Nick Winter
e2680a3382
Tweaking my tweaks.
2014-11-01 15:57:42 -07:00
Nick Winter
01fccf5ab7
Started highlight arrow sound A/B test. Hid more of the HUD when hiding. Support for knowing whether your killer was hurt when firing world:thang-died notes.
2014-10-30 19:18:03 -07:00
Nick Winter
7da65dec5b
Including leather boots as required gear better. Labeling 'Your Skills'. Not showing a minus for incomplete goals. Adding script triggers for deleting required sample code.
2014-10-29 22:29:36 -07:00
Michael Schmatz
56da3af83b
Publish "tome:spell-loaded" on spell reloading
2014-10-25 17:00:54 -04:00
Matt Lott
f4426f2e43
Save user code errors without 'Line N: ' prefix
2014-10-24 14:05:54 -07:00
Matt Lott
651ff3c8d0
Update attack snippet if no findNearestEnemy
...
This is a one-off fix until we have a more general solution to snippet
updating based on available skills.
2014-10-24 11:38:48 -07:00
Nick Winter
13fe1bbece
Improved branching choices and set up an A/B/C/D test around branching.
2014-10-23 16:37:09 -07:00
Matt Lott
83516f562b
Enable local autocomplete
2014-10-23 16:23:46 -07:00
Matt Lott
a5695e896b
Increase size of autocomplete popup
2014-10-23 11:16:58 -07:00
Matt Lott
625a34b2e6
Add autocomplete right-justified help text
2014-10-22 12:24:31 -07:00
Matt Lott
f75ff8a236
Don't save duplicate user code problems
2014-10-17 15:53:00 -07:00
Nick Winter
a922c9c6ef
First draft of new hero spell palette that groups abilities by item.
2014-10-16 21:38:11 -07:00
Nick Winter
54de8482f1
Spell palette now hugs the spell editor, which itself shrinks as needed.
2014-10-16 12:08:21 -07:00
Matt Lott
7cbb5ac45d
Pass common 'this' methods to Aether
2014-10-14 17:53:17 -07:00
Nick Winter
b7fe9398d5
Don't preload when player hasn't finished typing this or self.
2014-10-14 10:39:13 -07:00
Michael Schmatz
e7269a62dd
Added line highlighting event for iPad
2014-10-11 11:34:31 -04:00
Nick Winter
629827f133
Fixed onAnnotationClick handler message.
2014-10-10 13:36:13 -07:00
Matt Lott
b6f37694e1
Autocomplete line endings for javascript
...
Fixes #1651
2014-10-08 14:23:13 -07:00
Nick Winter
fcd174ed22
Re-enabled line-by-line highlighting through brute force for hero levels.
2014-10-07 22:28:53 -07:00
Matt Lott
1108159603
Enable updated autocomplete
...
Bug fixes for incorrect autocompletes such as “this.this.moveRight()();”
Reducing suggestions to just level snippets to make it more beginner
friendly.
2014-10-07 15:13:43 -07:00
Matt Lott
136af8a0b4
Fixes for world simulation without Web Workers
...
Primarily for IE9, which is still blocked by box2d issues with these
changes.
Forcing vendor.js instead of vendor_with_box2d.js in main.html allows
you to load a level in IE9, but without Collision-based movement.
Work in progress.
2014-09-28 23:24:18 -07:00
Nick Winter
e109cbbbdc
Hid world map level icons for now. Hid play counts when fewer than 20 players. Disabled Zatanna for now until it can stop doing this.this.moveRight()(). Disabled hover debugger for new hero levels for now. Fixed bug with victory modal not allowing replay of completed non-hero levels.
2014-09-23 11:39:56 -07:00
Nick Winter
8de75024fc
Implemented placeholders for a bunch of sound triggers.
2014-09-05 13:04:05 -07:00
Nick Winter
35f22e0f8c
Fixed a few tome / canvas resizing bugs.
2014-09-03 18:35:14 -07:00
Scott Erickson
21e0889a86
All ace editors must die. I found that certain editor modes will leave a mess in memory, so when editors are destroyed, I also set their modes to '' which seems to take care of most of the issue. They still leave memory behind just a little bit, though.
2014-08-29 18:02:29 -07:00
Nick Winter
02255044e3
Fixed #847 . Fixed some subscription schemas.
2014-08-27 18:43:17 -07:00
Nick Winter
92b29915e2
Finished fixing #841 .
2014-08-27 17:26:56 -07:00
Nick Winter
ee9e453896
Fixed #828 . Added many other minor refactorings.
2014-08-27 12:24:11 -07:00
Nick Winter
718d586f07
A ton of misc bug fixes and performance improvements, getting ready to merge world streaming and flags back in.
2014-08-24 21:39:34 -07:00
Nick Winter
8777a87774
Made a real-time playback button.
2014-08-23 14:31:38 -07:00
Nick Winter
9c0869e566
Press Ctrl+Shift+Enter to cast in real-time, and click on the ground to use your wizard as a flag. OMG, it not only works, but it is really fun!
2014-08-22 21:35:08 -07:00
Nick Winter
d55afa77b7
Began streaming a mighty stream.
2014-08-21 16:27:52 -07:00
Nick Winter
32c74db282
Merge pull request #1442 from dkundel/master
...
Fixing most of the issues described in #18
2014-08-15 09:02:15 -07:00
Dominik Kundel
68828b67bb
removed console.log
2014-08-15 02:04:46 +02:00
Dominik Kundel
755a86e3d3
moving some styling
2014-08-15 01:56:01 +02:00
Matt Lott
9b79e2ca27
Instrument user code problems
2014-08-14 13:32:00 -07:00
Dominik Kundel
b1252a4426
moving the popover for palette entries into the body to fix layering with popover of autocomplete
2014-08-14 22:29:57 +02:00
Dominik Kundel
d2c63f4b98
fixed undo manager to not remove all code
2014-08-11 21:34:02 +02:00
Dominik Kundel
84c0fbd01f
use shortName as fallback for some entries if no snippet
2014-08-05 11:19:15 +02:00
Dominik Kundel
50517431db
added support for inserting snippets by shift+click
2014-08-04 23:02:54 +02:00
Dominik Kundel
86eea93e2f
merged changes
2014-08-04 22:37:15 +02:00
Scott Erickson
beef508e76
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-07-23 07:09:12 -07:00
Scott Erickson
1c3404d03e
Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell.
2014-07-23 07:02:45 -07:00