Nick Winter
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78a0efac78
|
Fixed long words in Labels and empty GoldView.
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2014-05-12 15:03:53 -07:00 |
|
Nick Winter
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a04f74de8b
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Implemented George's gold design.
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2014-05-02 15:12:30 -07:00 |
|
Nick Winter
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0f33bae1f1
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Hid level done button better. Avoiding building wizard sprite when not needed.
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2014-05-01 14:36:26 -07:00 |
|
Nick Winter
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f7bdb7e840
|
Upgrades for teleportation imnterpolation performance, ACE search box styling.
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2014-05-01 10:44:17 -07:00 |
|
Nick Winter
|
eca35ce371
|
Several minor bugfixes, and enabled API protection on all levels by default.
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2014-04-29 15:25:59 -07:00 |
|
Nick Winter
|
9fb549a394
|
Fixed Guide tabs cursor.
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2014-04-29 08:46:57 -07:00 |
|
Nick Winter
|
2d057fa81f
|
Cursor: pointer on docs modal tabs.
|
2014-04-28 19:57:59 -07:00 |
|
Nick Winter
|
fc6ad1dd01
|
Properly tracking first-frame team gold. Slightly more visible team gold on hover.
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2014-04-27 20:11:11 -07:00 |
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Nick Winter
|
a7179ae3b2
|
Fixed some more gold view stuff.
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2014-04-27 15:33:16 -07:00 |
|
Nick Winter
|
dac4f05fd9
|
Improved legibility of gold font. Moved Done button to not conflict with gold display.
|
2014-04-27 14:19:39 -07:00 |
|
Nick Winter
|
2a2ddd068e
|
Separate isSelectable from inThangList. Mouse wheel all the way in/out. bountyGold shows up as gold. Moved say Labels to mouth offset from aboveHead offset and obey sprite rotation. Don't link projects to example.com.
|
2014-04-24 14:23:15 -07:00 |
|
Nick Winter
|
97d4017869
|
Hacky way to get play background to fit with new loading image.
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2014-04-11 16:15:26 -07:00 |
|
Nick Winter
|
76054345d7
|
Fixed #805.
|
2014-04-09 09:04:59 -07:00 |
|
Nick Winter
|
13f34341b2
|
Merge branch 'doubleScrollbars' of git://github.com/adi2412/codecombat
|
2014-04-06 14:55:14 -07:00 |
|
Aditya Raisinghani
|
44979c074d
|
Integrated nanoscroller.
|
2014-04-03 03:10:06 +05:30 |
|
Nick Winter
|
b0b37aa9d8
|
Made play/pause and scrubber look even more disabled when disabled.
|
2014-03-27 15:07:37 -07:00 |
|
Nick Winter
|
c076bb1da8
|
Tweaking some styles; perhaps fixed #6.
|
2014-03-27 13:15:22 -07:00 |
|
Nick Winter
|
dbeb3d445b
|
Give focus back to spell view on palette click.
|
2014-03-23 16:48:30 -07:00 |
|
Scott Erickson
|
7555dce172
|
Tweaked the loading page progress bar.
|
2014-03-17 00:05:45 -07:00 |
|
Nick Winter
|
2e2c9459d8
|
Even better-looking loading background.
|
2014-03-15 16:06:35 -07:00 |
|
Nick Winter
|
b2efb1bba5
|
More work on the loading view.
|
2014-03-14 19:44:19 -07:00 |
|
Nick Winter
|
efd0d82dea
|
Working on new loading view design.
|
2014-03-14 17:06:08 -07:00 |
|
Nick Winter
|
c28d2bb576
|
Merge pull request #545 from dkundel/master
Implemented editor config to allow Vim & Emacs key bindings as proposed in #99
|
2014-03-14 07:35:11 -07:00 |
|
Dominik Kundel
|
0392f630cc
|
including i18n support for new editor config and minor styling changes
|
2014-03-14 03:26:53 +01:00 |
|
Nick Winter
|
42a8862fa9
|
Merge pull request #541 from dkundel/master
Easy use of coordinates as discussed in #10 and minor fixes
|
2014-03-13 18:05:04 -07:00 |
|
Nick Winter
|
e2d2e96cf5
|
Fixed several bugs with Thang selection and the SpellView and HUD.
|
2014-03-13 15:35:28 -07:00 |
|
Dominik Kundel
|
c01d29907d
|
try to achieve higher contrast between background and 'executing' line
|
2014-03-13 03:08:28 +01:00 |
|
Dominik Kundel
|
dd87215012
|
Avoid overwriting gutter symbols of error, warning, info
|
2014-03-12 11:26:56 +01:00 |
|
Nick Winter
|
6a71e97204
|
Improvements to HUD actions.
|
2014-03-10 09:37:05 -07:00 |
|
Nick Winter
|
b6ae73ef29
|
Merge pull request #492 from Shrihari/issue464
Fixed Spell Debug View width bug
|
2014-03-07 16:14:57 -08:00 |
|
Shrihari
|
5274f22467
|
Fixed Spell Debug View width bug
|
2014-03-08 01:10:12 +05:30 |
|
Nick Winter
|
2d69abf674
|
Merge pull request #481 from dkundel/master
Proposed UX improvement for #6
|
2014-03-05 13:45:14 -08:00 |
|
Dominik Kundel
|
b0d571c7ad
|
highlight only the executing statement
|
2014-03-05 22:17:34 +01:00 |
|
Scott Erickson
|
0a8d5b5b97
|
Merge branch 'master' of https://github.com/Shrihari/codecombat into Shrihari-master
|
2014-03-05 10:35:06 -08:00 |
|
Shrihari
|
f6324807b3
|
Moved "Skip (esc)" next to Continue button
|
2014-03-05 23:36:18 +05:30 |
|
Dominik Kundel
|
d16d024782
|
further changes in design of highlighting lines in code
|
2014-03-05 17:06:46 +01:00 |
|
Dominik Kundel
|
a0e39480e3
|
new UI design for executing and executed lines in ACE editor
|
2014-03-05 02:00:38 +01:00 |
|
Nick Winter
|
4556536df4
|
Hooked up new HUD icons.
|
2014-03-04 11:15:31 -08:00 |
|
Scott Erickson
|
619b628661
|
Reworked the victory modal styling a bit.
|
2014-03-03 16:39:56 -08:00 |
|
George Saines
|
4b6ebd6532
|
styled the victory modal a bit
|
2014-03-02 18:21:42 -08:00 |
|
Nick Winter
|
2f130da090
|
HUD supports more hudProperties. Palette looks at programmableObjectProperties. Fixed bug with level editor frames advancing.
|
2014-03-01 11:06:44 -08:00 |
|
Nick Winter
|
7855ca02d8
|
Hit a really bad victory modal image.
|
2014-02-28 21:29:14 -08:00 |
|
Scott Erickson
|
ea73d91a6b
|
Made the docs modal larger.
|
2014-02-26 15:44:46 -08:00 |
|
Scott Erickson
|
02d1dc2445
|
Added a screen for when playback ends.
|
2014-02-25 17:14:39 -08:00 |
|
Nick Winter
|
97ebe6dec8
|
Lightened problem info background highlight color for legibility.
|
2014-02-24 10:36:00 -08:00 |
|
Nick Winter
|
3a0ed0af9b
|
Still let people copy out of spell palette entries while suppressing selection color.
|
2014-02-23 16:49:25 -08:00 |
|
Aidan Matzko
|
8bef99e394
|
Make spell palette prettier
|
2014-02-23 18:10:03 -05:00 |
|
Nick Winter
|
60eb0db1aa
|
A few fixes for IE, anonymous errors, and cast button overflow.
|
2014-02-23 11:23:26 -08:00 |
|
Nick Winter
|
43c1240a03
|
Fixed cast button moving around due to anticipated errors early.
|
2014-02-22 18:02:58 -08:00 |
|
Nick Winter
|
f88cbba262
|
Got rid of some unnecessary scrolling behavior on /play/level due to footer when aspect ratio is cramped.
|
2014-02-22 17:40:38 -08:00 |
|