Jayant Jain
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5d8264e887
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Takes care of overlapping walls for rooms
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2014-08-12 10:35:09 +05:30 |
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Jayant Jain
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9d001524c6
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Adds initial indoor preset for terrain generator
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2014-08-12 10:35:09 +05:30 |
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Nick Winter
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4cc79e985e
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A few fixes for adding items to inventories in ThangTypes.
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2014-08-11 17:09:44 -07:00 |
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Jayant Jain
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4beb85a3e7
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Fixes bug with enter press on thangs tab
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2014-08-12 04:16:17 +05:30 |
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Scott Erickson
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b3572dfad9
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Fixed some bugs with the ThangComponentsEditView, added AddThangComponentsModal.
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2014-08-11 15:41:08 -07:00 |
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Nick Winter
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706ab7a251
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Trying to get item ThangType nodes and inventory loading working.
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2014-08-10 22:09:13 -07:00 |
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Nick Winter
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d1e26b40c2
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I retook the Nick name.
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2014-08-10 17:47:18 -07:00 |
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Scott Erickson
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6cac2371c1
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Refactored and improved the ThangComponentsEditView and ThangComponentConfigView. Still some things to do.
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2014-08-10 13:03:53 -07:00 |
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Jayant Jain
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593c31f33c
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Shows dragged component over other layers
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2014-08-08 18:16:12 +05:30 |
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Jayant Jain
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93fd301300
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Increases add treema line height, components are selected after being added
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2014-08-08 18:02:20 +05:30 |
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Jayant Jain
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164e049202
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Hides randomize button overlay, resolves #1409
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2014-08-08 18:02:20 +05:30 |
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Scott Erickson
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0c5364eebb
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Removed editorMode.
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2014-08-07 14:22:43 -07:00 |
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Nick Winter
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4d4e321265
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Fixed #1062. Added Item kind to level editor Thang filters.
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2014-08-06 08:24:50 -07:00 |
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Nick Winter
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852dabc17a
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Fixes for item equipping, Component saving, and terrain randomization wall snapping/overlap avoidance.
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2014-08-06 07:43:56 -07:00 |
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Scott Erickson
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d5a8d8dc72
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Fixed ComponentDocsView's components collection overwriting data for other level editor data. Related to #1108.
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2014-08-05 14:56:11 -07:00 |
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Scott Erickson
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c5d496c063
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Removed a bit for debugging.
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2014-08-05 13:40:36 -07:00 |
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Scott Erickson
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30998ecbec
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Fixed components w/out changes sometimes showing up in the save level modal.
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2014-08-05 13:21:45 -07:00 |
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Nick Winter
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85011d1ed4
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No need to explicitly track subviews for determining what the current view is.
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2014-08-04 13:21:42 -07:00 |
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Darredevil
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a11649b12b
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Typo fix
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2014-08-04 23:15:01 +03:00 |
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Jayant Jain
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549f2657ea
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Styles add button for addComponentsTreema
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2014-08-04 07:53:24 +05:30 |
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Jayant Jain
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06875ce2b8
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Resolves bug with mouseenter and mouseleave callbacks for add components treema
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2014-08-04 07:21:02 +05:30 |
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Jayant Jain
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9e1513eb56
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Add button on hover for addComponentsTreema
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2014-08-04 07:05:22 +05:30 |
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Jayant Jain
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98f43b679f
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Adds component upon double click, newly added components are automatically selected
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2014-08-04 06:04:35 +05:30 |
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Jayant Jain
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03d696c3df
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Components can now be added to thangs by dragging and dropping
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2014-08-04 05:51:12 +05:30 |
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Jayant Jain
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2690ef9a59
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Reorders script ids upon deletion
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2014-07-30 01:05:04 +05:30 |
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Jayant Jain
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f0940308ea
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Newly inserted scripts are automatically assigned id
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2014-07-30 00:52:59 +05:30 |
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Jayant Jain
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632d9a666e
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Shows all autocomplete values on click instead of having to type initially
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2014-07-30 00:52:59 +05:30 |
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Jayant Jain
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0555c2ec14
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Initial autocomplete for event checks in scripts tab
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2014-07-30 00:52:59 +05:30 |
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Michael Schmatz
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d7cb76d10c
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Merge branch 'pr/1387'
Conflicts:
app/views/editor/level/LevelEditView.coffee
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2014-07-25 19:17:16 -07:00 |
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Jayant Jain
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69713f5603
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Adds randomize button in case of level with no thangs
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2014-07-26 01:55:28 +05:30 |
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Darredevil
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3b704330d6
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Documentation tab for Level Editor
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2014-07-25 23:06:04 +03:00 |
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Darredevil
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b77b796cef
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Merge branch 'codecombat-master'
Conflicts:
app/views/docs/ComponentDocumentationView.coffee
app/views/editor/level/LevelEditView.coffee
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2014-07-25 22:48:13 +03:00 |
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Jayant Jain
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3e9dbe0d0b
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Fixes bug in undo/redo on SystemsTabView
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2014-07-25 18:07:09 +05:30 |
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Jayant Jain
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d3962c19bd
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Ensures randomised thang clusters do not overlap each other
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2014-07-25 18:07:01 +05:30 |
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Jayant Jain
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f700ddea0c
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Adds temporary hack for infinite loops in randomise
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2014-07-25 18:06:54 +05:30 |
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Jayant Jain
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1790215fea
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Adds rooms and doors to dungeon preset
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2014-07-25 18:06:44 +05:30 |
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Jayant Jain
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dc66218c00
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Adds undo and redo buttons in editor topbar
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2014-07-25 18:06:34 +05:30 |
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Jayant Jain
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9a24341fa5
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Prevents overlapping of randomly generated thangs
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2014-07-25 18:06:25 +05:30 |
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Jayant Jain
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3df2de8bec
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Number of decorations scales appropriately with preset size
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2014-07-25 18:06:13 +05:30 |
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Jayant Jain
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dce6254d4a
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Fix for flickering thangs due to exact same coordinates
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2014-07-25 18:06:03 +05:30 |
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Jayant Jain
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598e727500
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Adds an initial dungeon preset, refactors border code to properly create dungeon walls
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2014-07-25 18:05:49 +05:30 |
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Jayant Jain
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c33491b04d
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Presets in terrain_generate_modal shown from a list instead of hardcoded
Conflicts:
app/templates/editor/level/modal/terrain_randomize.jade
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2014-07-25 17:51:48 +05:30 |
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Jayant Jain
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af23c09799
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Refactors some code for presets in terrain generator
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2014-07-25 17:50:21 +05:30 |
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Scott Erickson
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1c3404d03e
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Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell.
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2014-07-23 07:02:45 -07:00 |
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Darredevil
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61ebc4d15b
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Docs tab
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2014-07-21 03:52:34 +03:00 |
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Nick Winter
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1537754a16
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A few bugfixes, plus gigantic child window convenience for me editing levels.
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2014-07-19 20:26:13 -07:00 |
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Scott Erickson
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e7a70bbd0b
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Merge conflict handling.
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2014-07-18 17:09:41 -07:00 |
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Scott Erickson
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97964f7853
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More work on renaming. Cleaned out sprite_parser_test_view, and fixed the TeachersView.
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2014-07-18 17:06:20 -07:00 |
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Scott Erickson
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574e9e7804
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Removed the deprecated ErrorView.
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2014-07-18 16:56:08 -07:00 |
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Scott Erickson
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9ad166048d
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Some work the job profile page. Added a demo view, mainly added a modal view for viewing raw player code.
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2014-07-18 16:12:28 -07:00 |
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