Scott Erickson
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908772d8fe
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Fixed an instance where a level loading callback was erroring if called before the surface was built.
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2014-07-07 16:44:18 -07:00 |
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Scott Erickson
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61e6c8dfc3
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Fixed the gold view not showing numbers until the first change.
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2014-07-07 16:05:23 -07:00 |
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Scott Erickson
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85a6b648a5
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Merged conflicts.
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2014-07-04 17:54:24 -07:00 |
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Scott Erickson
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1ce55e356c
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Making the ladder tab reload when social network friends load. See #1196.
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2014-07-04 17:32:16 -07:00 |
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Tery Lim
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9090ce7714
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Merge master into branch
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2014-07-04 22:37:16 +08:00 |
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Dominik Kundel
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004a14ae3c
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fixed autocomplete issue related to switching the programming language
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2014-07-02 20:52:16 +02:00 |
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Tery Lim
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618ade4946
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Clean up mixed quotes
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2014-07-01 12:23:22 +08:00 |
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Nick Winter
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802d43651e
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Exposing Vector z property. Getting ready to use new builtin property documentation.
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2014-06-27 00:36:18 -07:00 |
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Nick Winter
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d360ecac94
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Merged in the language-war branch.
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2014-06-25 23:00:03 -07:00 |
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Nick Winter
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aee95ac5c0
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Improved per-language spell palette and tab documentation.
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2014-06-25 22:56:39 -07:00 |
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Nick Winter
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8c6ee66684
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Better handling of alternate spell palette documentation syntax for other code languages.
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2014-06-25 20:19:11 -07:00 |
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Nick Winter
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04976a7b14
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Working on the Tome displaying the proper syntax for the selected programming language. Fixed #1225.
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2014-06-24 21:08:01 -07:00 |
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Nick Winter
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dd9b8a0018
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Migrating from tileGroupNumber to tileGroupLetter.
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2014-06-24 16:32:44 -07:00 |
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Nick Winter
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580d002a98
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Messing with marks.
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2014-06-24 15:45:33 -07:00 |
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Scott Erickson
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0363166736
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Some tweaks to the guide for the benefit of the criss-cross docs, and hopefully others as well.
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2014-06-24 13:23:31 -04:00 |
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Nick Winter
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6a31e0bcd3
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Fixed bug showing spell palette for languages missing any code snippets.
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2014-06-24 10:17:38 -07:00 |
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Nick Winter
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815ef88e78
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Fixed bugs with camera bobbing with bobbing units and gold views showing up when empty.
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2014-06-23 10:36:42 -07:00 |
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Nick Winter
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1f29a923cf
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Fixed playing multiplayer levels without an opponent, against the AI.
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2014-06-21 12:24:14 -07:00 |
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Nick Winter
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a8f4baebbc
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Restricted some more analytics.
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2014-06-21 09:47:48 -07:00 |
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Nick Winter
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dde71485bf
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A bit of cleanup.
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2014-06-20 20:52:50 -07:00 |
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Nick Winter
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60ca6e46d3
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Ooops, that's a function.
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2014-06-20 18:45:57 -07:00 |
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Nick Winter
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c9dcc290cb
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Fixed some bugs where Aether wasn't getting the proper submittedCodeLanguage or functionParameters sometimes.
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2014-06-20 17:19:18 -07:00 |
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Nick Winter
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bb8b9b2e93
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bid -> makeBid.
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2014-06-19 17:27:41 -07:00 |
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Nick Winter
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7b59c42f5d
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Added stupid method argument compilation info for bid(blockNumber) to various Aether compilation steps.
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2014-06-19 15:41:35 -07:00 |
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Nick Winter
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cf57411b5c
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Added another logging message for more easily seeing when transpiled code might be misfiring.
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2014-06-19 13:42:38 -07:00 |
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Scott Erickson
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20589db6be
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Fixed a bug with logging missing documentation.
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2014-06-19 16:15:38 -04:00 |
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Michael Schmatz
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51923459e0
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Changed autocomplete to on by default
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2014-06-19 10:44:44 -07:00 |
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Michael Schmatz
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2559a73244
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Merge pull request #1186 from dkundel/master
Initial Autocomplete Version
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2014-06-19 10:10:26 -07:00 |
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Nick Winter
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2e850dba78
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Working on home language selection.
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2014-06-19 08:06:34 -07:00 |
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Michael Schmatz
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548eaefae1
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Add debug variable inspection progress bar
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2014-06-18 13:43:04 -07:00 |
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Dominik Kundel
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d3e0299465
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merge conflict solved
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2014-06-18 17:59:26 +02:00 |
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Dominik Kundel
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f6355b034b
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integrated autocomplete
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2014-06-18 17:57:42 +02:00 |
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Nick Winter
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59654da24b
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Starting more work on integrating additional languages. Improved Component code editing performance with a trusty debounce.
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2014-06-17 22:17:44 -07:00 |
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Nick Winter
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9a64ca5973
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A few misc fixes.
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2014-06-16 10:49:20 -07:00 |
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Dominik Kundel
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25a0447d77
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autocomplete
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2014-06-16 14:29:01 +01:00 |
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Dominik Kundel
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e756c83d9e
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preliminary autocomplete. THIS IS NOT A WORKING STATUS. ONLY COMMIT TO PULL CHANGES
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2014-06-13 16:14:31 +01:00 |
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Dominik Kundel
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603766b8c5
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preliminary autocomplete. THIS IS NOT A WORKING STATUS. ONLY COMMIT TO PULL CHANGES
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2014-06-13 16:12:55 +01:00 |
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Nick Winter
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28264d5ace
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Added tournament results and a way to email them out.
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2014-06-12 17:52:08 -07:00 |
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Nick Winter
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77920b5416
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Improvements to profile views. Added links to players' code.
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2014-06-11 19:38:47 -07:00 |
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Scott Erickson
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8a728cbb64
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More switching of user objects from save to patch.
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2014-06-11 14:17:31 -07:00 |
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Scott Erickson
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f0cdf6b2e2
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Fixed #1111.
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2014-06-06 16:47:48 -07:00 |
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Nick Winter
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400fddc294
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Jade, you're supposed to be so minimalist. But today... Today, I did this. I am sorry.
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2014-05-31 22:09:41 -07:00 |
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Nick Winter
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f3adc216ed
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Protecting our replacement of Math.random via Aether.
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2014-05-29 12:26:08 -07:00 |
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Nick Winter
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c01bd69625
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Better recoverability for non-UserCodeProblem errors during world generation.
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2014-05-26 18:45:00 -07:00 |
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Nick Winter
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ec0027043b
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Added experimental Io language from Aether.
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2014-05-26 08:59:48 -07:00 |
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Nick Winter
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3dd362c01e
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Added support for blaming infinite loops.
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2014-05-25 12:15:32 -07:00 |
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Nick Winter
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6b554e03ef
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Merge pull request #1084 from domenukk/feature/step-single-frame
Added shortcut for frame single-stepping
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2014-05-25 09:37:13 -07:00 |
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Nick Winter
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33408020f1
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Merge pull request #1054 from dpen2000/patch-2
Update simulate_tab.coffee
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2014-05-25 08:27:54 -07:00 |
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Dominik Maier
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f62cd7f38b
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+ added shortcut for frame single-stepping
+ fixed single stepping for frames
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2014-05-24 17:31:59 +02:00 |
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Nick Winter
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690fbc6919
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Fixed a bug with Tome trying to retranspile transpiled code on clone spells when remagicking.
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2014-05-23 12:04:42 -07:00 |
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