Rob Blanckaert
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82c2d4d4b5
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Update vector.coffee
Fix indents.
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2015-03-16 21:02:07 -04:00 |
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Rob Blanckaert
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0a06022b8f
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Update vector.coffee
Make Vector do the right thing if you forget new,
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2015-03-16 20:56:28 -04:00 |
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Nick Winter
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404afd7f3d
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Merge pull request #2379 from coder0xff/patch-1
Update ellipse.coffee
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2015-03-14 11:33:31 -07:00 |
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coder0xff
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9dbecd213b
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Update ellipse.coffee
Fix to pass unit tests
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2015-03-14 01:26:13 -04:00 |
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Nick Winter
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6954175fa8
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Fixed world.rand.shuffle for arrays of length 0 or 1.
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2015-03-06 17:35:11 -08:00 |
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Nick Winter
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025f1c5afc
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Fixed ellipse-ellipse intersection test.
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2015-03-04 13:53:57 -08:00 |
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Nick Winter
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0f53605c21
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Merged names. Added genders to all name categories. Reordered names so ones we need more are towards the top.
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2015-03-02 10:22:04 -08:00 |
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Nick Winter
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62b6191862
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Merge pull request #2435 from Khoffee/patch-1
Update names.coffee
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2015-02-28 16:05:58 -08:00 |
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Khoffee
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b010a9b388
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Update names.coffee
Added more names for issue #53
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2015-02-28 13:24:20 -06:00 |
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Fahad Iqbal
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ea31862e85
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Adding a few names
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2015-02-28 12:44:54 -06:00 |
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DotTry
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d135ba2513
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Added 10 names.
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2015-02-28 12:39:30 -06:00 |
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Kojo Idrissa
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d55e4fecba
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Added multiple names
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2015-02-28 11:58:20 -06:00 |
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Nick Winter
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9be8c55d6f
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Started some new Thang name categories for #53.
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2015-02-25 11:50:43 -08:00 |
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coder0xff
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55e43c247f
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Update ellipse.coffee
Copy/pasted wrong version of containsPoint!
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2015-02-23 01:14:21 -05:00 |
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coder0xff
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9a85db4a91
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Update ellipse.coffee
An improved (and untested) implementation for containsPoint
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2015-02-23 01:09:39 -05:00 |
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Imperadeiro98
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993ca19da2
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Removed blank line from names.coffee
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2015-02-18 12:02:17 +00:00 |
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Rajath
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31c6d9069b
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Added more ninja names for #53
Added 'Itachi', 'Madara' and 'Obito' to the set of ninja names.
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2015-02-17 21:52:20 +05:30 |
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Nick Winter
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83c25efa40
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Merge pull request #2317 from rmarren1/master
added famous computer scientist names for #53
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2015-02-16 09:33:49 -08:00 |
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Ryan Marren
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0a961b03c5
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added famous computer scientist names for #53
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2015-02-14 11:07:24 -05:00 |
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Nick Winter
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7000048bee
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Fixed a few more issues with the headless simulator.
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2015-02-12 17:07:29 -08:00 |
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Nick Winter
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afe94afd08
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Merge pull request #2278 from laituan245/master
Added more names for #53
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2015-02-10 12:47:11 -08:00 |
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laituan245
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70ec7996c2
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Added more names for #53
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2015-02-10 23:26:02 +09:00 |
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Anirudh GP
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9184588969
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Added more names for #53
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2015-02-10 14:32:02 +05:30 |
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Nick Winter
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7ee7269d39
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Merge pull request #2191 from JKniager/patch-1
Added More Names
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2015-02-09 08:32:32 -08:00 |
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Nick Winter
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8ab6f36364
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Crude initial version of ASCII representation for blind players.
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2015-02-06 16:54:55 -08:00 |
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JKniager
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bc48cd8448
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Moved 'Steve' to Ogre M
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2015-02-02 14:17:06 -07:00 |
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Nick Winter
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6e9db9f39b
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Merge pull request #2189 from purenickery/patch-1
Update names.coffee
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2015-02-02 09:20:36 -08:00 |
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Nick Winter
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55bc48c61d
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Fixed problem with error messages in production.
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2015-01-31 18:40:38 -08:00 |
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JKniager
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503575d86b
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Added More Names
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2015-01-31 15:51:27 -07:00 |
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purenickery
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b7624c0c58
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Update names.coffee
-added new names for #53
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2015-01-31 15:26:41 -07:00 |
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Nick Winter
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022d31c19a
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Basic leaderboards are working.
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2015-01-30 21:36:48 -08:00 |
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Nick Winter
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2571b41cca
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Found another one, missed due to insufficient grep-fu.
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2015-01-30 09:24:07 -08:00 |
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Nick Winter
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9ca2663e0e
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Fixed one more instance of the previous bug.
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2015-01-30 08:12:34 -08:00 |
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Nick Winter
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22070ddff2
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Identifying lastLevel to Segment. Added Ogre Headhunter names.
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2015-01-28 17:58:56 -08:00 |
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Nick Winter
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7cb92136cc
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Added some Skeleton names.
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2015-01-27 18:04:07 -08:00 |
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divyanshu013
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59df5a2a8c
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Added some names for #53
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2015-01-27 01:21:04 +05:30 |
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Nick Winter
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7dd128780f
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Unlocking all audition levels in Auditions campaign.
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2015-01-21 11:49:56 -08:00 |
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Nick Winter
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382e10dbb4
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Fixed missing ] in names.coffee.
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2015-01-12 14:43:33 -08:00 |
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Popey456963
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9ecb2822c0
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Removed Duplicates
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2015-01-12 20:18:35 +00:00 |
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Popey456963
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8d1ae770cb
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Added bunch of soldier names to names.coffee
Title pretty much says it all.
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2015-01-12 20:04:22 +00:00 |
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Imperadeiro98
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8480fe7836
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Update names.coffee
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2015-01-12 19:35:37 +00:00 |
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Nick Winter
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7230f96daa
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Fixed syntax errors on names.coffee from #2089.
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2015-01-12 10:49:55 -08:00 |
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Popey Gilbert
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bd14892cf2
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Ordered names by alphabetical order
So that it is easier to see whether the names are in order or not.
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2015-01-12 11:58:11 +00:00 |
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Geetika Batra
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1480baf000
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Added soldiers,librarian and ninja
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2015-01-07 22:56:27 +05:30 |
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Imperadeiro98
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704f9e41e1
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Merge pull request #2025 from A-Man/master
Added more names for #53
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2015-01-06 14:37:08 +00:00 |
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Nick Winter
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947811c01b
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Replayable once-per-day increasing-difficulty level basics.
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2015-01-05 10:44:24 -08:00 |
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Anshuman
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287817063b
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Added more names for #53
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2014-12-30 10:39:35 +05:30 |
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Nick Winter
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5e3ae981d7
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Merge pull request #1981 from Lynxbob/master
Added 3 new name lists and 10 new names
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2014-12-22 17:40:51 -08:00 |
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Branden Webb
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eb3e0621f2
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Added Sand Yak name list, Ogre Scout M name list, and Ogre Scout F name list. Also added 10 names, 5 for Sand Yak, 3 for Ogre Scout M, and 2 for Ogre Scout F.
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2014-12-22 20:07:22 -05:00 |
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Omar S.
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3ed3dd00fa
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Added two names
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2014-12-22 18:19:57 -05:00 |
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Nick Winter
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e153a7ecce
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Added some more world rand shortcut functions. Fixed a bug with toggling collision in level editor. Updated CommunityView contributor class i18n linking.
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2014-12-21 21:38:12 -08:00 |
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Nick Winter
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f26b43f8a5
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Fixed floor y scaling. Fixed issues with client-side disabling of new model / fork / revert population actions without permissions. Ameliorated some ensure_comprehensions warnings.
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2014-12-20 16:02:41 -08:00 |
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Nick Winter
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da72991260
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A few misc tweaks for the new desert level options.
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2014-12-17 12:42:42 -08:00 |
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Nick Winter
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688a8dc624
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Thangs can now respect custom Component colorization.
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2014-12-16 12:59:39 -08:00 |
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Nick Winter
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86be36621d
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Sped up real-time playback on some more non-randomized levels.
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2014-12-04 11:31:22 -08:00 |
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Scott Erickson
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31214e854e
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Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
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2014-11-28 17:49:41 -08:00 |
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Nick Winter
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cbf3aab374
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Removed hero team color in non-multiplayer levels.
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2014-11-23 20:04:07 -08:00 |
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Thomas Abend
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145535f465
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Update names.coffee
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2014-11-21 09:49:01 -05:00 |
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Nick Winter
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f5b5ee2206
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Fixes for updating paths during world streaming.
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2014-11-18 12:40:28 -08:00 |
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Scott Erickson
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aab51178e2
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Added WebGL paths.
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2014-11-18 11:46:47 -08:00 |
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Nick Winter
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bf71893ddf
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Significantly reduced memory usage and simulation time by further limiting the amount of Thangs which even start tracking ThangState in the first place.
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2014-11-17 21:30:44 -08:00 |
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Nick Winter
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c06f226e72
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Renaming A Fiery Trap to Back to Back.
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2014-11-11 07:57:29 -08:00 |
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Nick Winter
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97c4ff2e7e
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Made flag detection more dynamic.
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2014-11-10 10:51:46 -08:00 |
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Nick Winter
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ab9d5b2171
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Merge pull request #1735 from thepulkitagarwal/patch-2
Updated names.coffee
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2014-11-08 22:04:56 -08:00 |
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thepulkitagarwal
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68cf9ec05a
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Update names.coffee
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2014-11-09 10:24:35 +05:30 |
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Nick Winter
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14e8f6a653
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Preparing for some of these new levels.
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2014-11-08 19:33:00 -08:00 |
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thepulkitagarwal
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e24ec1d2ae
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Update names.coffee
Added a few names
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2014-11-09 08:23:04 +05:30 |
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Nick Winter
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03852fb44f
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Plannable pickUpFlags support and fixes for playing Coinucopia.
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2014-11-06 18:21:54 -08:00 |
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Nick Winter
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478cad02d6
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Ability to pass hints to argument errors.
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2014-11-05 13:44:28 -08:00 |
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Nick Winter
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6efcbc5ead
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Hid Crawlways of Kithgard. A/B testing Haunted Kithmaze vs. The First Kithmaze. Renamed New Sight to Dread Door and awarded its glasses later.
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2014-11-05 10:40:37 -08:00 |
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Nick Winter
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9ebd09ec40
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Analytics tracking individual note group starts/ends. Showing next level arrow faster. Added a couple munchkin names from one of yesterday's playtesters.
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2014-11-01 16:59:12 -07:00 |
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Nick Winter
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e129faf384
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A few tweaks here and there.
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2014-11-01 09:35:19 -07:00 |
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Nick Winter
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4bc5e5d3ad
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Gigantic DOM highlight arrow when animating in. A few more tiny tweaks and bugfixes.
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2014-10-30 22:31:40 -07:00 |
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Nick Winter
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fa25cd9c32
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Hide real-time playback countdown outside of flag levels. Later we can figure this out dynamically.
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2014-10-30 16:21:08 -07:00 |
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Nick Winter
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cec8350232
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Added Missile ThangType kind and a couple misc hero data tweaks.
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2014-10-30 15:56:49 -07:00 |
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richhiey1996
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ac6b213fee
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Update names.coffee
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2014-10-25 00:11:28 +05:30 |
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richhiey1996
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d71ddaf74a
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Update names.coffee
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2014-10-24 13:43:49 +05:30 |
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Nick Winter
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4c33b98e27
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Fixed building Thangs with new Components that no other Thang uses. Fixed THangs with id 0 in the level editor.
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2014-10-23 18:11:12 -07:00 |
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Scott Erickson
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ba79d59190
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Fixed a couple errors in the tests.
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2014-10-21 11:54:03 -07:00 |
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Nick Winter
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a33bb215d4
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Fixed checking compile-time problems for clean code goals.
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2014-10-20 17:49:52 -07:00 |
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Nick Winter
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d0b878db37
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Implemented lines-of-code goal type.
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2014-10-20 14:43:18 -07:00 |
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Nick Winter
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ec3e1d0bce
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Added optional goals. Working on lines-of-code goal. Fixed bugs with HeroVictoryModal not firing.
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2014-10-20 13:57:32 -07:00 |
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Nick Winter
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1219710cbb
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Starting to work on codeProblems goal type. Rearranged script import for publishing notes earlier. Fallback for Math.log10.
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2014-10-20 09:41:28 -07:00 |
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Nick Winter
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24da2aa80a
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Preserving flag history and submission count so that things are more stable in between real-time submissions.
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2014-10-18 17:32:01 -07:00 |
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Nick Winter
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04ec8c5222
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Sped up maze levels. Fixed an unhinged world deserialization listener.
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2014-10-14 11:53:32 -07:00 |
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Nick Winter
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45471b8030
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Fix for streaming new serialized Aethers into worlds where their Thangs hadn't existed before.
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2014-10-09 09:53:57 -07:00 |
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Nick Winter
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fcd174ed22
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Re-enabled line-by-line highlighting through brute force for hero levels.
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2014-10-07 22:28:53 -07:00 |
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Nick Winter
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abf28c2c19
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Fixed bug with world deserialization missing state batches.
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2014-10-02 15:33:23 -07:00 |
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Scott Erickson
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b06cd12c5c
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Some more optimizations, this time in LankBoss update operations.
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2014-09-29 11:47:12 -07:00 |
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Scott Erickson
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f081d9ed4b
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Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again.
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2014-09-28 14:00:48 -07:00 |
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Nick Winter
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61aa2d8b6f
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Changed default language from JavaScript to Python. Fixed a few InventoryView tests. Adjusted maze real-time playback speed factor code.
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2014-09-25 13:29:20 -07:00 |
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Nick Winter
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68bb1dc135
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Sped up "real-time" playback for the maze levels.
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2014-09-25 11:17:04 -07:00 |
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Nick Winter
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c1023b137f
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Better pointing out of submit button when victory is ready.
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2014-09-23 18:21:27 -07:00 |
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Nick Winter
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8640369b26
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Improved solidity of victory modal. Fixed error with empty sound groups in Thang editor.
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2014-09-22 21:50:48 -07:00 |
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keenanjohnson
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bb8f5c41ba
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#53 Adding more names
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2014-09-19 13:25:48 -05:00 |
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Nick Winter
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0a29a374e1
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Changed the way numbering works on collect goals.
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2014-09-15 17:01:34 -07:00 |
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Nick Winter
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925588dfc2
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Extended team-based goal completion to collection and leaving sides goal types.
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2014-09-15 16:49:08 -07:00 |
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keenanjohnson
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d79fc4c62f
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Added Potion Master names for #53
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2014-09-05 20:18:05 -05:00 |
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Scott Erickson
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9406a8c920
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Merge branch 'master' into feature/defaults
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2014-08-28 17:58:58 -07:00 |
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Nick Winter
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e67b4ae064
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Fixed #1090.
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2014-08-28 17:08:05 -07:00 |
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