Commit graph

27 commits

Author SHA1 Message Date
Nick Winter
ebc081d105 Only fetch hero campaigns for overworld route 2015-11-23 12:38:51 -08:00
Nick Winter
2dfaa1b7f3 Fix #3193: show completed levels again in campaign selector 2015-11-21 15:12:12 -08:00
Nick Winter
ef7618497f Fix #3184: get more of our campaign overworld properties we need 2015-11-19 13:20:42 -08:00
Rob
7a86f754df Add flavor to overworld. 2015-11-17 11:27:08 -08:00
Rob
7f3426cc09 adjacentCampaigns should be an object not an array. 2015-11-17 11:22:55 -08:00
Rob
991fead0f6 Create specific campaign view for campaign selection screen. 2015-11-17 11:15:56 -08:00
Nick Winter
fe05e66458 Give Campaigns types so that course campaigns can share hero levels 2015-11-12 10:25:25 -08:00
Nick Winter
110ee58b71 Fix 3126: campaigns not respecting i18n-coverage query 2015-10-22 06:42:42 -07:00
Nick Winter
0b1bb6a4aa Added admin/pending-patches view. Fixed accepting several kinds of patches. Added keyboard shortcuts for accepting (a) and rejecting (r) patches. Fixed #2490. Fixed #2515. Fixed #2304. 2015-03-28 13:54:44 -07:00
Michael Schmatz
a16ae2b5bc Changed read prefs and enabled middleware 2015-03-21 21:49:32 -04:00
Michael Schmatz
7f9301e8c6 Setting up read preferences and china specific configuration 2015-03-19 14:18:38 -04:00
Nick Winter
585fa40a8c Added first draft of campaign info to campaign selector screen. 2015-03-18 16:20:30 -07:00
Scott Erickson
5272f9d9ba Fixing #2269. 2015-02-13 15:04:51 -08:00
Nick Winter
58edc6d033 Fixed #2173: Campaigns now update adjacent campaign i18n when saved. 2015-02-06 19:23:11 -08:00
Nick Winter
1d8f91c42f Added campaign world selector portal screen for half of players. 2015-02-05 15:05:33 -08:00
Scott Erickson
f9ee100e73 Made Achievements and Campaigns patchable. 2015-02-05 12:01:19 -08:00
Nick Winter
57d12c199e Tweaks to campaign status view. Hooking up i18n for Campaigns, but it doesn't work yet. 2015-01-29 09:07:25 -08:00
Matt Lott
3d32c8a5e7 Document missing database schema indexes
These indexes are on the production database but not set in our
mongoose schemas.
2015-01-27 10:02:51 -08:00
Nick Winter
58716f5b75 Revert "Fixed #1076, and all other instances of empty objects being stripped out of documents. Turns out mongoose was doing this intentionally as a feature? I don't understand why that's on by default. Oh mongoose."
Saw that this caused 500s on /auth/whoami with no cookies set, with this error:

debug: 500: MongoError: E11000 duplicate key error index: coco.users.$emailLower_1 dup key: { : null }

Probably we need to be much more careful about what changes this blanket change to the minimize Mongoose option might introduce, since tests didn't catch this, but it would have taken the site down for anyone not logged in already.

This reverts commit 121f07d020.
2015-01-09 18:30:05 -08:00
Scott Erickson
121f07d020 Fixed #1076, and all other instances of empty objects being stripped out of documents. Turns out mongoose was doing this intentionally as a feature? I don't understand why that's on by default. Oh mongoose. 2015-01-09 11:56:54 -08:00
Scott Erickson
7f203f246c Fixed a bug where projection in /db/campaign/.../levels wasn't working correctly anymore if project wasn't included. 2015-01-06 16:59:56 -08:00
Nick Winter
744d30737e Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents. 2014-12-28 13:25:20 -08:00
Scott Erickson
b63b4d64da More work on the CampaignEditorView. Data gets saved to models now. 2014-12-17 22:53:04 -08:00
Scott Erickson
1cc6a97e43 Added basic campaign view, working on campaign handlers. 2014-12-16 17:46:24 -08:00
Sébastien Moratinos
8e841b397d delete unused code on server 2014-02-06 00:16:47 +01:00
Sébastien Moratinos
e7ca7c4c1a remove unused modules 2014-01-23 01:01:45 +01:00
Sébastien Moratinos
729cd300b7 server reorganize files and folder by features
- move and rename files
- use associative arrays which store handlers for 'dynamically'
  load module from de db route
- store models_path in test/server/common,
  a global model variable has the same name that the filename of the model
2014-01-23 01:01:40 +01:00