Scott Erickson
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ee791da34c
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Moved services into their own folder, and made no services run for both testing and demo pages.
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2014-06-16 11:40:09 -07:00 |
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Ruben Vereecken
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1c671a3c25
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Refactored vendor loading
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2014-06-16 11:40:09 -07:00 |
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Ruben Vereecken
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2e40a53674
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Extracting third party scripts out of main
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2014-06-16 11:40:08 -07:00 |
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Scott Erickson
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4932317982
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Finally got the demo view working (mostly). Need to turn off third party ajax requests.
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2014-06-16 11:40:08 -07:00 |
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Scott Erickson
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1786eab09d
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Initial work on a demo view. But brunch won't build demo-app.js for some reason.
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2014-06-16 11:40:08 -07:00 |
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Nick Winter
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1502cdc64b
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Merge branch 'jayant1992-master'
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2014-06-13 08:17:12 -07:00 |
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Ruben Vereecken
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dcdcca751f
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Fiddled with creating xp functions
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2014-06-12 19:44:56 +02:00 |
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Ruben Vereecken
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509be067c3
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Added support for the operator in LocalMongo
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2014-06-12 19:41:00 +02:00 |
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Ruben Vereecken
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a61d0e5569
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Added support for diminished exp for repeatables. Needs tweaking though.
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2014-06-12 19:40:59 +02:00 |
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Nick Winter
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77920b5416
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Improvements to profile views. Added links to players' code.
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2014-06-11 19:38:47 -07:00 |
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Scott Erickson
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e6dc896bab
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Reworking some code to use the new CocoModel.patch method.
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2014-06-11 11:34:52 -07:00 |
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Jayant Jain
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d5d20377a2
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Removes panning upon right click in editor
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2014-06-11 15:05:59 +05:30 |
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Corey Prak
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8448061f7b
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Added more names for #53
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2014-06-10 12:52:06 -04:00 |
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Michael Schmatz
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f29a41f108
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Add linkedIn link, field of study support to LinkedIn import
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2014-06-08 18:15:18 -07:00 |
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Michael Schmatz
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4072c1b969
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Basic functionality done, needs validation error handling
As well as formatting
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2014-06-07 11:45:49 -07:00 |
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Michael Schmatz
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0c0084dd4b
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Make single game simulate another task if error
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2014-06-06 13:26:15 -07:00 |
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Michael Schmatz
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31bb9c8807
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Fixed error handling for results with no taskID
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2014-06-06 12:47:10 -07:00 |
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Michael Schmatz
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1486f31c37
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Stop headless simulator from exiting if error
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2014-06-06 12:26:28 -07:00 |
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Michael Schmatz
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24452026d1
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Minor fix for simulator logic
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2014-06-06 12:18:02 -07:00 |
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Scott Erickson
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49c9c6bfc9
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Built the client test view (rebased from feature/testclient).
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2014-06-05 16:56:29 -07:00 |
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Ruben Vereecken
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df60402d00
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Added test
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2014-06-02 20:29:12 +02:00 |
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Ruben Vereecken
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699aa506f2
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Added Local Mongo support for nested documents. Totally forgot those
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2014-06-02 20:29:11 +02:00 |
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Ruben Vereecken
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e177912a5a
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Added '$or' and '$and' to Local Mongo
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2014-06-02 20:29:11 +02:00 |
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Ruben Vereecken
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b3bddbd785
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Finished regular query selectors of Local Mongo
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2014-06-02 20:29:11 +02:00 |
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Ruben Vereecken
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20af7b090a
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Worked on getting the tests to work
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2014-06-02 20:29:11 +02:00 |
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Ruben Vereecken
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f2f4fef1e0
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Wrote tests for the local mongo querier
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2014-06-02 20:29:11 +02:00 |
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Ruben Vereecken
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99927d1345
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Started on the local mongo querier
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2014-06-02 20:29:11 +02:00 |
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Scott Erickson
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47f28d26d1
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Fixed up my refactoring of markToRevert so now _revertAttributes is only populated the first time set is called.
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2014-05-30 16:20:20 -07:00 |
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Scott Erickson
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7a9928b0c5
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Fixed #1102
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2014-05-30 13:57:21 -07:00 |
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Scott Erickson
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254c6ff7ba
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Fixed #1106 a bunch. Patches show up correctly, don't include skipped paths when patching, and skipped paths are now used in the patch modal too.
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2014-05-30 13:40:38 -07:00 |
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Nick Winter
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f3adc216ed
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Protecting our replacement of Math.random via Aether.
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2014-05-29 12:26:08 -07:00 |
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Scott Erickson
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93f7d8c0a4
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Made sure sprites are idle and properly positioned when they load.
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2014-05-27 16:41:56 -07:00 |
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Nick Winter
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c01bd69625
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Better recoverability for non-UserCodeProblem errors during world generation.
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2014-05-26 18:45:00 -07:00 |
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Nick Winter
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3dd362c01e
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Added support for blaming infinite loops.
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2014-05-25 12:15:32 -07:00 |
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Nick Winter
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6b554e03ef
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Merge pull request #1084 from domenukk/feature/step-single-frame
Added shortcut for frame single-stepping
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2014-05-25 09:37:13 -07:00 |
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Nick Winter
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16e1ef760a
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Merge branch 'master' of git://github.com/jayant1992/codecombat
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2014-05-25 08:51:13 -07:00 |
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Nick Winter
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1a6fd75103
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Trying to fix some Simulator loading errors.
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2014-05-25 08:29:33 -07:00 |
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Dominik Maier
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f62cd7f38b
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+ added shortcut for frame single-stepping
+ fixed single stepping for frames
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2014-05-24 17:31:59 +02:00 |
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Jayant Jain
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a84049cf16
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Fixes issues with dragging thangs onto the map
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2014-05-24 12:02:26 +05:30 |
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Jayant Jain
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94f70ca9f4
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Fixes #1079
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2014-05-24 12:02:26 +05:30 |
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Nick Winter
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35fc5a5197
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Fixed infinite loop detection, I hope.
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2014-05-23 21:24:50 -07:00 |
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Nick Winter
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690fbc6919
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Fixed a bug with Tome trying to retranspile transpiled code on clone spells when remagicking.
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2014-05-23 12:04:42 -07:00 |
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Nick Winter
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ff171588d9
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Trying out text shadow coloring based on team for text event labels.
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2014-05-23 09:56:39 -07:00 |
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Nick Winter
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26d2816071
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Fixed some more memory leaks.
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2014-05-22 19:05:11 -07:00 |
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Scott Erickson
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bd575ad667
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Fixed the placement of wall sprites in the level editor to wait until the sprite sheet is finished being built.
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2014-05-22 14:16:39 -07:00 |
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Scott Erickson
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5a407492db
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Got rid of a bunch of magic numbers in mark scaling. Now assumed all target marks have a width of 10m by default.
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2014-05-22 13:48:48 -07:00 |
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Scott Erickson
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681adc1dcd
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Got rid of a log.
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2014-05-22 13:37:08 -07:00 |
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Nick Winter
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4c7d7fce03
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Fixed some memory leaks.
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2014-05-22 12:05:36 -07:00 |
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Scott Erickson
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bfa90f671d
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Fixes #940, merging the signup and login modal into a single modal. Created a couple A/B tests for amount of text in the signup modal.
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2014-05-22 11:26:08 -07:00 |
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Scott Erickson
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104deb2ab8
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Disabled CocoModel noty errors for form submissions that handle these errors.
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2014-05-22 11:26:08 -07:00 |
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