Nick Winter
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891b78eb44
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Hiding some ThangTypes from view in level editor.
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2014-11-29 10:34:04 -08:00 |
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Nick Winter
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dbbcfe3789
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Fixed a couple requires needed for level editor.
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2014-11-29 06:50:50 -08:00 |
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Scott Erickson
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31214e854e
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Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
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2014-11-28 17:49:41 -08:00 |
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Scott Erickson
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b698745e05
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Set up the site to load its logic and templates piecemeal rather than in one giant app.js file.
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2014-11-28 16:38:56 -08:00 |
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Nathan Rosquist
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da4116ee2e
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Add tree_stand thangs to Generate Terrain modal in level editor. Use as border for grassy terrain.
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2014-11-26 12:18:57 -08:00 |
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Nick Winter
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55eaed0cd2
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Updated AI/Vision pathfinding/line-of-sight default terrain updates.
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2014-11-26 10:51:30 -08:00 |
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Nick Winter
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904d605e42
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Getting ready to add new levels.
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2014-11-21 20:36:56 -08:00 |
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Scott Erickson
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025780a575
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Added loadingTip property to levels, set them up on the LevelLoadingView, and got them prepped for i18n-ing.
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2014-11-12 15:00:24 -08:00 |
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Scott Erickson
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913dda65aa
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Created the VectorIconSetupModal, a quick way to get portraits aligned to a container.
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2014-11-12 14:14:07 -08:00 |
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Nick Winter
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ea349cfa29
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Intermediate query state for heroes while still transitioning from Unit to Hero.
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2014-10-29 15:54:51 -07:00 |
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Nick Winter
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98fe639010
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Added heroClass and gem fields to the ThangTypes, and a new Hero kind. Fixed adding new ThangType properties in the Thang Editor.
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2014-10-29 15:34:04 -07:00 |
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Scott Erickson
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dcb7aaf9a4
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Removed a TODO.
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2014-10-28 14:23:39 -07:00 |
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Scott Erickson
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e6c0d53d50
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ThangType editor now deletes properties properly.
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2014-10-28 14:22:29 -07:00 |
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Scott Erickson
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67684b89d5
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Fixed #1687, forcing reloads when populating i18n in documents.
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2014-10-28 14:21:22 -07:00 |
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Scott Erickson
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895645ef6d
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Levels and Components with i18nCoverage update that coverage from the level editor now.
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2014-10-28 13:48:17 -07:00 |
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Scott Erickson
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9e6fd119a0
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Achievements populate i18n whenever they're edited now.
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2014-10-28 13:09:07 -07:00 |
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Scott Erickson
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cea04d27ad
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Built diplomat-specific views for editing levels, components, achievements and thang types.
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2014-10-27 17:16:22 -07:00 |
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Nick Winter
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4c33b98e27
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Fixed building Thangs with new Components that no other Thang uses. Fixed THangs with id 0 in the level editor.
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2014-10-23 18:11:12 -07:00 |
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Scott Erickson
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1f7d098b2e
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Added rotation buttons in the context menu and shortcuts to the level editor.
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2014-10-22 07:53:49 -07:00 |
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Scott Erickson
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7f4ac3e5d6
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Fixed point and region choosers in the level editor.
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2014-10-21 10:59:05 -07:00 |
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Nick Winter
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bc15ccd240
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Fixed panel vs. total counts on other achievements.
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2014-10-20 16:13:56 -07:00 |
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Nick Winter
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1fb48f2b85
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Fixed a few bugs. Removed Olark; disabled LinkedIn. Added ladder submission to HeroVictoryModal.
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2014-10-19 17:38:10 -07:00 |
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Nick Winter
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440e1700b1
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Using aiSource now for enemy AIs in multiplayer, separate from sample code source.
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2014-10-19 12:44:58 -07:00 |
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Nick Winter
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56a80e3615
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Started getting hero-ladder level type working.
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2014-10-18 14:51:49 -07:00 |
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Nick Winter
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ff467d1f31
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Don't play a selection sound when adding a Thang.
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2014-10-07 12:04:55 -07:00 |
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Nick Winter
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5261a7d4d9
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Snap to integer meters in the level editor when holding shift.
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2014-10-07 10:41:16 -07:00 |
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Scott Erickson
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f00fd66bed
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Fixed displaying raster image thangs in the thang editor.
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2014-10-06 16:22:21 -07:00 |
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Scott Erickson
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3da0ea9d72
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Fixed labels and marks not properly updating in the level editor.
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2014-10-03 12:00:08 -07:00 |
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Scott Erickson
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e504932e5e
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Added yet another fine tuning of camera movement in the level editor.
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2014-10-03 11:54:06 -07:00 |
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Scott Erickson
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cc04626a5a
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Fixed walls not updating when you edit them in the ThangsTabView.
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2014-10-03 11:21:05 -07:00 |
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Scott Erickson
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3305a3d7db
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Added a way to set titles for RootViews. In development, titles show what RootView class you're looking at.
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2014-10-03 10:45:01 -07:00 |
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Scott Erickson
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d65ade7a97
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Couple teardown fixes.
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2014-10-03 10:44:02 -07:00 |
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Scott Erickson
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ca84721921
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Added a play button to the thang type edit view, made the canvas taller, and now have selected nodes show bounds for the display object being displayed.
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2014-10-02 16:54:58 -07:00 |
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Scott Erickson
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e1e8945f9e
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Made sure all dots are invisible by default.
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2014-10-02 10:50:05 -07:00 |
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Scott Erickson
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b1f4dc996d
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Fixed a handful of bugs with the thang editor and sprite animation.
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2014-10-02 10:42:21 -07:00 |
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Scott Erickson
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1b1bc4e95a
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Fixed adding thangs in the level editor, and moving them around.
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2014-10-01 15:02:14 -07:00 |
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Scott Erickson
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e9222f34bd
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-10-01 13:26:45 -07:00 |
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Scott Erickson
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3205821ee9
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Got the level editor mostly working again.
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2014-10-01 13:26:38 -07:00 |
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Nick Winter
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8d37309de1
|
Several fixes for achievement recalculation.
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2014-09-30 19:32:11 -07:00 |
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Scott Erickson
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b3ae258bed
|
Fixed some issues with the thang editor.
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2014-09-30 13:34:44 -07:00 |
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Scott Erickson
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f081d9ed4b
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Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again.
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2014-09-28 14:00:48 -07:00 |
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Nick Winter
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98fed4a277
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Extended Achievements to support earning heroes, items, levels, and gems. Fixed a few Achievement bugs.
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2014-09-26 02:29:04 -07:00 |
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Nick Winter
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f4cee11ebe
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ThangsTabView letting you position spike walls on top of walls.
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2014-09-24 12:02:45 -07:00 |
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Nick Winter
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019f634d9f
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Respecting coordinates setting.
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2014-09-23 18:39:52 -07:00 |
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Nick Winter
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de85d8c170
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Split cast button into Run and Submit. Slighted adjusted victory modal for new hero levels. Real-time playbck is now required to beat hero levels. Worked around an error in the delta expansion.
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2014-09-22 14:05:13 -07:00 |
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Nick Winter
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8042f27ba7
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Added the rest of the custom TreemaNodes to the SystemsTabView as well.
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2014-09-18 15:26:06 -07:00 |
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Nick Winter
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d96d0d65f3
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Thang config edits are saved while the edit view is up. Dead Thangs don't display their names. Enter now finalizes Thang name/type edits.
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2014-09-16 21:43:03 -07:00 |
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Nick Winter
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1f71a1eaf9
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Fixes for loading level previews early, creating new Components, and showing names of ShowsNames Thangs.
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2014-09-16 20:19:52 -07:00 |
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Nick Winter
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54f56162e9
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Place Electrowalls over other walls.
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2014-09-16 10:30:27 -07:00 |
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Nick Winter
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89aa930803
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Fixed WorldSelectModal scale; added an easy way to restrict flexible regions to a fixed ratio.
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2014-09-15 15:38:07 -07:00 |
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