George Saines
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bcaad51b24
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more level rearranging
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2014-12-03 11:19:48 -08:00 |
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George Saines
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103d1035a2
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-12-03 10:53:52 -08:00 |
|
George Saines
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5dafe4b541
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changing the placement of the level dots
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2014-12-03 10:53:45 -08:00 |
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Nick Winter
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f82ccfc4cb
|
The sky darkened.
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2014-12-03 10:04:50 -08:00 |
|
Nick Winter
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32d3745b77
|
A tiny bit more progress on the SubscribeModal.
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2014-12-02 21:27:12 -08:00 |
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Nick Winter
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15d7ac876a
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Starting SubscribeModal.
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2014-12-02 20:01:53 -08:00 |
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Nick Winter
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8ce192bf7c
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Got modularized Aether imports working for PlayLevelView and its workers.
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2014-12-01 15:43:22 -08:00 |
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Scott Erickson
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57b154810b
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Added a placeholder me for iPad which inspects the object once the page loads.
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2014-12-01 10:45:19 -08:00 |
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Nick Winter
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35f1ed1e82
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Implemented George's new level loading view design.
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2014-11-30 18:02:45 -08:00 |
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Nick Winter
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77a4cea387
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Improvements for mobile layouts and mobile and iPad browser detection.
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2014-11-30 12:27:34 -08:00 |
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Scott Erickson
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31214e854e
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Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
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2014-11-28 17:49:41 -08:00 |
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Scott Erickson
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b698745e05
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Set up the site to load its logic and templates piecemeal rather than in one giant app.js file.
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2014-11-28 16:38:56 -08:00 |
|
George Saines
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294a8497ed
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making the editor error more visually distinctive
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2014-11-23 13:32:26 -08:00 |
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George Saines
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1bdc331f40
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-11-22 18:00:28 -08:00 |
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George Saines
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c98e875c68
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making the error message more blood red
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2014-11-22 18:00:23 -08:00 |
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Scott Erickson
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0e6965d097
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Hiding the iPad link for now.
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2014-11-22 17:44:26 -08:00 |
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Scott Erickson
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cfcd09c112
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Set up the new Heald-designed site chrome.
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2014-11-22 17:41:13 -08:00 |
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George Saines
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2151cd6799
|
added the additional default inventory icons, added the dungeon map path
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2014-11-22 16:14:43 -08:00 |
|
George Saines
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9a2c52545f
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adding carpeting to the dungeon floor
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2014-11-22 15:18:19 -08:00 |
|
George Saines
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6310dcbcac
|
Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-11-18 13:02:36 -08:00 |
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George Saines
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c9d7754623
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adding a close button to the main menu modal
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2014-11-18 13:02:32 -08:00 |
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Nick Winter
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bf71893ddf
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Significantly reduced memory usage and simulation time by further limiting the amount of Thangs which even start tracking ThangState in the first place.
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2014-11-17 21:30:44 -08:00 |
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Nick Winter
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e5aada2e5b
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Incorporated tweaked victory modal background assets.
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2014-11-16 21:26:21 -08:00 |
|
Nick Winter
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29860caeea
|
Implemented new blue background texture for dialogue messages.
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2014-11-12 20:45:15 -08:00 |
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Scott Erickson
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ed8285248f
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Put in the new InventoryModal background.
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2014-11-12 18:01:35 -08:00 |
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Scott Erickson
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5b034194ee
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Put in the new BuyGemsModal design.
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2014-11-12 17:17:24 -08:00 |
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George Saines
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8440f38bd4
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added a buy gems icon to the map icon spritesheet
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2014-11-12 16:48:05 -08:00 |
|
George Saines
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047e0c2f41
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-11-12 11:01:18 -08:00 |
|
George Saines
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f0a490f21e
|
adding matt's profile pic for reals
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2014-11-12 11:01:12 -08:00 |
|
Nick Winter
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111b9febac
|
Updated main.html. Removed LinkedIn.
|
2014-11-09 20:35:46 -08:00 |
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Nick Winter
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00b8a62bfb
|
Don't need this big ol' worker-xquery.js.
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2014-11-09 18:48:56 -08:00 |
|
Nick Winter
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a8700f5113
|
Reload now shows confirmation modal again. Added some stuff missing from the last commit.
|
2014-11-08 08:38:25 -08:00 |
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Nick Winter
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f3dfcdc81d
|
Implemented new HUD design. Removed more unneeded stuff. Changed reload button to restart level. Still need restart confirmation and to redo the sprite dialogue area.
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2014-11-07 19:15:55 -08:00 |
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Nick Winter
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cfff09b01e
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Merged big .executing arrow.
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2014-11-07 16:06:14 -08:00 |
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Nick Winter
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5090a47afc
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Implementing more of new code editor design. Removed ThangList, EditorConfigModal, and a few other obsolete things.
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2014-11-07 16:04:35 -08:00 |
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Scott Erickson
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a087663458
|
Implemented Heald's design of the GameMenuModal.
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2014-11-07 13:02:28 -08:00 |
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Nick Winter
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fbc2799211
|
Startd to implement new code editor design. Fixed #1732.
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2014-11-07 09:09:13 -08:00 |
|
Scott Erickson
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e23e6f4ad2
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Refactored the names of the play modal files.
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2014-11-07 07:04:10 -08:00 |
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Scott Erickson
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c660053dea
|
Set up the PlayHeroesModal, and hooked it into the world map.
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2014-11-05 19:04:14 -08:00 |
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George Saines
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b751f5ab22
|
making the selection in the item store lighter
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2014-11-05 16:35:59 -08:00 |
|
Nick Winter
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f461aeca95
|
Implemented new playback scrubber textures.
|
2014-11-04 19:03:35 -08:00 |
|
Nick Winter
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b776350e6a
|
Made item shop fit on iPad and small screens.
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2014-11-04 08:39:36 -08:00 |
|
Scott Erickson
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33d14918b0
|
Implementation of Heald's design of the PlayItemsModal. Added purchasing logic to the server to support it. Refactored header font from Bangers to Open Sans Condensed.
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2014-11-03 20:48:59 -08:00 |
|
Nick Winter
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ad2fdb9dde
|
Working on new Fully Illustrated designs for level play view and iPad interface.
|
2014-11-02 14:51:01 -08:00 |
|
George Saines
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40a2c6bbe8
|
slightly improving forest map icon
|
2014-10-30 19:11:12 -07:00 |
|
Scott Erickson
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642fda9520
|
Forgot to add world map campaign icons.
|
2014-10-29 10:07:51 -07:00 |
|
Michael Schmatz
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cd0bed2df2
|
Added FastClick
iOS artificially introduces 300ms of delay on clicks, which FastClick
eliminates.
|
2014-10-26 18:34:04 -04:00 |
|
George Saines
|
4b62ba95d3
|
making the arrow bigger/more visible
|
2014-10-25 15:59:02 -07:00 |
|
Nick Winter
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a33bb215d4
|
Fixed checking compile-time problems for clean code goals.
|
2014-10-20 17:49:52 -07:00 |
|
Nick Winter
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1fb48f2b85
|
Fixed a few bugs. Removed Olark; disabled LinkedIn. Added ladder submission to HeroVictoryModal.
|
2014-10-19 17:38:10 -07:00 |
|