Commit graph

15 commits

Author SHA1 Message Date
Nick Winter
5376a42f94 Fixed serialization of tracked property arrays. 2014-05-01 13:23:14 -07:00
Nick Winter
bebe5a0620 Improved hover debugger tokenization specificity to not extend past end of line. 2014-05-01 11:18:20 -07:00
Scott Erickson
2c329a256f Removed all the setting properties to null in destroy methods that don't need them since destroy nullifies all properties. 2014-03-24 14:42:56 -07:00
Shrihari
5274f22467 Fixed Spell Debug View width bug 2014-03-08 01:10:12 +05:30
Nick Winter
0cf20b577d Added a delay to the property documentation on spell debug hover. 2014-02-26 17:23:59 -08:00
Nick Winter
21975bedd2 Fixed #408. 2014-02-24 11:21:51 -08:00
Nick Winter
af43f18c23 Fixed selective includeFlow. 2014-02-24 08:59:50 -08:00
Nick Winter
933bcf9e6b Showing property documentation when hovering in code in addition to clicking on palette entries. 2014-02-23 16:34:03 -08:00
Nick Winter
9cdc07d07c Fixed spell palette doc duplication. 2014-02-18 11:23:01 -08:00
Scott Erickson
1349a59084 Refactored destroy functions to have super be the last thing. 2014-02-14 10:57:47 -08:00
Nick Winter
5655084981 Fixed a ton more leaks. 2014-02-12 12:41:41 -08:00
Nick Winter
01efb2f92b Improvements to SpellDebugView hover. 2014-01-29 08:38:37 -08:00
Nick Winter
d262dfaca7 A few visual tweaks to the spell view flow. 2014-01-24 17:48:11 -08:00
Nick Winter
6fa38bd889 Several improvements to hover debugging. 2014-01-24 13:03:04 -08:00
Nick Winter
6ea4f645f8 Added spell toolbar view. Made many time-travel debugger improvements. 2014-01-21 09:03:04 -08:00
Renamed from app/views/play/level/tome/debug_view.coffee (Browse further)