Nick Winter
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4af6162c5c
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Replace simple loop docs with while-true docs in course levels
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2015-10-22 10:29:10 -07:00 |
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Matt Lott
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3ed755076b
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Enable while True auto yielding for all level types
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2015-10-20 06:42:46 -07:00 |
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Matt Lott
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cc642e7254
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Auto yield while True loops for course levels
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2015-10-19 16:46:53 -07:00 |
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Nick Winter
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d200ac4a32
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Fix #2926: handle missing sub-code/spoken-languages in docs
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2015-10-05 15:32:02 -07:00 |
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Matt Lott
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18d64e64fb
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Merge pull request #3009 from Imperadeiro98/master
Use playSound across the code
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2015-09-25 06:21:08 -07:00 |
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Imperadeiro98
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4f054fa31a
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Fixed issue with string interpolation
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2015-09-25 14:00:03 +01:00 |
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Nick Winter
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7a56ecfe4d
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Disabled auto-submit for Ace of Coders ranking.
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2015-09-17 14:42:13 -07:00 |
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Imperadeiro98
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bd4063ed3a
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Use playSound across the code
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2015-09-09 22:36:05 +01:00 |
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Nick Winter
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35ef48b108
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Mirror ladder levels now copy source code to other side, too, not just transpiled code. Mirror sessions don't submit if there's a user code error.
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2015-09-08 16:34:20 -07:00 |
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Nick Winter
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6d5ddb65ea
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Not automatically showing melee ranges on action docs.
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2015-09-08 06:31:19 -07:00 |
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Nick Winter
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3768783ceb
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Don't be making LadderSubmissionViews in the CastButtonView unless it's a mirror match.
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2015-09-04 18:11:19 -07:00 |
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Nick Winter
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73f3e7cdd9
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League now preserved throughout ladder navigation flow. Mirror match support for submitting to both sides at once.
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2015-09-04 16:21:45 -07:00 |
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Nick Winter
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a52e9a3189
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Fixed #2939.
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2015-08-13 05:58:46 -07:00 |
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Nick Winter
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8d09357a7a
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Fixed #2914: no disabling spaces for Clojure and other advanced/experimental languages.
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2015-08-02 14:12:15 -07:00 |
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Nick Winter
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15ecc92abc
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Adding 'course' type levels. Removing 'campaign' type levels.
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2015-07-24 17:37:42 -07:00 |
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Nick Winter
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107f94a08b
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Fixed another cause of the bug fixed in 0d99b07b with modified levels still granting rewards.
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2015-07-24 08:56:20 -07:00 |
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Nick Winter
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7173fd367f
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Re-enabled gutter highlights for executing code.
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2015-07-10 09:39:08 -07:00 |
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Nick Winter
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36d3b8e910
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Highlighting entry points is working pretty well, at least in Python through the forest.
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2015-07-09 15:05:35 -07:00 |
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Nick Winter
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4f443efd8b
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First draft of logic to work out where the code entry points should be.
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2015-07-09 12:47:07 -07:00 |
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Nick Winter
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dfa0de7521
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Bad testing version of code entry point arrow numbering.
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2015-07-09 11:45:11 -07:00 |
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Arthur Neves
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6cb673e228
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i18N press enter on spell view
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2015-06-14 23:20:49 +02:00 |
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Nick Winter
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a85d52ebe2
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Made a tabbed interface for Programmaticon V's Vector and standard library documentation.
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2015-06-10 15:18:37 -07:00 |
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Nick Winter
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0d99b07bc3
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Made it so that high scores and level victories are not achieved when playing changed levels from inside the level editor. Some additions for Nalfar.
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2015-06-05 17:02:37 -07:00 |
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Nick Winter
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a0057910ac
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Fixed #2597: press escape to abort simulation now, if your code is going to be slow.
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2015-04-18 19:54:34 -07:00 |
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Nick Winter
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7471b14c4d
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Fixed #2013: removed autorun code. Fixed preloading to actually happen, but only on short solutions without a ton of statement execution.
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2015-04-18 15:52:24 -07:00 |
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Nick Winter
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ea80e22dc6
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Don't point out Lost Viking, since most players shouldn't attempt it. Adjust autocomplete default parameter from string to variable for Known Enemy.
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2015-04-18 14:13:05 -07:00 |
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Nick Winter
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e7df703d36
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Fixed #2651: indicate better that sample code is locked when it won't let them type in there.
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2015-04-13 15:04:42 -07:00 |
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Nick Winter
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4c008e4686
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Fixed #2406.
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2015-04-12 12:20:33 -07:00 |
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Nick Winter
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c1ec1611ad
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Fixed style reversion for page loading bar showing over code area.
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2015-04-07 08:55:33 -07:00 |
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nemoyatpeace
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b50c3fbc89
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Update the shift-click insertion
Insertion is now language specific.
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2015-03-29 01:14:13 +08:00 |
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Nick Winter
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7dff105cdf
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Insane hackery for #1777 to give us more code editor space, better use of space with tall screens, and scrolling API properties. Watch out for bugs.
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2015-03-25 16:47:31 -07:00 |
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Nick Winter
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e288b95543
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Fixed #1961 (castDrainLife -> cast('drain-life') in the docs).
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2015-03-20 13:43:00 -07:00 |
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Nick Winter
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bae7612703
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Disabled pinned docs clicks for now, since their CSS is wonky.
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2015-03-20 09:03:36 -07:00 |
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Nick Winter
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3ff41f5619
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Rewriting sample code dynamically to fix findNearestEnemy / findNearest(findEnemies) issues.
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2015-03-12 11:08:58 -07:00 |
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Nick Winter
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3458f2069b
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Temporary workaround for #2512. Identifying ageRange. Made poll header slightly smaller.
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2015-03-11 20:21:54 -07:00 |
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Nick Winter
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8fc893dd6f
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Fixed a couple issues with errors during incompletely loaded levels or weird child window global situations using level editor.
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2015-03-10 14:37:12 -07:00 |
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Nick Winter
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e58734894a
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Tweaked style on space-disabling and default-locking by player level.
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2015-03-09 10:50:00 -07:00 |
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Nick Winter
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f5633f05dc
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Merge pull request #2414 from h3yduck/lock_issue
Only lock spacebar and default code when the player is lower level (issue 2406)
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2015-03-09 10:37:40 -07:00 |
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Nick Winter
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e21360127d
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Polls!
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2015-03-08 16:36:17 -07:00 |
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Nick Winter
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60db16b1c3
|
Making all code languages load for level editor to avoid busted level previews. Added CoffeeScript compiler to web worker so we can use Referee extraCode.
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2015-03-04 11:29:03 -08:00 |
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Nick Winter
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44008be95f
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Level Editor doesn't need to load your session or its hero config (or break doing so). Fixed adding unconfigured heroes to levels busting the level.
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2015-02-27 21:37:55 -08:00 |
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Szabolcs Gelencser
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dde3e8cf8f
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Remove hardcoded treshold values, make it consistent through being able to change the treshold in campaign editor, if desired
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2015-02-27 17:33:38 +01:00 |
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Szabolcs Gelencser
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b138001205
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for issue #2406
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2015-02-26 23:42:37 +01:00 |
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Matt Lott
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81678e81d9
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Merge pull request #2315 from amankr/autocomplete2
Autocomplete bug fix #2233 - method 2
Thanks @amankr!
|
2015-02-13 13:12:22 -08:00 |
|
Aman Kumar
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85a024546b
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Autocomplete bug fix #2233
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2015-02-14 02:21:54 +05:30 |
|
Aman Kumar
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224213ccb0
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Autocomplete bug fix #2233
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2015-02-14 02:11:00 +05:30 |
|
Aman Kumar
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80fb124772
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Autocomplete bug fix #2233
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2015-02-14 01:56:05 +05:30 |
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Nick Winter
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1aa738b256
|
Fixed up headless client, I hope.
|
2015-02-12 16:07:19 -08:00 |
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Nick Winter
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46ef93190a
|
Show old difficulty instead of new difficulty when observing a replayable success. This will likely need revisiting when we are using observing for more than just leaderboards.
|
2015-02-04 11:31:43 -08:00 |
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Nick Winter
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18202b6852
|
Merge pull request #2237 from divyanshu013/master
Fixed Comment Out My Code for infinite loops for #1788
|
2015-02-04 10:29:13 -08:00 |
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