Nick Winter
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ec3e1d0bce
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Added optional goals. Working on lines-of-code goal. Fixed bugs with HeroVictoryModal not firing.
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2014-10-20 13:57:32 -07:00 |
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Nick Winter
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24da2aa80a
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Preserving flag history and submission count so that things are more stable in between real-time submissions.
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2014-10-18 17:32:01 -07:00 |
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Nick Winter
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56a80e3615
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Started getting hero-ladder level type working.
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2014-10-18 14:51:49 -07:00 |
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Nick Winter
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5c40f99d99
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Hide guide and select-a-thang message when not needed. Updated commonThisMethods. Restricted script IDs a bit.
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2014-10-14 22:38:22 -07:00 |
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Nick Winter
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ee9e32af51
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Hid play/pause button for first few levels. Hid submit button until run once or won for a few more levels.
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2014-10-14 11:11:56 -07:00 |
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Nick Winter
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d79d40b98c
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Moved spellbooks to right hand. Put full-body hero feature images in. Saved some height on ChooseHeroView and InventoryView for smaller screens. Hid level play counts unless admin.
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2014-10-14 09:54:36 -07:00 |
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Nick Winter
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8d37309de1
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Several fixes for achievement recalculation.
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2014-09-30 19:32:11 -07:00 |
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Scott Erickson
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8adbd87401
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Merge branch 'master' into feature/webgl
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2014-09-28 10:38:19 -07:00 |
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Scott Erickson
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627c56dbb5
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Fixed mouse scrolling. Fixed SpriteStage scaling (scale the layers instead). Added spriteType to the ThangType schema.
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2014-09-26 11:07:01 -07:00 |
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Nick Winter
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98fed4a277
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Extended Achievements to support earning heroes, items, levels, and gems. Fixed a few Achievement bugs.
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2014-09-26 02:29:04 -07:00 |
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Nick Winter
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61aa2d8b6f
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Changed default language from JavaScript to Python. Fixed a few InventoryView tests. Adjusted maze real-time playback speed factor code.
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2014-09-25 13:29:20 -07:00 |
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Nick Winter
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a57cc0126e
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A few more tweaks for #1584. Hero victory now always goes to world map.
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2014-09-23 17:13:41 -07:00 |
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David Beckley
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2acebb54c6
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Fix #1005
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2014-09-21 23:02:06 -07:00 |
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Nick Winter
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ae14bd1ced
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Hooked up hero choice from ChooseHeroView and PlayLevelModal. Tried to fix some oddities with achievements. Fixed #1564.
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2014-09-20 15:18:21 -07:00 |
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Nick Winter
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95e37fa3b2
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Starting new front view (at /front for now) and play view (at /play-hero for now).
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2014-09-17 18:56:08 -07:00 |
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Nick Winter
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1f71a1eaf9
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Fixes for loading level previews early, creating new Components, and showing names of ShowsNames Thangs.
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2014-09-16 20:19:52 -07:00 |
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Nick Winter
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eb4293fee5
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Temp: ThangTypes don't require kind.
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2014-09-08 13:02:39 -07:00 |
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Nick Winter
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b698200cf0
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A few minor fixes.
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2014-09-04 15:14:27 -07:00 |
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Scott Erickson
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ef8342efdd
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Refactored the achievement schema, un-nesting definitions and bringing the query operator into force.
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2014-09-04 11:17:06 -07:00 |
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Scott Erickson
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65c0d74a79
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Added a new searchStrings property to level components to improve their search.
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2014-09-03 17:33:10 -07:00 |
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Nick Winter
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ba53cb06fe
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Tagged Levels and ThangTypes by terrains. Terrains now control default pathfinding in AI System.
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2014-09-02 14:16:41 -07:00 |
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Nick Winter
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af42bafb15
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Added default goals. Don't show System versions in the Systems list if they're 0.
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2014-09-01 21:58:22 -07:00 |
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Nick Winter
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632559f7db
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Refactored LevelLoader to load sessions after levels, so that we can do the right thing with hero levels' sessions. Made levels default to type: 'hero'.
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2014-09-01 20:53:53 -07:00 |
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Nick Winter
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72eb59b7c3
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Fixed a few bugs.
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2014-09-01 16:14:50 -07:00 |
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Nick Winter
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6df5ca00b2
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Fixed #69.
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2014-09-01 13:51:30 -07:00 |
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Nick Winter
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85a9a558ef
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Fixed #1329.
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2014-08-30 13:43:56 -07:00 |
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Scott Erickson
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b4d9a787f0
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Fixed the rest of the server tests.
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2014-08-29 16:28:07 -07:00 |
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Scott Erickson
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8f95ad2787
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Fixed a few bugs.
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2014-08-28 15:42:46 -07:00 |
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Scott Erickson
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8b943d1c2c
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Merged conflicts.
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2014-08-28 09:59:03 -07:00 |
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Nick Winter
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3f16aaab61
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Fixed a few more Backbone Mediator event validation issues.
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2014-08-27 16:31:44 -07:00 |
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Nick Winter
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ee9e453896
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Fixed #828. Added many other minor refactorings.
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2014-08-27 12:24:11 -07:00 |
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Nick Winter
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871cd4b3c9
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Fixed #784.
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2014-08-26 17:34:00 -07:00 |
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Scott Erickson
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f1bf160755
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Fixed merge conflict.
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2014-08-26 15:42:03 -07:00 |
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Scott Erickson
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5d804c6d9a
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Fixed merge conflict.
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2014-08-26 15:41:59 -07:00 |
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Nick Winter
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741139db59
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Apparently GitHub ids are integers, not strings.
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2014-08-26 11:34:33 -07:00 |
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Scott Erickson
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f92a665b8b
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Merge conflicts.
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2014-08-26 09:53:04 -07:00 |
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Nick Winter
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832402af6e
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Merged/tweaked GitHub login.
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2014-08-26 08:37:11 -07:00 |
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Scott Erickson
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1406a970ea
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Bunch of fixes to get the level editor working again.
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2014-08-25 20:34:46 -07:00 |
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Scott Erickson
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297b3e3e63
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Last schema refactoring.
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2014-08-24 11:19:44 -07:00 |
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Scott Erickson
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78a4000e34
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Refactoring defaults in schemas.
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2014-08-23 16:06:41 -07:00 |
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Scott Erickson
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0721b49216
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Refactoring defaults.
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2014-08-23 15:51:59 -07:00 |
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Scott Erickson
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7d797b9cd9
|
Removed duplicate goal schemas from the deprecated script goal properties.
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2014-08-23 11:08:27 -07:00 |
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Scott Erickson
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1c5db3f2b7
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First round of getting the site to use the new defaults system, in particular the job profile view.
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2014-08-23 11:07:52 -07:00 |
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Scott Erickson
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76b08f35bb
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Removed duplicate goal schemas from the deprecated script goal properties.
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2014-08-21 15:44:51 -07:00 |
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Nick Winter
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df7f1b2b9b
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Now have 'free' rotationType, equivalent to previous default of undefined.
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2014-08-19 22:33:33 -07:00 |
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Scott Erickson
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51a831a2e7
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Tweaked the goal id field schema to be a bit more stringent. Forces the id to be a slug.
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2014-08-18 16:40:18 -07:00 |
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Scott Erickson
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f8d4e42c67
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Set up thang types to now have a raster portrait icon if we want to give them custom ones not based on vector artwork.
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2014-08-18 15:25:45 -07:00 |
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Scott Erickson
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9ee3c6f3fe
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Added a description to the achievement icon.
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2014-08-18 15:25:45 -07:00 |
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Scott Erickson
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8233df514e
|
Added an acceptor field to patches.
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2014-08-15 10:36:21 -07:00 |
|
Ruben Vereecken
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40818fd7bc
|
GitHub Login implemented
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2014-08-15 16:20:45 +02:00 |
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