Cat Sync
e4296eaf97
filter out empty solutions when clicking Fill Defaults
2016-01-22 13:41:12 -05:00
Daniel Fiore
39b42fe363
Fix level list highlighted levels
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The Level Editor level list now highlights the row in which you are the
person who last saved the level. The level list now also displays
glyphicons to indicate watched/unwatched levels.
2016-01-16 15:05:54 -08:00
Scott Erickson
fde11d8f0d
Add fill defaults button to solutions treema node in level editor
2016-01-06 13:50:06 -08:00
Imperadeiro98
bf6601c3cc
Fix for GenerateTerrainModal
2015-12-26 21:56:05 +00:00
Imperadeiro98
b7ba677b00
Use view in template
2015-12-26 14:21:06 +00:00
Nick Winter
208073ffdb
Fix saving levels from #3276 refactoring
2015-12-24 11:21:12 -08:00
Nick Winter
71fc8d5230
Don't risk destruction of level unlock links
2015-12-23 12:08:09 -08:00
Nick Winter
40da26f99c
Remove misc typo. Fix NewModelModal name field focus while at it.
2015-12-23 10:33:55 -08:00
Nick Winter
08f983db59
Propagate i18n
2015-12-23 10:07:32 -08:00
Nick Winter
b42ed395c0
Small fix for #3276 NewLevelComponentModal
2015-12-23 08:41:00 -08:00
Nick Winter
6b02a7a31f
Merge pull request #3276 from Imperadeiro98/master
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Use view in template
2015-12-23 08:29:54 -08:00
Nick Winter
3be6abf2e1
Merge Router.coffee
2015-12-23 08:23:23 -08:00
Josh Callebaut
314f8256ee
Improves style further.
2015-12-21 15:42:46 -08:00
Josh Callebaut
79ff058117
Adds the Thang Task View.
2015-12-21 12:44:22 -08:00
Imperadeiro98
025d2bea2f
Couple fixes
2015-12-21 16:03:28 +00:00
Imperadeiro98
e70cbed4e4
Use view in template
2015-12-21 15:51:46 +00:00
Nick Winter
105c2c9497
Get prerenderedSpriteSheetData in level editor
2015-12-20 07:02:15 -08:00
Nick Winter
e375b8cdc8
Merge pull request #3185 from Imperadeiro98/the-branch
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Refactor to use view in template
2015-12-07 09:28:26 -08:00
Nick Winter
69379fb54f
Show floating hero player names in course-ladder levels
2015-11-30 13:05:34 -08:00
Nick Winter
ec7f17a149
Show level indexes in courses
2015-11-24 08:56:28 -08:00
Imperadeiro98
a19225013b
Refactor to use view in template
2015-11-18 19:16:44 +00:00
Nick Winter
b31e5fc93a
Fix user.code.problem routes to use . instead of _
2015-11-14 16:32:21 -08:00
Rob
c0d9c231bc
Normalize some URLs that used both .s and _s to use only .s
2015-11-13 15:16:03 -05:00
Nick Winter
fe05e66458
Give Campaigns types so that course campaigns can share hero levels
2015-11-12 10:25:25 -08:00
Imperadeiro98
8e8a3103d5
Refactor to use view in template for issue #3138
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This removes getRenderData from: CareersView, SaveCampaignModal,
InfiniteLoopModal, SpellListEntryThangsView, SaveLoadView,
PlaySettingsModal and JobProfileCodeModal.
2015-11-09 21:29:27 +00:00
Scott Erickson
b736feb017
Refactor ArticleEditView to use view in template
2015-10-27 12:09:36 -07:00
Scott Erickson
0869b11f53
Refactor DeltaView to use view in template
2015-10-26 17:00:52 -07:00
Scott Erickson
57c5384ec1
Refactor editor:save-new-version from a mediator event to a normal Backbone event
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Part of a push to move away from global subscriptions when 'local' ones will do.
2015-10-21 15:34:07 -07:00
Nick Winter
5f8ab8a212
Added support for test campaigns that don't save their levels/achievements
2015-10-16 16:06:53 -07:00
Scott Erickson
305cffb5ea
Finish hooking up prerendered spritesheets with LayerAdapter
2015-10-14 14:33:26 -07:00
Scott Erickson
1085731fdd
Fix colorConfig prerendered sprite sheet data, comparison
2015-10-14 10:41:10 -07:00
Scott Erickson
39bddb889e
Have LayerAdapter use prerendered spritesheets (unfinished)
2015-10-13 16:43:56 -07:00
Scott Erickson
3fc7b71f7a
Remove log
2015-10-13 12:31:28 -07:00
Scott Erickson
74a7b53498
Remove vestigial test code
2015-10-13 12:30:18 -07:00
Scott Erickson
919e0605e9
Add spriteSheets to ThangType, export modal to Thang Editor
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Units can be exported as rastered sprite sheets. This is the first part of the project,
the second part will be having the game use them.
2015-10-12 16:47:48 -07:00
Lai Tuan
5795399aaa
Fixed #2729
2015-08-15 04:04:00 +09:00
Nick Winter
15ecc92abc
Adding 'course' type levels. Removing 'campaign' type levels.
2015-07-24 17:37:42 -07:00
Nick Winter
b0c7b50761
Added programming concept tags to campaign and level editor.
2015-06-30 11:27:58 -07:00
Nick Winter
39f8a8a8af
Fixed #2870 .
2015-06-29 11:13:15 -07:00
Nick Winter
593f7a9dd7
Some improvements for handling new art.
2015-06-16 13:50:33 -07:00
Nick Winter
bb417e9a97
Tweaked glacier terrain generation to work similarly to dungeon (still needs flare) for #2812 .
2015-06-09 11:23:05 -07:00
nemoyatpeace
e0e62271b4
Added Ice Level to terrain generator
2015-06-09 18:30:40 +08:00
Nick Winter
4e08d453b7
Added some code for the glacier world.
2015-06-08 13:20:54 -07:00
Nick Winter
0b1bb6a4aa
Added admin/pending-patches view. Fixed accepting several kinds of patches. Added keyboard shortcuts for accepting (a) and rejecting (r) patches. Fixed #2490 . Fixed #2515 . Fixed #2304 .
2015-03-28 13:54:44 -07:00
Nick Winter
7ebb2d0200
Actually committing my Super Important Fixes. I must have been crazy yesterday. Also, populate i18n may work in the level editor now.
2015-03-24 15:39:35 -07:00
Nick Winter
3af8fb6218
Suppress selection sounds in the level editor.
2015-03-23 17:37:49 -07:00
Nikita Gryzlov
20884f8b5d
Update ForkModal.coffee. Unset i18nCoverage on Fork
2015-03-24 02:39:03 +03:00
nixel2007
7cda4e65e3
Update ForkModal. Clean i18n on fork
2015-03-20 23:19:38 +03:00
Cat Sync
90d7159501
Added mountain terrain generator
2015-03-12 13:31:21 -04:00
Nick Winter
e21360127d
Polls!
2015-03-08 16:36:17 -07:00