Nick Winter
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1537754a16
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A few bugfixes, plus gigantic child window convenience for me editing levels.
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2014-07-19 20:26:13 -07:00 |
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Scott Erickson
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aea1d0e8f2
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Changed the angel logigng to use info instead of log, to more easily differentiate.
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2014-07-06 15:01:39 -07:00 |
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Tery Lim
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618ade4946
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Clean up mixed quotes
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2014-07-01 12:23:22 +08:00 |
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Nick Winter
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6813279871
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Fixed an infinite loop timeout issue.
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2014-06-21 10:56:55 -07:00 |
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Michael Schmatz
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34f5377754
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Increased infinite loop timeout
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2014-06-19 17:16:08 -07:00 |
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Nick Winter
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f3adc216ed
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Protecting our replacement of Math.random via Aether.
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2014-05-29 12:26:08 -07:00 |
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Nick Winter
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c01bd69625
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Better recoverability for non-UserCodeProblem errors during world generation.
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2014-05-26 18:45:00 -07:00 |
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Nick Winter
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3dd362c01e
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Added support for blaming infinite loops.
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2014-05-25 12:15:32 -07:00 |
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Nick Winter
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35fc5a5197
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Fixed infinite loop detection, I hope.
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2014-05-23 21:24:50 -07:00 |
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Nick Winter
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b2cc3d0692
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Fixed bug with preloading the world replacing casting the same world if timing was wrong.
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2014-05-19 20:12:16 -07:00 |
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Nick Winter
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09bdc9bad9
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Fixed initial team setting.
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2014-05-12 19:39:16 -07:00 |
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Nick Winter
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78a0efac78
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Fixed long words in Labels and empty GoldView.
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2014-05-12 15:03:53 -07:00 |
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Nick Winter
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74ef9bc987
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Experimental support for preloading worlds when we would have autocast if manual cast is on.
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2014-05-11 17:42:32 -07:00 |
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Nick Winter
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1e18f0b42f
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Merged God and Buddha, split out Angels, did a huge refactoring, fixed many bugs, and laid groundwork for preloading Worlds.
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2014-05-10 18:24:50 -07:00 |
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