Commit graph

222 commits

Author SHA1 Message Date
George Saines
04a6ab3734 resizing large img files, adding buttons for victory modal 2014-12-05 16:57:39 -08:00
George Saines
bcaad51b24 more level rearranging 2014-12-03 11:19:48 -08:00
George Saines
103d1035a2 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-12-03 10:53:52 -08:00
George Saines
5dafe4b541 changing the placement of the level dots 2014-12-03 10:53:45 -08:00
Nick Winter
f82ccfc4cb The sky darkened. 2014-12-03 10:04:50 -08:00
Nick Winter
32d3745b77 A tiny bit more progress on the SubscribeModal. 2014-12-02 21:27:12 -08:00
Nick Winter
15d7ac876a Starting SubscribeModal. 2014-12-02 20:01:53 -08:00
Nick Winter
8ce192bf7c Got modularized Aether imports working for PlayLevelView and its workers. 2014-12-01 15:43:22 -08:00
Scott Erickson
57b154810b Added a placeholder me for iPad which inspects the object once the page loads. 2014-12-01 10:45:19 -08:00
Nick Winter
35f1ed1e82 Implemented George's new level loading view design. 2014-11-30 18:02:45 -08:00
Nick Winter
77a4cea387 Improvements for mobile layouts and mobile and iPad browser detection. 2014-11-30 12:27:34 -08:00
Scott Erickson
31214e854e Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00
Scott Erickson
b698745e05 Set up the site to load its logic and templates piecemeal rather than in one giant app.js file. 2014-11-28 16:38:56 -08:00
George Saines
294a8497ed making the editor error more visually distinctive 2014-11-23 13:32:26 -08:00
George Saines
1bdc331f40 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-11-22 18:00:28 -08:00
George Saines
c98e875c68 making the error message more blood red 2014-11-22 18:00:23 -08:00
Scott Erickson
0e6965d097 Hiding the iPad link for now. 2014-11-22 17:44:26 -08:00
Scott Erickson
cfcd09c112 Set up the new Heald-designed site chrome. 2014-11-22 17:41:13 -08:00
George Saines
2151cd6799 added the additional default inventory icons, added the dungeon map path 2014-11-22 16:14:43 -08:00
George Saines
9a2c52545f adding carpeting to the dungeon floor 2014-11-22 15:18:19 -08:00
George Saines
6310dcbcac Merge branch 'master' of https://github.com/codecombat/codecombat 2014-11-18 13:02:36 -08:00
George Saines
c9d7754623 adding a close button to the main menu modal 2014-11-18 13:02:32 -08:00
Nick Winter
bf71893ddf Significantly reduced memory usage and simulation time by further limiting the amount of Thangs which even start tracking ThangState in the first place. 2014-11-17 21:30:44 -08:00
Nick Winter
e5aada2e5b Incorporated tweaked victory modal background assets. 2014-11-16 21:26:21 -08:00
Nick Winter
29860caeea Implemented new blue background texture for dialogue messages. 2014-11-12 20:45:15 -08:00
Scott Erickson
ed8285248f Put in the new InventoryModal background. 2014-11-12 18:01:35 -08:00
Scott Erickson
5b034194ee Put in the new BuyGemsModal design. 2014-11-12 17:17:24 -08:00
George Saines
8440f38bd4 added a buy gems icon to the map icon spritesheet 2014-11-12 16:48:05 -08:00
George Saines
047e0c2f41 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-11-12 11:01:18 -08:00
George Saines
f0a490f21e adding matt's profile pic for reals 2014-11-12 11:01:12 -08:00
Nick Winter
111b9febac Updated main.html. Removed LinkedIn. 2014-11-09 20:35:46 -08:00
Nick Winter
00b8a62bfb Don't need this big ol' worker-xquery.js. 2014-11-09 18:48:56 -08:00
Nick Winter
a8700f5113 Reload now shows confirmation modal again. Added some stuff missing from the last commit. 2014-11-08 08:38:25 -08:00
Nick Winter
f3dfcdc81d Implemented new HUD design. Removed more unneeded stuff. Changed reload button to restart level. Still need restart confirmation and to redo the sprite dialogue area. 2014-11-07 19:15:55 -08:00
Nick Winter
cfff09b01e Merged big .executing arrow. 2014-11-07 16:06:14 -08:00
Nick Winter
5090a47afc Implementing more of new code editor design. Removed ThangList, EditorConfigModal, and a few other obsolete things. 2014-11-07 16:04:35 -08:00
Scott Erickson
a087663458 Implemented Heald's design of the GameMenuModal. 2014-11-07 13:02:28 -08:00
Nick Winter
fbc2799211 Startd to implement new code editor design. Fixed #1732. 2014-11-07 09:09:13 -08:00
Scott Erickson
e23e6f4ad2 Refactored the names of the play modal files. 2014-11-07 07:04:10 -08:00
Scott Erickson
c660053dea Set up the PlayHeroesModal, and hooked it into the world map. 2014-11-05 19:04:14 -08:00
George Saines
b751f5ab22 making the selection in the item store lighter 2014-11-05 16:35:59 -08:00
Nick Winter
f461aeca95 Implemented new playback scrubber textures. 2014-11-04 19:03:35 -08:00
Nick Winter
b776350e6a Made item shop fit on iPad and small screens. 2014-11-04 08:39:36 -08:00
Scott Erickson
33d14918b0 Implementation of Heald's design of the PlayItemsModal. Added purchasing logic to the server to support it. Refactored header font from Bangers to Open Sans Condensed. 2014-11-03 20:48:59 -08:00
Nick Winter
ad2fdb9dde Working on new Fully Illustrated designs for level play view and iPad interface. 2014-11-02 14:51:01 -08:00
George Saines
40a2c6bbe8 slightly improving forest map icon 2014-10-30 19:11:12 -07:00
Scott Erickson
642fda9520 Forgot to add world map campaign icons. 2014-10-29 10:07:51 -07:00
Michael Schmatz
cd0bed2df2 Added FastClick
iOS artificially introduces 300ms of delay on clicks, which FastClick
eliminates.
2014-10-26 18:34:04 -04:00
George Saines
4b62ba95d3 making the arrow bigger/more visible 2014-10-25 15:59:02 -07:00
Nick Winter
a33bb215d4 Fixed checking compile-time problems for clean code goals. 2014-10-20 17:49:52 -07:00