Jayant Jain
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b6e53d87c7
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More decorations! (for dungeon preset)
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2014-08-12 10:35:09 +05:30 |
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Jayant Jain
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5d8264e887
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Takes care of overlapping walls for rooms
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2014-08-12 10:35:09 +05:30 |
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Jayant Jain
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9d001524c6
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Adds initial indoor preset for terrain generator
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2014-08-12 10:35:09 +05:30 |
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Nick Winter
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852dabc17a
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Fixes for item equipping, Component saving, and terrain randomization wall snapping/overlap avoidance.
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2014-08-06 07:43:56 -07:00 |
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Jayant Jain
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d3962c19bd
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Ensures randomised thang clusters do not overlap each other
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2014-07-25 18:07:01 +05:30 |
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Jayant Jain
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f700ddea0c
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Adds temporary hack for infinite loops in randomise
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2014-07-25 18:06:54 +05:30 |
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Jayant Jain
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1790215fea
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Adds rooms and doors to dungeon preset
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2014-07-25 18:06:44 +05:30 |
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Jayant Jain
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9a24341fa5
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Prevents overlapping of randomly generated thangs
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2014-07-25 18:06:25 +05:30 |
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Jayant Jain
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3df2de8bec
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Number of decorations scales appropriately with preset size
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2014-07-25 18:06:13 +05:30 |
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Jayant Jain
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dce6254d4a
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Fix for flickering thangs due to exact same coordinates
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2014-07-25 18:06:03 +05:30 |
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Jayant Jain
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598e727500
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Adds an initial dungeon preset, refactors border code to properly create dungeon walls
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2014-07-25 18:05:49 +05:30 |
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Jayant Jain
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c33491b04d
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Presets in terrain_generate_modal shown from a list instead of hardcoded
Conflicts:
app/templates/editor/level/modal/terrain_randomize.jade
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2014-07-25 17:51:48 +05:30 |
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Jayant Jain
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af23c09799
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Refactors some code for presets in terrain generator
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2014-07-25 17:50:21 +05:30 |
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Scott Erickson
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1c3404d03e
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Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell.
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2014-07-23 07:02:45 -07:00 |
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