Commit graph

1345 commits

Author SHA1 Message Date
Nick Winter
a0b75ddb8e Put Sky Span up for testing. 2014-08-04 19:46:00 -07:00
Nick Winter
85011d1ed4 No need to explicitly track subviews for determining what the current view is. 2014-08-04 13:21:42 -07:00
Darredevil
a11649b12b Typo fix 2014-08-04 23:15:01 +03:00
Jayant Jain
549f2657ea Styles add button for addComponentsTreema 2014-08-04 07:53:24 +05:30
Jayant Jain
06875ce2b8 Resolves bug with mouseenter and mouseleave callbacks for add components treema 2014-08-04 07:21:02 +05:30
Jayant Jain
9e1513eb56 Add button on hover for addComponentsTreema 2014-08-04 07:05:22 +05:30
Jayant Jain
98f43b679f Adds component upon double click, newly added components are automatically selected 2014-08-04 06:04:35 +05:30
Jayant Jain
03d696c3df Components can now be added to thangs by dragging and dropping 2014-08-04 05:51:12 +05:30
Michael Schmatz
ca7b8ca10a Merge pull request #1401 from rubenvereecken/test_fix
Repaired TestView by only loading js files once
2014-07-31 08:14:59 -07:00
Michael Schmatz
e7de8e3282 Merge pull request #1396 from rubenvereecken/refactoring
[Urgent] Finished refactoring of LevelGuideModal (renamed from docs_modal)
2014-07-31 08:12:18 -07:00
Ruben Vereecken
0e5accb707 Repaired TestView by only loading js files once 2014-07-31 13:15:57 +02:00
Jayant Jain
2690ef9a59 Reorders script ids upon deletion 2014-07-30 01:05:04 +05:30
Jayant Jain
f0940308ea Newly inserted scripts are automatically assigned id 2014-07-30 00:52:59 +05:30
Jayant Jain
632d9a666e Shows all autocomplete values on click instead of having to type initially 2014-07-30 00:52:59 +05:30
Jayant Jain
0555c2ec14 Initial autocomplete for event checks in scripts tab 2014-07-30 00:52:59 +05:30
Ruben Vereecken
39c01c0bcb Finished refactoring of LevelGuideModal (renamed from docs_modal) 2014-07-29 19:50:50 +02:00
Michael Schmatz
d7cb76d10c Merge branch 'pr/1387'
Conflicts:
	app/views/editor/level/LevelEditView.coffee
2014-07-25 19:17:16 -07:00
Jayant Jain
69713f5603 Adds randomize button in case of level with no thangs 2014-07-26 01:55:28 +05:30
Darredevil
3b704330d6 Documentation tab for Level Editor 2014-07-25 23:06:04 +03:00
Darredevil
b77b796cef Merge branch 'codecombat-master'
Conflicts:
	app/views/docs/ComponentDocumentationView.coffee
	app/views/editor/level/LevelEditView.coffee
2014-07-25 22:48:13 +03:00
Darredevil
e3a0ea400c Docs tab v2 2014-07-25 22:33:55 +03:00
Jayant Jain
3e9dbe0d0b Fixes bug in undo/redo on SystemsTabView 2014-07-25 18:07:09 +05:30
Jayant Jain
d3962c19bd Ensures randomised thang clusters do not overlap each other 2014-07-25 18:07:01 +05:30
Jayant Jain
f700ddea0c Adds temporary hack for infinite loops in randomise 2014-07-25 18:06:54 +05:30
Jayant Jain
1790215fea Adds rooms and doors to dungeon preset 2014-07-25 18:06:44 +05:30
Jayant Jain
dc66218c00 Adds undo and redo buttons in editor topbar 2014-07-25 18:06:34 +05:30
Jayant Jain
9a24341fa5 Prevents overlapping of randomly generated thangs 2014-07-25 18:06:25 +05:30
Jayant Jain
3df2de8bec Number of decorations scales appropriately with preset size 2014-07-25 18:06:13 +05:30
Jayant Jain
dce6254d4a Fix for flickering thangs due to exact same coordinates 2014-07-25 18:06:03 +05:30
Jayant Jain
598e727500 Adds an initial dungeon preset, refactors border code to properly create dungeon walls 2014-07-25 18:05:49 +05:30
Jayant Jain
c33491b04d Presets in terrain_generate_modal shown from a list instead of hardcoded
Conflicts:
	app/templates/editor/level/modal/terrain_randomize.jade
2014-07-25 17:51:48 +05:30
Jayant Jain
af23c09799 Refactors some code for presets in terrain generator 2014-07-25 17:50:21 +05:30
Darredevil
f78c48c893 Docs tab v2 2014-07-25 01:26:34 +03:00
Michael Schmatz
7910c5d9cc Implement #1370 2014-07-23 15:10:51 -07:00
Michael Schmatz
c4e3044a81 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-07-23 14:44:17 -07:00
Michael Schmatz
07cc01332d Merge branch 'pr/1383'
Conflicts:
	app/views/play/level/tome/SpellListTabEntryView.coffee
2014-07-23 14:44:15 -07:00
Nick Winter
26ac94367e Fixed #1372. Minor fixes. 2014-07-23 08:59:42 -07:00
Scott Erickson
beef508e76 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-07-23 07:09:12 -07:00
Scott Erickson
65375aa5fc Renamed problem and spell to their new, capitalized names. 2014-07-23 07:09:05 -07:00
Scott Erickson
1c3404d03e Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell. 2014-07-23 07:02:45 -07:00
Dominik Kundel
4f6ca5335f fixed spell palette sliding behind HUD 2014-07-23 15:50:47 +02:00
Dominik Kundel
be50927fb6 disabled editor works again 2014-07-23 14:38:12 +02:00
Dominik Kundel
5db634d6a8 fullscreen on keyboard shortcut 2014-07-22 21:47:36 +02:00
Michael Schmatz
283108da1e Added login message for anonymous users on job profile 2014-07-21 16:59:42 -07:00
Michael Schmatz
f100c4ebbe Add filter alerts to employer page 2014-07-21 16:10:02 -07:00
Darredevil
61ebc4d15b Docs tab 2014-07-21 03:52:34 +03:00
Nick Winter
20df6b4ebe Merge pull request #1360 from Darredevil/master
Docs page enhancement
2014-07-20 17:00:37 -07:00
Darredevil
e43afcc0a9 Docs page enhancement 2014-07-21 02:23:01 +03:00
Nick Winter
a7905db316 Inferring and documenting cooldown, action/spell name, damage, range, radius, and duration when possible. 2014-07-20 15:51:48 -07:00
Nick Winter
1537754a16 A few bugfixes, plus gigantic child window convenience for me editing levels. 2014-07-19 20:26:13 -07:00