Commit graph

97 commits

Author SHA1 Message Date
Nick Winter
78a0efac78 Fixed long words in Labels and empty GoldView. 2014-05-12 15:03:53 -07:00
Nick Winter
a04f74de8b Implemented George's gold design. 2014-05-02 15:12:30 -07:00
Nick Winter
0f33bae1f1 Hid level done button better. Avoiding building wizard sprite when not needed. 2014-05-01 14:36:26 -07:00
Nick Winter
f7bdb7e840 Upgrades for teleportation imnterpolation performance, ACE search box styling. 2014-05-01 10:44:17 -07:00
Nick Winter
eca35ce371 Several minor bugfixes, and enabled API protection on all levels by default. 2014-04-29 15:25:59 -07:00
Nick Winter
9fb549a394 Fixed Guide tabs cursor. 2014-04-29 08:46:57 -07:00
Nick Winter
2d057fa81f Cursor: pointer on docs modal tabs. 2014-04-28 19:57:59 -07:00
Nick Winter
fc6ad1dd01 Properly tracking first-frame team gold. Slightly more visible team gold on hover. 2014-04-27 20:11:11 -07:00
Nick Winter
a7179ae3b2 Fixed some more gold view stuff. 2014-04-27 15:33:16 -07:00
Nick Winter
dac4f05fd9 Improved legibility of gold font. Moved Done button to not conflict with gold display. 2014-04-27 14:19:39 -07:00
Nick Winter
2a2ddd068e Separate isSelectable from inThangList. Mouse wheel all the way in/out. bountyGold shows up as gold. Moved say Labels to mouth offset from aboveHead offset and obey sprite rotation. Don't link projects to example.com. 2014-04-24 14:23:15 -07:00
Nick Winter
97d4017869 Hacky way to get play background to fit with new loading image. 2014-04-11 16:15:26 -07:00
Nick Winter
76054345d7 Fixed #805. 2014-04-09 09:04:59 -07:00
Nick Winter
13f34341b2 Merge branch 'doubleScrollbars' of git://github.com/adi2412/codecombat 2014-04-06 14:55:14 -07:00
Aditya Raisinghani
44979c074d Integrated nanoscroller. 2014-04-03 03:10:06 +05:30
Nick Winter
b0b37aa9d8 Made play/pause and scrubber look even more disabled when disabled. 2014-03-27 15:07:37 -07:00
Nick Winter
c076bb1da8 Tweaking some styles; perhaps fixed #6. 2014-03-27 13:15:22 -07:00
Nick Winter
dbeb3d445b Give focus back to spell view on palette click. 2014-03-23 16:48:30 -07:00
Scott Erickson
7555dce172 Tweaked the loading page progress bar. 2014-03-17 00:05:45 -07:00
Nick Winter
2e2c9459d8 Even better-looking loading background. 2014-03-15 16:06:35 -07:00
Nick Winter
b2efb1bba5 More work on the loading view. 2014-03-14 19:44:19 -07:00
Nick Winter
efd0d82dea Working on new loading view design. 2014-03-14 17:06:08 -07:00
Nick Winter
c28d2bb576 Merge pull request #545 from dkundel/master
Implemented editor config to allow Vim & Emacs key bindings as proposed in #99
2014-03-14 07:35:11 -07:00
Dominik Kundel
0392f630cc including i18n support for new editor config and minor styling changes 2014-03-14 03:26:53 +01:00
Nick Winter
42a8862fa9 Merge pull request #541 from dkundel/master
Easy use of coordinates as discussed in #10 and minor fixes
2014-03-13 18:05:04 -07:00
Nick Winter
e2d2e96cf5 Fixed several bugs with Thang selection and the SpellView and HUD. 2014-03-13 15:35:28 -07:00
Dominik Kundel
c01d29907d try to achieve higher contrast between background and 'executing' line 2014-03-13 03:08:28 +01:00
Dominik Kundel
dd87215012 Avoid overwriting gutter symbols of error, warning, info 2014-03-12 11:26:56 +01:00
Nick Winter
6a71e97204 Improvements to HUD actions. 2014-03-10 09:37:05 -07:00
Nick Winter
b6ae73ef29 Merge pull request #492 from Shrihari/issue464
Fixed Spell Debug View width bug
2014-03-07 16:14:57 -08:00
Shrihari
5274f22467 Fixed Spell Debug View width bug 2014-03-08 01:10:12 +05:30
Nick Winter
2d69abf674 Merge pull request #481 from dkundel/master
Proposed UX improvement for #6
2014-03-05 13:45:14 -08:00
Dominik Kundel
b0d571c7ad highlight only the executing statement 2014-03-05 22:17:34 +01:00
Scott Erickson
0a8d5b5b97 Merge branch 'master' of https://github.com/Shrihari/codecombat into Shrihari-master 2014-03-05 10:35:06 -08:00
Shrihari
f6324807b3 Moved "Skip (esc)" next to Continue button 2014-03-05 23:36:18 +05:30
Dominik Kundel
d16d024782 further changes in design of highlighting lines in code 2014-03-05 17:06:46 +01:00
Dominik Kundel
a0e39480e3 new UI design for executing and executed lines in ACE editor 2014-03-05 02:00:38 +01:00
Nick Winter
4556536df4 Hooked up new HUD icons. 2014-03-04 11:15:31 -08:00
Scott Erickson
619b628661 Reworked the victory modal styling a bit. 2014-03-03 16:39:56 -08:00
George Saines
4b6ebd6532 styled the victory modal a bit 2014-03-02 18:21:42 -08:00
Nick Winter
2f130da090 HUD supports more hudProperties. Palette looks at programmableObjectProperties. Fixed bug with level editor frames advancing. 2014-03-01 11:06:44 -08:00
Nick Winter
7855ca02d8 Hit a really bad victory modal image. 2014-02-28 21:29:14 -08:00
Scott Erickson
ea73d91a6b Made the docs modal larger. 2014-02-26 15:44:46 -08:00
Scott Erickson
02d1dc2445 Added a screen for when playback ends. 2014-02-25 17:14:39 -08:00
Nick Winter
97ebe6dec8 Lightened problem info background highlight color for legibility. 2014-02-24 10:36:00 -08:00
Nick Winter
3a0ed0af9b Still let people copy out of spell palette entries while suppressing selection color. 2014-02-23 16:49:25 -08:00
Aidan Matzko
8bef99e394 Make spell palette prettier 2014-02-23 18:10:03 -05:00
Nick Winter
60eb0db1aa A few fixes for IE, anonymous errors, and cast button overflow. 2014-02-23 11:23:26 -08:00
Nick Winter
43c1240a03 Fixed cast button moving around due to anticipated errors early. 2014-02-22 18:02:58 -08:00
Nick Winter
f88cbba262 Got rid of some unnecessary scrolling behavior on /play/level due to footer when aspect ratio is cramped. 2014-02-22 17:40:38 -08:00