Commit graph

119 commits

Author SHA1 Message Date
Nick Winter
50ad453345 Fixed #169. 2014-08-26 14:34:23 -07:00
Scott Erickson
f8d4e42c67 Set up thang types to now have a raster portrait icon if we want to give them custom ones not based on vector artwork. 2014-08-18 15:25:45 -07:00
Scott Erickson
31e3e7f98e Merge branch 'master' of https://github.com/codecombat/codecombat 2014-08-13 14:06:03 -07:00
Nick Winter
b7d5428d5f Made Forking more abstract to apply to ThangTypes, too. 2014-08-13 11:36:00 -07:00
Ruben Vereecken
3fd396974d Merge branch 'master' into achievements
Conflicts:
	app/views/DemoView.coffee
	app/views/docs/ComponentDocumentationView.coffee
	app/views/editor/level/LevelEditView.coffee
	server/users/User.coffee
2014-08-13 10:43:42 +02:00
Ruben Vereecken
d6f5b7512d i18n for all new pages 2014-08-12 14:05:01 +02:00
Scott Erickson
b3572dfad9 Fixed some bugs with the ThangComponentsEditView, added AddThangComponentsModal. 2014-08-11 15:41:08 -07:00
Ruben Vereecken
47f00f9b5e Added achievement deleting and automatic achievement filling 2014-08-08 17:20:07 +02:00
Jayant Jain
164e049202 Hides randomize button overlay, resolves #1409 2014-08-08 18:02:20 +05:30
Nick Winter
4d4e321265 Fixed #1062. Added Item kind to level editor Thang filters. 2014-08-06 08:24:50 -07:00
Ruben Vereecken
3266e3b46b intermediate 2014-08-04 22:21:43 +02:00
Michael Schmatz
d7cb76d10c Merge branch 'pr/1387'
Conflicts:
	app/views/editor/level/LevelEditView.coffee
2014-07-25 19:17:16 -07:00
Jayant Jain
69713f5603 Adds randomize button in case of level with no thangs 2014-07-26 01:55:28 +05:30
Jayant Jain
df554360fe Updates glyphicons for undo-redo, adds placeholder text for add thangs search 2014-07-26 01:55:15 +05:30
Darredevil
b77b796cef Merge branch 'codecombat-master'
Conflicts:
	app/views/docs/ComponentDocumentationView.coffee
	app/views/editor/level/LevelEditView.coffee
2014-07-25 22:48:13 +03:00
Jayant Jain
dc66218c00 Adds undo and redo buttons in editor topbar 2014-07-25 18:06:34 +05:30
Jayant Jain
598e727500 Adds an initial dungeon preset, refactors border code to properly create dungeon walls 2014-07-25 18:05:49 +05:30
Jayant Jain
80da704d19 Background image paths automated, adds preset image files 2014-07-25 17:54:10 +05:30
Jayant Jain
c33491b04d Presets in terrain_generate_modal shown from a list instead of hardcoded
Conflicts:
	app/templates/editor/level/modal/terrain_randomize.jade
2014-07-25 17:51:48 +05:30
Jayant Jain
86cf344f28 Adds preset images to preview the generated terrain 2014-07-25 17:50:02 +05:30
Darredevil
f78c48c893 Docs tab v2 2014-07-25 01:26:34 +03:00
Scott Erickson
1c3404d03e Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell. 2014-07-23 07:02:45 -07:00
Darredevil
61ebc4d15b Docs tab 2014-07-21 03:52:34 +03:00
Scott Erickson
b113e126a3 Fixes #1316 and #1318 2014-07-14 17:18:48 -07:00
Nick Winter
f1c8983de2 Don't ask for team again if we already have a child window. 2014-07-14 08:40:36 -07:00
Jayant Jain
493ebd07e6 Changes randomise to randomize 2014-07-14 06:01:09 +05:30
Jayant Jain
1e5edb5efd Moves randomise modal template and view to editor/level/modal 2014-07-14 01:34:32 +05:30
Nick Winter
868a6ed43b Fixed a couple i18n issues. Fixed #1302. 2014-07-13 09:31:56 -07:00
Jayant Jain
813ecaa59c Adds randomise option to dropdown on editor page 2014-07-11 00:01:18 +05:30
Scott Erickson
d74a778f67 Made creating components open to everyone! 2014-07-09 12:21:32 -07:00
Scott Erickson
94a6e3961b Added a button in the level editor to choose which team to play when editing a ladder level. 2014-07-05 13:54:41 -07:00
Scott Erickson
29011fab2a Reworked validation error handling a little, putting better debugging logs in and making level save modal show when there are some. 2014-05-30 17:26:49 -07:00
Jayant Jain
241adafad8 Adds nanoscroll for other tabs in editor 2014-05-24 12:02:26 +05:30
Jayant Jain
f17c5cfb51 Adds nanoscroll to thang tab in level editor 2014-05-24 12:02:26 +05:30
Scott Erickson
f1de2ca8d9 Brought the canvas size down again because it halves the FPS in Firefox at least. 2014-05-09 16:35:10 -07:00
Scott Erickson
ed222338e7 Fixed #892 by having the components tab reload whenever it's opened. 2014-05-07 16:24:13 -07:00
dpen2000
69b3fe4b8c Hide Create New System/Create New Component links in menus from non-admins 2014-04-24 19:24:08 -04:00
Scott Erickson
472f8899dd Merge branch 'master' of https://github.com/tmrdja/codecombat into tmrdja-master
Conflicts:
	app/views/editor/level/edit.coffee
2014-04-24 13:17:43 -07:00
tmrdja
14ebc957de Changed responsive view for LevelEditor 2014-04-24 11:51:16 +02:00
Scott Erickson
c85971e5e6 Added i18n population action to the level editor. 2014-04-22 17:56:41 -07:00
tmrdja
826a5f56db Added responsive view for LevelEditor 2014-04-21 21:15:22 +02:00
Scott Erickson
cdaf2ebfaf Set up the tabs and views in the level editor to reload so that when patches are applied, their changes are visible. 2014-04-17 14:23:33 -07:00
Scott Erickson
781a8ec913 Fixed the play and save buttons. 2014-04-17 13:37:08 -07:00
Scott Erickson
b5406b0149 Set up the rest of the component/system buttons and nav bars. 2014-04-17 13:24:17 -07:00
Scott Erickson
9eff958dcb Fixed the level and component watch buttons. 2014-04-17 11:35:09 -07:00
Scott Erickson
8f4535853b Fixed the component history button. 2014-04-17 11:29:12 -07:00
Scott Erickson
6057bd94b9 Refactored how the editor sets up its special nav through base.jade. 2014-04-17 11:27:20 -07:00
Scott Erickson
8859405e18 Reworked the nav bars in the level editor. 2014-04-17 11:02:00 -07:00
Scott Erickson
02a7381fa9 Fixed the watch buttons for levels and components. 2014-04-16 11:02:40 -07:00
Scott Erickson
f88e0ac0ab Set up patches for components. 2014-04-16 10:42:32 -07:00