Nick Winter
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98fed4a277
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Extended Achievements to support earning heroes, items, levels, and gems. Fixed a few Achievement bugs.
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2014-09-26 02:29:04 -07:00 |
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Nick Winter
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61aa2d8b6f
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Changed default language from JavaScript to Python. Fixed a few InventoryView tests. Adjusted maze real-time playback speed factor code.
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2014-09-25 13:29:20 -07:00 |
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Nick Winter
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6441a753d5
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Improvements to lock state of items, differentiating between locked and unlocked and equipped vs. available better.
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2014-09-24 20:15:17 -07:00 |
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Nick Winter
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149848c971
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Fixed temporary item restrictions.
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2014-09-22 20:44:45 -07:00 |
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Nick Winter
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1b4e75e7e8
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Fix for earned achievement default null worths. Misc other fixes.
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2014-09-22 20:15:51 -07:00 |
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Nick Winter
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786820e056
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Fixed drag and drop for hero inventory.
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2014-09-22 16:12:55 -07:00 |
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Nick Winter
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ec548fa33a
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AUto-assigning leather boots starting at mazes. Fixed issue with stat display comparison.
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2014-09-22 16:09:27 -07:00 |
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Nick Winter
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42b52f5593
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No more ThangListView for hero levels. Fixed pluralization of level loading goals when there's only one goal. Fixed default playback state to paused. Started playing ambient dungeon/grass sounds. Fixed bug with goals not showing up at first. Refactored how goals, gold, and flags hide themselves initially. Ignored InventoryView ThangTypes when sorting Components during level serialization.
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2014-09-21 22:10:52 -07:00 |
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Nick Winter
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600e985259
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Removed Wizards from hero levels. Fixed issues with GameMenuModal width and swapping of hero config. No need to click start with ?dev=true. Hero is always selected in hero levels. GameMenuModal shows up while loading if no heroConfig is detected.
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2014-09-21 20:19:27 -07:00 |
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Nick Winter
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0d495ba36e
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Press Start to begin playing levels. Fixed #1574.
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2014-09-21 14:35:59 -07:00 |
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Nick Winter
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389f6fb9c1
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Pre-assigning and limiting owned items based on level for now.
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2014-09-21 11:24:37 -07:00 |
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Nick Winter
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e1790d5159
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Restored item comparison in InventoryView, now o'ertop the hero.
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2014-09-21 09:53:58 -07:00 |
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Nick Winter
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4cdff02a32
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Implemented most of new inventory view.
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2014-09-20 23:11:51 -07:00 |
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Nick Winter
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ae14bd1ced
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Hooked up hero choice from ChooseHeroView and PlayLevelModal. Tried to fix some oddities with achievements. Fixed #1564.
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2014-09-20 15:18:21 -07:00 |
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Nick Winter
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e3b75a69ea
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Working on PlayLevelModal and ChooseHeroView.
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2014-09-19 22:16:05 -07:00 |
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Nick Winter
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6b6c8dd683
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Merged master into feature/realtime-multiplayer; looks good.
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2014-09-03 16:14:33 -07:00 |
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Nick Winter
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1329d31a63
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Hot-swapping inventory works now.
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2014-08-31 16:05:20 -07:00 |
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Nick Winter
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ef9a983e30
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Made ItemView more general. Upgraded Bootstrap from 3.1 to 3.2. Fixed a few bugs.
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2014-08-31 12:21:25 -07:00 |
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Nick Winter
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0f983bdcf1
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Crude steps towards using your hero equipment in items levels.
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2014-08-14 15:12:15 -07:00 |
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Scott Erickson
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827f6ee8b8
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Added a swap button, as well as moving my testing to the demo view and adding some specifications, fixing bugs and tweaking interactions along the way.
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2014-08-14 14:04:03 -07:00 |
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Scott Erickson
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c31a509472
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Working on the inventory view. Added a way to get the current equipment config from the inventory view.
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2014-08-14 10:44:04 -07:00 |
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Nick Winter
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dc59aff9d0
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Starting skeleton for GameMenuModal and its subviews.
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2014-08-08 11:36:41 -07:00 |
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