Aditya Raisinghani
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bee5d528ec
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Made changes to reloadAllCode to reload only the team's code.
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2014-03-22 22:56:41 +05:30 |
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Nick Winter
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6db33fd967
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Brawlwood protectAPI on!
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2014-03-16 17:07:10 -07:00 |
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Nick Winter
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28d56f526e
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Okay, protectAPI should really work for Dungeon Arena now with the latest Aether change. Added a couple i18n spaces.
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2014-03-12 20:59:19 -07:00 |
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Michael Schmatz
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6eda2d24a5
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Commented out line 133
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2014-03-12 17:52:05 -07:00 |
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Nick Winter
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ac8f12ef20
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I don't think we need this template any more.
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2014-03-12 16:03:32 -07:00 |
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Nick Winter
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6e47416d24
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Fixed some level IDs.
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2014-03-06 19:09:15 -08:00 |
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Nick Winter
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82b250b9a3
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protectAPI off again for Brawlwood, too slow for now.
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2014-03-02 17:51:57 -08:00 |
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Nick Winter
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a8ef87c9ea
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Fixed a few bugs; re-enabled protectAPI for Brawlwood.
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2014-03-02 16:06:22 -08:00 |
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Scott Erickson
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10795df7d9
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Renamed hardcoded project-dotas to brawlwoods.
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2014-02-28 13:59:02 -08:00 |
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Nick Winter
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af43f18c23
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Fixed selective includeFlow.
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2014-02-24 08:59:50 -08:00 |
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Nick Winter
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01374d63c4
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Better comment formatting. Manual cast by default on Project DotA.
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2014-02-19 14:00:54 -08:00 |
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Nick Winter
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d45f67a8c3
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Fixed some popover and modal layout and bugs.
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2014-02-18 10:03:57 -08:00 |
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Nick Winter
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6f0ed9040a
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Fixes for dirt path, fast portraits, and slow transpilation. Starting to move Aether stuff into a Tome worker with Catiline.
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2014-02-17 17:38:49 -08:00 |
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Nick Winter
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e3824d7698
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Many improvements to the spell palette.
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2014-02-16 15:30:00 -08:00 |
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Scott Erickson
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663a09ed4b
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Spell list updates based on the existence of thangs now.
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2014-02-15 09:22:13 -08:00 |
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Scott Erickson
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1349a59084
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Refactored destroy functions to have super be the last thing.
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2014-02-14 10:57:47 -08:00 |
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Nick Winter
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dc8c4394e1
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Spell palette entries now using property docs from components.
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2014-02-12 16:42:09 -08:00 |
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Michael Schmatz
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a6b15663a4
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Merge branch 'master' into feature/task-queue
Conflicts:
app/views/play/level/tome/spell.coffee
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2014-02-11 13:10:59 -08:00 |
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Scott Erickson
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b0a74e5b1a
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-02-11 12:24:25 -08:00 |
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Nick Winter
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2d9606a8eb
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includeFlow only on the currently selected Thang.
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2014-02-11 12:16:53 -08:00 |
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Scott Erickson
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166bb6db45
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More memory cleanup.
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2014-02-11 12:10:21 -08:00 |
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Michael Schmatz
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612a374b3f
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Progress on simulator
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2014-02-11 11:27:39 -08:00 |
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Michael Schmatz
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c0d43ea32b
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Merge branch 'master' into feature/task-queue
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2014-02-10 17:10:26 -08:00 |
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Michael Schmatz
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cc3b93a0f8
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Transfer teamSpellMap from tome to levelBus
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2014-02-10 16:18:39 -08:00 |
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Nick Winter
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9507be4c9a
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Turned off includeFlow for horrific performance reasons on project-dota for now.
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2014-02-10 14:19:54 -08:00 |
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Nick Winter
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26016f48e2
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Skip protectAPI for now. Defer worker termination until after it reports stats.
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2014-02-09 18:44:31 -08:00 |
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Nick Winter
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6af2d34f59
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Fixed a ton of memory leaks, but not all of them.
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2014-02-06 14:00:27 -08:00 |
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Nick Winter
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2a8d0eb694
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Updates for ThangsList refreshing its Thangs.
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2014-02-05 20:08:28 -08:00 |
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Nick Winter
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cc3465fd6f
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Improvement for errors updating action of non-existent Thangs in HUD.
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2014-02-05 15:54:34 -08:00 |
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Nick Winter
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cec52d70f3
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Improvements to how Tome subviews manage Thang updates.
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2014-02-05 15:16:59 -08:00 |
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Nick Winter
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068f798d58
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Fixed bugs in Tome spell views swapping.
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2014-02-02 10:26:42 -08:00 |
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Nick Winter
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ee7d8a06fe
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A few SpellView / debugger fixes.
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2014-01-31 16:16:59 -08:00 |
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Nick Winter
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067d3abd75
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Improved handling of spawning Programmables in Tome after the fact.
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2014-01-29 16:26:08 -08:00 |
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Scott Erickson
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f065406cf5
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Merge branch 'feature/bootstrap3'
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2014-01-29 10:40:34 -08:00 |
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Scott Erickson
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bac4fbcd7d
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Fixed naming.
Improved tome updating of programmable spell thangs.
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2014-01-29 10:14:12 -08:00 |
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Nick Winter
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fb7739727c
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Updates for Aether's protectAPI stuff.
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2014-01-28 15:24:08 -08:00 |
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Nick Winter
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47c78d1758
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Revamped SpellToolbarView.
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2014-01-25 15:11:29 -08:00 |
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Nick Winter
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6ea4f645f8
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Added spell toolbar view. Made many time-travel debugger improvements.
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2014-01-21 09:03:04 -08:00 |
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Nick Winter
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5267febd8f
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Couple fixes for small errors when running with no Programmables.
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2014-01-16 14:29:57 -08:00 |
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GlenDC
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5cc24ea1b2
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Logs now a warning in the console to give user the feedback that there are no programmable thangs which makws the level unplayable.
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2014-01-16 22:26:34 +01:00 |
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GlenDC
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b557c43f60
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Hotfix for previous commit, forgot to uncommit some stuff
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2014-01-16 22:22:42 +01:00 |
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GlenDC
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926b31f62f
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Resolved issue #160
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2014-01-16 22:18:38 +01:00 |
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Scott Erickson
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3c3e38b585
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Set up thang avatar views with the new db portraits.
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2014-01-09 14:04:46 -08:00 |
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Nick Winter
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6009df26de
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Ready for action, sir!
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2014-01-03 10:32:13 -08:00 |
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