickson
9c3cefa457
Removed a couple logs I forgot about.
2014-05-08 14:28:18 -07:00
Scott Erickson
8072629534
Merged the bug fix which I did too.
2014-05-08 13:43:15 -07:00
Scott Erickson
57f11ff3ea
Fixed some bugs with the components tab.
2014-05-08 13:40:42 -07:00
Nick Winter
775a2a87e2
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-05-08 11:36:26 -07:00
Scott Erickson
e9fc3df7c1
Set up the versions modal to display changes between versions when you select two of them.
2014-05-08 10:54:39 -07:00
Scott Erickson
ed222338e7
Fixed #892 by having the components tab reload whenever it's opened.
2014-05-07 16:24:13 -07:00
Nick Winter
0c30ec0c12
Some weird bugs I noticed with {me}.
2014-05-06 16:58:08 -07:00
Scott Erickson
ffdf11133e
Merge branch 'SetReadOnlyChanges' of https://github.com/dpen2000/codecombat into dpen2000-SetReadOnlyChanges
2014-05-06 11:19:11 -07:00
Scott Erickson
8f9aea1b9b
Fixed the patches view.
2014-05-05 15:19:35 -07:00
Scott Erickson
db9a82d58a
Merge branch 'feature/thangload' of https://github.com/codecombat/codecombat into feature/thangload
2014-05-02 17:03:53 -07:00
Scott Erickson
aee90c72bb
Most of the way there with the raster images. Just need to figure out loading with PreloadJS and the SuperModel.
2014-05-02 17:03:30 -07:00
Nick Winter
d54149d0f3
Reworked LevelView loading priorities to try to get world simulating earlier.
2014-05-02 12:32:41 -07:00
Scott Erickson
31c5890288
Fixed #934
2014-05-01 15:44:50 -07:00
Scott Erickson
02a74ae40c
Migrated and fixed the rest of the views using the new loading system.
2014-04-28 11:52:04 -07:00
Scott Erickson
8164c6881c
Fixed a patches resource name.
2014-04-28 11:10:27 -07:00
Scott Erickson
01f2a556f9
Set up the patches view with the new loading system, fixing a few things in the meanwhile.
2014-04-28 11:09:21 -07:00
dpen2000
0a8ec096f7
Make components read only for anonymous users
2014-04-28 02:03:08 -04:00
dpen2000
3165a2b654
Change all lines setting readonly from being admin only to being authenticated only
2014-04-28 02:03:08 -04:00
Scott Erickson
14cffc5875
Did some refactoring to simplify using SuperModel and registering models and collections.
2014-04-26 12:54:03 -07:00
Scott Erickson
d5bcec5ad0
Fixed the level editor with the new loading system.
2014-04-25 19:11:32 -07:00
Scott Erickson
14d62915f4
Got projection and backups set back up, partially fixed the level editor.
2014-04-25 16:14:05 -07:00
Scott Erickson
3dc3f62473
Merge branch 'master' into feature/loading-views
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Conflicts:
app/views/editor/components/main.coffee
2014-04-25 14:31:58 -07:00
Scott Erickson
278d6752c3
Refactored SuperModel, CocoModel and LevelLoader.
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Removed the dynamic population of the Level, instead putting straightforward logic into LevelLoader.
Simplified SuperModel.
2014-04-25 14:30:06 -07:00
Scott Erickson
b7cb4696f0
Merge branch 'RefactorCocoCollection' of https://github.com/edtrist/codecombat into edtrist-RefactorCocoCollection
2014-04-24 13:31:29 -07:00
Scott Erickson
472f8899dd
Merge branch 'master' of https://github.com/tmrdja/codecombat into tmrdja-master
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Conflicts:
app/views/editor/level/edit.coffee
2014-04-24 13:17:43 -07:00
Scott Erickson
8ab50205aa
Fixed more buttons in treema.
2014-04-24 11:50:49 -07:00
tmrdja
14ebc957de
Changed responsive view for LevelEditor
2014-04-24 11:51:16 +02:00
Scott Erickson
c85971e5e6
Added i18n population action to the level editor.
2014-04-22 17:56:41 -07:00
Scott Erickson
9c8841e838
Merge remote-tracking branch 'origin/master'
2014-04-22 16:42:50 -07:00
Scott Erickson
5921575a02
Hack to fix a bug with the components view in the thang editor.
2014-04-22 16:42:41 -07:00
edtrist
3962d37681
#889 - moved CocoCollection.coffee to app/collections and updated references
2014-04-22 20:42:26 +01:00
Nick Winter
ab77176ed0
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-04-22 11:11:10 -07:00
Nick Winter
675db1b76f
Don't require CocoModel instantiation before schemas are included. Reload neutral spells on reload. Fix for adding Components to Thangs. Surface background: darkness, no parents.
2014-04-22 11:11:08 -07:00
Scott Erickson
bb0cbf1151
Removed some old code that didn't work out.
2014-04-22 10:43:08 -07:00
tmrdja
826a5f56db
Added responsive view for LevelEditor
2014-04-21 21:15:22 +02:00
Scott Erickson
c754f7b943
Merge branch 'master' into feature/loading-views
2014-04-21 11:53:18 -07:00
Scott Erickson
9bc8ae11da
Fixed some indentation.
2014-04-21 11:42:21 -07:00
dpen2000
de69f740e4
Fix deltas referring to last system saved
...
If a system is added, it is added to treema at the end of the list of systems. Treema then raises it's changed event resulting in this order being set on the level. The next time a system is added, the first system is in it's correct position and so the delta shows it as moving. This changes ensures we save the correct order in the first instance.
2014-04-19 19:59:21 -04:00
Scott Erickson
044556e5a4
Fixed a bug with the level editor that prevented selecting thangs to add.
2014-04-19 10:27:14 -07:00
Ting-Kuan
974e5e1b24
remove debugging msg.
2014-04-19 13:09:50 -04:00
Ting-Kuan
7321052c18
Fix supermodel with resource value and fix ladder view under supermodel resource management.
2014-04-19 13:06:47 -04:00
Ting-Kuan
375aca2c0a
Fix: Some level systems load forever.
2014-04-19 12:08:40 -04:00
Ting-Kuan
692693c181
Merge branch 'master' into feature/loading-views
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Conflicts:
app/locale/en.coffee
app/views/editor/level/edit.coffee
app/views/kinds/CocoView.coffee
app/views/play/ladder/ladder_tab.coffee
app/views/play/ladder_view.coffee
app/views/play/level/level_loading_view.coffee
2014-04-19 01:15:04 -04:00
Ting-Kuan
75224e0cd9
hideLoading on ThangEditView and ComponentConfigView.
2014-04-17 22:41:07 -04:00
Ting-Kuan
64f986c286
Remove dependency management in supermodel.
2014-04-17 22:16:29 -04:00
Ting-Kuan
69fe4428e4
Before merge to master.
2014-04-17 19:52:09 -04:00
Ting-Kuan
a5e2069d60
Move onLoaded logic from CocoView to ChildrenView. Prevent level_loading_view being unveiled before game starts.
2014-04-17 19:37:31 -04:00
Scott Erickson
21e8d7b26f
Fixed patches denormalization.
2014-04-17 15:44:19 -07:00
Scott Erickson
7ccaa8c843
Fixed a bug, colored a badge.
2014-04-17 14:39:52 -07:00
Scott Erickson
cdaf2ebfaf
Set up the tabs and views in the level editor to reload so that when patches are applied, their changes are visible.
2014-04-17 14:23:33 -07:00
Scott Erickson
781a8ec913
Fixed the play and save buttons.
2014-04-17 13:37:08 -07:00
Scott Erickson
07afba01df
Merge branch 'master' into feature/jsondiffpatch
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Conflicts:
app/views/editor/level/thangs_tab_view.coffee
2014-04-17 13:25:42 -07:00
Scott Erickson
b5406b0149
Set up the rest of the component/system buttons and nav bars.
2014-04-17 13:24:17 -07:00
Nick Winter
2230b32829
Merge pull request #863 from dpen2000/FixTypeError
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Fix javascript error occuring when e is null/undefined
2014-04-17 11:37:51 -07:00
Scott Erickson
9eff958dcb
Fixed the level and component watch buttons.
2014-04-17 11:35:09 -07:00
dpen2000
7bc9bb5328
Fix javascript error occuring when e is null/undefined
2014-04-17 14:32:35 -04:00
Scott Erickson
8f4535853b
Fixed the component history button.
2014-04-17 11:29:12 -07:00
Scott Erickson
8859405e18
Reworked the nav bars in the level editor.
2014-04-17 11:02:00 -07:00
Nick Winter
eec1888b22
gzipping when in production but not going through Cloudflare.
2014-04-17 10:12:23 -07:00
Ting-Kuan
360e594f3d
Merge branch 'feature/loading-views' of https://github.com/codecombat/codecombat into feature/loading-views
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Conflicts:
server/commons/Handler.coffee
2014-04-17 12:58:29 -04:00
Scott Erickson
02a7381fa9
Fixed the watch buttons for levels and components.
2014-04-16 11:02:40 -07:00
Scott Erickson
731726dcd3
Merge branch 'master' into feature/jsondiffpatch
2014-04-16 10:42:43 -07:00
Scott Erickson
f88e0ac0ab
Set up patches for components.
2014-04-16 10:42:32 -07:00
Scott Erickson
b9a978dd13
Fixed the colors tab view.
2014-04-16 08:44:04 -07:00
Ting-Kuan
2e50d7b15d
Merge branch 'feature/Change-view-to-fit-new-supermodel' into feature/loading-views
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Conflicts:
app/views/play/ladder/ladder_tab.coffee
app/views/play/ladder_view.coffee
2014-04-16 11:38:05 -04:00
Scott Erickson
94c4179417
Fixed some things that were keeping brunch from working.
2014-04-16 08:03:41 -07:00
Ting-Kuan
c53eb562a3
Remove debug msg.
2014-04-16 02:31:18 -04:00
Ting-Kuan
52a73ceae3
Migrate view to fit new supermodel.
2014-04-16 02:28:59 -04:00
Scott Erickson
c395a3414e
Merge branch 'master' into feature/jsondiffpatch
2014-04-15 15:18:57 -07:00
Scott Erickson
58b1019934
Switched listen to watch (would have been confusing with eye-con, and listenTo function in Backbone). Added watch button and patch badge to level editor.
2014-04-15 15:09:36 -07:00
Scott Erickson
e06c3dbb0b
Fixed the thangs tab view preventing the new patches view from handling clicks correctly.
2014-04-15 13:21:33 -07:00
Scott Erickson
1efabc3738
Fixed the fix.
2014-04-15 12:31:35 -07:00
Scott Erickson
b238ccaf27
Fixed the context-menu preventer in the level editor.
2014-04-15 12:27:35 -07:00
Scott Erickson
bb53e963b6
Removed a hack no longer needed.
2014-04-15 12:27:11 -07:00
Ting-Kuan
af399f4415
Merge branch 'master' into feature/loading-views
2014-04-15 13:34:20 -04:00
Nick Winter
a9725f2dc6
A bit of error handling.
2014-04-13 14:48:36 -07:00